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Searched refs:stateCache_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp568 stateCache_.multiRenderPassStore.renderPasses.clear(); in BeginFrame()
569 stateCache_.multiRenderPassStore.firstRenderPassBarrierList = nullptr; in BeginFrame()
570 stateCache_.multiRenderPassStore.firstBarrierPointIndex = ~0u; in BeginFrame()
571 stateCache_.multiRenderPassStore.supportOpen = false; in BeginFrame()
572 stateCache_.nodeCounter = 0u; in BeginFrame()
573 stateCache_.checkForBackbufferDependency = false; in BeginFrame()
574 stateCache_.usesSwapchainImage = false; in BeginFrame()
580 stateCache_.checkForBackbufferDependency = checkBackbufferDependancy; in ProcessRenderNodeGraph()
626 ProcessRenderNodeGraphNodeStores(renderNodeGraphNodeStores, stateCache_); in ProcessRenderNodeGraph()
680 stateCache_
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H A Drender_graph.h121 StateCache stateCache_; member in final

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