Searched refs:shadowRect (Results 1 - 6 of 6) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components/slider/ |
H A D | rosen_render_circle_block.cpp | 70 SkRect shadowRect = rect; in SyncGeometryProperties() local 72 shadowRect.outset(ambientBlur, ambientBlur); in SyncGeometryProperties() 73 shadowRect.join(spotRect); in SyncGeometryProperties() 74 shadowRect.outset(1, 1); in SyncGeometryProperties() 80 offsetX = hoverRadius > shadowRect.width() * HALF ? hoverRadius : shadowRect.width() * HALF; in SyncGeometryProperties() 81 offsetY = hoverRadius > shadowRect.height() * HALF ? hoverRadius : shadowRect.height() * HALF; in SyncGeometryProperties() 84 offsetX = pressRadius > shadowRect.width() * HALF ? pressRadius : shadowRect in SyncGeometryProperties() [all...] |
/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_canvas.cpp | 133 Rect shadowRect = {int16_t(bbox.GetLeft()), int16_t(bbox.GetTop()), int16_t(bbox.GetRight()), in DoDrawShadow() local 135 shadowRect.Intersect(shadowRect, invalidatedArea); in DoDrawShadow() 136 pixf2.Attach(pixFormat, shadowRect.GetLeft(), shadowRect.GetTop(), shadowRect.GetRight(), shadowRect.GetBottom()); in DoDrawShadow()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/ |
H A D | rs_render_node_drawable_adapter.cpp | 416 auto shadowRect = params.GetShadowRect(); in DrawBackgroundWithoutFilterAndEffect() local 417 RS_OPTIONAL_TRACE_NAME_FMT("ClipHoleForBlur shadowRect:[%.2f, %.2f, %.2f, %.2f]", shadowRect.GetLeft(), in DrawBackgroundWithoutFilterAndEffect() 418 shadowRect.GetTop(), shadowRect.GetWidth(), shadowRect.GetHeight()); in DrawBackgroundWithoutFilterAndEffect() 423 curCanvas->ClipRect(shadowRect); in DrawBackgroundWithoutFilterAndEffect() 462 // The shadow without shadowRect has drawn in Nodegroup's cache, so we can't draw it again in CheckShadowRectAndDrawBackground()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/ |
H A D | rs_properties_painter.cpp | 264 Drawing::Rect shadowRect = path.GetBounds(); in GetShadowDirtyRect() local 283 shadowRect = ambientRect; in GetShadowDirtyRect() 285 shadowRect.MakeOutset(ambientBlur, ambientBlur); in GetShadowDirtyRect() 287 shadowRect.Join(spotRect); in GetShadowDirtyRect() 288 shadowRect.MakeOutset(1, 1); in GetShadowDirtyRect() 297 brush.ComputeFastBounds(shadowRect, &shadowRect); in GetShadowDirtyRect() 303 matrix.MapRect(shadowRect, shadowRect); in GetShadowDirtyRect() 305 dirtyShadow.left_ = shadowRect in GetShadowDirtyRect() [all...] |
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/ |
H A D | rs_render_node.cpp | 1657 RectI shadowRect; in UpdateDirtyRegion() local 1678 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, properties, &absClipRRect); in UpdateDirtyRegion() 1680 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, properties); in UpdateDirtyRegion() 1682 if (!shadowRect.IsEmpty()) { in UpdateDirtyRegion() 1684 shadowRect = shadowRect.MakeOutset({1, 1, 1, 1}); in UpdateDirtyRegion() 1685 dirtyRect = dirtyRect.JoinRect(shadowRect); in UpdateDirtyRegion() 1735 GetId(), GetType(), DirtyRegionType::SHADOW_RECT, shadowRect); in UpdateDirtyRegion() local 2601 RectI shadowRect; in UpdateShadowRect() local 2603 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderPropertie in UpdateShadowRect() 2815 RectI shadowRect; NeedInitCacheSurface() local 2884 RectI shadowRect; InitCacheSurface() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
H A D | render_node.cpp | 1543 Rect shadowRect = paintRect + (shadow_.GetOffset() - Offset(radius, radius)); in GetRectWithShadow() local 1544 shadowRect += Size(2.0 * radius, 2.0 * radius); in GetRectWithShadow() 1545 shadowRect = shadowRect.CombineRect(paintRect); in GetRectWithShadow() 1548 Offset shadowOffset = shadowRect.GetOffset(); in GetRectWithShadow() 1551 return Rect(offset, shadowRect.GetSize()); in GetRectWithShadow()
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