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Searched refs:siblingNode (Results 1 - 9 of 9) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dview_model.h39 void InsertChildAfter(void* parentNode, void* childNode, void* siblingNode);
41 void InsertChildBefore(void* parentNode, void* childNode, void* siblingNode);
H A Dview_model.cpp732 void InsertChildAfter(void* parentNode, void* childNode, void* siblingNode) in InsertChildAfter() argument
745 auto* sibling = reinterpret_cast<UINode*>(siblingNode); in InsertChildAfter()
757 void InsertChildBefore(void* parentNode, void* childNode, void* siblingNode) in InsertChildBefore() argument
770 auto* sibling = reinterpret_cast<UINode*>(siblingNode); in InsertChildBefore()
H A Dframe_node_modifier.cpp90 auto* siblingNode = reinterpret_cast<UINode*>(sibling); in InsertChildAfterInFrameNode() local
91 index = currentNode->GetChildIndex(Referenced::Claim<UINode>(siblingNode)); in InsertChildAfterInFrameNode()
H A Drender_node_modifier.cpp71 auto* siblingNode = reinterpret_cast<UINode*>(sibling); in InsertChildAfter() local
72 index = currentNode->GetChildIndex(Referenced::Claim<UINode>(siblingNode)); in InsertChildAfter()
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dnode_model.h128 int32_t InsertChildAfter(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode);
129 int32_t InsertChildBefore(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode);
H A Dnode_model.cpp234 int32_t InsertChildAfter(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode) in InsertChildAfter() argument
244 parentNode->uiNodeHandle, childNode->uiNodeHandle, siblingNode ? siblingNode->uiNodeHandle : nullptr); in InsertChildAfter()
249 int32_t InsertChildBefore(ArkUI_NodeHandle parentNode, ArkUI_NodeHandle childNode, ArkUI_NodeHandle siblingNode) in InsertChildBefore() argument
259 parentNode->uiNodeHandle, childNode->uiNodeHandle, siblingNode ? siblingNode->uiNodeHandle : nullptr); in InsertChildBefore()
/foundation/graphic/graphic_3d/kits/js/src/
H A DNodeImpl.cpp455 SCENE_NS::INode::Ptr siblingNode; in InsertChildAfter() local
457 siblingNode = GetNativeMeta<SCENE_NS::INode>(siblingJS); in InsertChildAfter()
462 ExecSyncTask([container, childNode, siblingNode]() { in InsertChildAfter()
463 if (siblingNode) { in InsertChildAfter()
468 if (d == siblingNode) { in InsertChildAfter()
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dui_node.cpp173 void UINode::AddChildAfter(const RefPtr<UINode>& child, const RefPtr<UINode>& siblingNode) in AddChildAfter() argument
176 CHECK_NULL_VOID(siblingNode); in AddChildAfter()
186 auto siblingNodeIter = std::find(children_.begin(), children_.end(), siblingNode); in AddChildAfter()
196 void UINode::AddChildBefore(const RefPtr<UINode>& child, const RefPtr<UINode>& siblingNode) in AddChildBefore() argument
199 CHECK_NULL_VOID(siblingNode); in AddChildBefore()
209 auto siblingNodeIter = std::find(children_.begin(), children_.end(), siblingNode); in AddChildBefore()
H A Dui_node.h88 void AddChildAfter(const RefPtr<UINode>& child, const RefPtr<UINode>& siblingNode);
89 void AddChildBefore(const RefPtr<UINode>& child, const RefPtr<UINode>& siblingNode);

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