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Searched refs:setAndBindings (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.cpp106 vector<ShaderPipelineBinder::BindingPropertyData::SetAndBinding>& setAndBindings) in UpdateBindingPropertyMetadata()
115 setAndBindings.reserve(customProps->array_.size()); in UpdateBindingPropertyMetadata()
144 setAndBindings.push_back({ set, binding }); in UpdateBindingPropertyMetadata()
267 *metaJson, *bindingPropertyData_.properties, bindingPropertyData_.setAndBindings); in InitCustomProperties()
675 PLUGIN_ASSERT(bindingProperties->Owner()->MetaData().size() == bindingPropertyData_.setAndBindings.size()); in BindPropertyBindings()
679 const auto& sb = bindingPropertyData_.setAndBindings[idx]; in BindPropertyBindings()
105 UpdateBindingPropertyMetadata(const json::value& customProperties, CustomPropertyBindingContainer& properties, vector<ShaderPipelineBinder::BindingPropertyData::SetAndBinding>& setAndBindings) UpdateBindingPropertyMetadata() argument
H A Dshader_pipeline_binder.h114 BASE_NS::vector<SetAndBinding> setAndBindings; member

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