Searched refs:snapSucc (Results 1 - 3 of 3) sorted by relevance
/foundation/window/window_manager/wmserver/src/window_snapshot/ |
H A D | snapshot_controller.cpp | 64 bool snapSucc = SurfaceDraw::GetSurfaceSnapshot(surfaceNode, pixelMap, SNAPSHOT_TIMEOUT_MS);
in GetSnapshot() local 65 if (!snapSucc) {
in GetSnapshot()
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/foundation/window/window_manager/wmserver/src/ |
H A D | remote_animation.cpp | 188 bool snapSucc = SurfaceDraw::GetSurfaceSnapshot(srcNode->surfaceNode_, pixelMap, SNAPSHOT_TIMEOUT_MS, 1.0, 1.0); in GetAndDrawSnapShot() local 189 if (!snapSucc) { in GetAndDrawSnapShot()
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/foundation/window/window_manager/wmserver/test/unittest/ |
H A D | remote_animation_test.cpp | 1106 bool snapSucc = SurfaceDraw::GetSurfaceSnapshot(srcNode->surfaceNode_, pixelMap, SNAPSHOT_TIMEOUT_MS, 1.0, 1.0); in HWTEST_F() local 1107 ASSERT_FALSE(snapSucc); in HWTEST_F()
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