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Searched refs:skipState (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/
H A Dhdi_backend.cpp195 int32_t skipState = INT32_MAX; in Repaint() local
203 ret = output->CommitAndGetReleaseFence(fbFence, skipState, needFlush, false); in Repaint()
205 HLOGE("first commit failed, ret is %{public}d, skipState is %{public}d", ret, skipState); in Repaint()
208 if (skipState != GRAPHIC_DISPLAY_SUCCESS) { in Repaint()
217 skipState = INT32_MAX; in Repaint()
218 ret = output->CommitAndGetReleaseFence(fbFence, skipState, needFlush, true); in Repaint()
H A Dhdi_device_impl.cpp400 int32_t HdiDeviceImpl::CommitAndGetReleaseFence(uint32_t screenId, sptr<SyncFence> &fence, int32_t &skipState, in CommitAndGetReleaseFence() argument
409 screenId, fenceFd, skipState, needFlush, layers, fenceFds, isValidated); in CommitAndGetReleaseFence()
411 if (skipState == 0 || fenceFd >= 0) { in CommitAndGetReleaseFence()
H A Dhdi_output.cpp525 sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated) in CommitAndGetReleaseFence()
531 screenId_, fbFence, skipState, needFlush, layersId_, fences_, isValidated); in CommitAndGetReleaseFence()
524 CommitAndGetReleaseFence( sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated) CommitAndGetReleaseFence() argument
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/unittest/
H A Dhdioutput_test.cpp271 int32_t skipState = 0; in HWTEST_F() local
273 ASSERT_EQ(HdiOutputTest::hdiOutput_->CommitAndGetReleaseFence(fbFence, skipState, needFlush, false), in HWTEST_F()
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/include/
H A Dhdi_output.h91 int32_t CommitAndGetReleaseFence(sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated);
H A Dhdi_device_impl.h63 int32_t CommitAndGetReleaseFence(uint32_t screenId, sptr<SyncFence> &fence, int32_t &skipState, bool &needFlush,
H A Dhdi_device.h66 virtual int32_t CommitAndGetReleaseFence(uint32_t screenId, sptr<SyncFence> &fence, int32_t &skipState,

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