Home
last modified time | relevance | path

Searched refs:startOpaCity (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_2d/frameworks/bootanimation/src/
H A Dboot_compile_progress.cpp272 float startOpaCity = OPACITY_ARR[idx][fpsStage][0]; in DrawProgressPoint() local
276 float opacity = startOpaCity + (endOpaCity - startOpaCity) * fraction; in DrawProgressPoint()

Completed in 1 milliseconds