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Searched refs:scroll_ (Results 1 - 25 of 40) sorted by relevance

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/foundation/arkui/ace_engine_lite/frameworks/src/core/components/
H A Dscroll_layer.cpp25 ScrollLayer::ScrollLayer() : scroll_(nullptr), pageRootView_(nullptr) {} in ScrollLayer()
29 if (scroll_ != nullptr) { in ~ScrollLayer()
30 scroll_->RemoveAll(); in ~ScrollLayer()
31 delete (scroll_); in ~ScrollLayer()
32 scroll_ = nullptr; in ~ScrollLayer()
76 scroll_ = AddScrollLayer(*view); in AppendScrollLayer()
77 pageRootView_ = (scroll_ == nullptr) ? view : scroll_; in AppendScrollLayer()
/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/
H A Dgrid_position_controller.cpp25 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollToIndex()
35 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in AnimateTo()
44 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in GetCurrentOffset()
53 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in GetScrollDirection()
62 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollToEdge()
71 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollPage()
H A Dgrid_scroll_controller.cpp23 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in MarkScrollRender()
31 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in CheckScroll()
41 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in UpdateScrollPosition()
/foundation/arkui/ace_engine/frameworks/core/components_v2/list/
H A Dlist_position_controller.cpp25 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollToIndex()
35 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in AnimateTo()
45 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in GetScrollDirection()
54 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in GetCurrentOffset()
63 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollToEdge()
72 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollPage()
81 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollBy()
H A Dlist_scroll_bar_controller.cpp23 auto list = AceType::DynamicCast<RenderList>(scroll_.Upgrade()); in MarkScrollRender()
31 auto list = AceType::DynamicCast<RenderList>(scroll_.Upgrade()); in CheckScroll()
41 auto list = AceType::DynamicCast<RenderList>(scroll_.Upgrade()); in UpdateScrollPosition()
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_div.cpp318 scroll_ = AceType::MakeRefPtr<ScrollComponent>(child); in OnMounted()
319 scroll_->SetOnReachStart(onReachStart_); in OnMounted()
320 scroll_->SetOnReachEnd(onReachEnd_); in OnMounted()
321 scroll_->SetOnReachTop(onReachTop_); in OnMounted()
322 scroll_->SetOnReachBottom(onReachBottom_); in OnMounted()
324 scroll_->InitScrollBar(GetTheme<ScrollBarTheme>(), overflowStyle.scrollBarColor, in OnMounted()
327 boxComponent_->SetChild(scroll_); in OnMounted()
347 scroll_ = AceType::MakeRefPtr<ScrollComponent>(child); in OnMounted()
349 scroll_->InitScrollBar(GetTheme<ScrollBarTheme>(), overflowStyle.scrollBarColor, in OnMounted()
353 scroll_ in OnMounted()
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H A Ddom_stack.cpp126 scroll_.Reset(); in CompositeComponents()
137 scroll_ = AceType::MakeRefPtr<ScrollComponent>(rootChild); in CompositeComponents()
138 scroll_->InitScrollBar(GetTheme<ScrollBarTheme>(), overflowStyle.scrollBarColor, overflowStyle.scrollBarWidth, in CompositeComponents()
140 declaration_->SetPositionController(scroll_->GetScrollPositionController()); in CompositeComponents()
141 rootComponent_->SetChild(scroll_); in CompositeComponents()
/foundation/arkui/ace_engine/test/unittest/core/pattern/scrollable/
H A Dscrollable_test_ng.cpp57 scroll_.Reset(); in TearDown()
67 scroll_ = FrameNode::CreateFrameNode(V2::SCROLL_ETS_TAG, nodeId, AceType::MakeRefPtr<PartiallyMockedScrollable>()); in InitNestedScrolls()
68 stack->Push(scroll_); in InitNestedScrolls()
70 scroll_->MountToParent(mockScroll_); in InitNestedScrolls()
71 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in InitNestedScrolls()
87 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
114 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
140 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
162 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
184 auto scrollPn = scroll_ in HWTEST_F()
[all...]
H A Dscrollable_cover_test_ng.cpp84 scroll_.Reset(); in TearDown()
110 auto scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F()
140 auto scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F()
164 ScrollableModelNG::SetScrollBarWidth(&(*scroll_), SCROLLBAR_WIDTH_VP); in HWTEST_F()
165 scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F()
171 scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F()
191 auto scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F()
205 ScrollableModelNG::SetScrollBarColor(&(*scroll_), SCROLLBAR_COLOR_BLUE); in HWTEST_F()
206 scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F()
211 scrollablePn = scroll_ in HWTEST_F()
[all...]
H A Dscrollable_property_test_ng.cpp40 auto pattern = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
63 auto pattern = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
90 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
H A Dscrollable_fling_test_ng.cpp56 scroll_.Reset(); in TearDown()
62 scroll_ = FrameNode::CreateFrameNode("scroll", -1, AceType::MakeRefPtr<PartiallyMockedScrollable>()); in InitNestedScrolls()
64 scroll_->MountToParent(mockScroll_); in InitNestedScrolls()
66 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in InitNestedScrolls()
88 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
126 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
211 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
298 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
395 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
412 scroll_ in HWTEST_F()
[all...]
/foundation/arkui/ace_engine/frameworks/core/components/scroll/
H A Dscroll_position_controller.cpp53 RefPtr<RenderNode> node = scroll_.Upgrade(); in ScrollToIndex()
64 RefPtr<RenderNode> node = scroll_.Upgrade(); in JumpTo()
76 RefPtr<RenderNode> node = scroll_.Upgrade(); in AnimateTo()
90 RefPtr<RenderNode> node = scroll_.Upgrade(); in AnimateTo()
105 RefPtr<RenderNode> node = scroll_.Upgrade(); in AnimateToTarget()
117 RefPtr<RenderNode> node = scroll_.Upgrade(); in ScrollBy()
129 RefPtr<RenderNode> node = scroll_.Upgrade(); in ScrollArrow()
145 RefPtr<RenderNode> node = scroll_.Upgrade(); in GetCurrentPosition()
160 RefPtr<RenderNode> node = scroll_.Upgrade(); in GetScrollDirection()
172 RefPtr<RenderNode> node = scroll_ in ScrollToEdge()
[all...]
H A Dscroll_controller.h33 scroll_ = scroll; in SetScrollNode()
47 WeakPtr<RenderNode> scroll_; member in OHOS::Ace::ScrollController
H A Dscroll_edge_effect.h35 scroll_ = scroll; in SetScrollNode()
43 WeakPtr<RenderNode> scroll_; member in OHOS::Ace::ScrollEdgeEffect
H A Dscroll_fade_effect.cpp33 auto scroll = scroll_.Upgrade(); in ResetFadeEffect()
112 fadeController_ = AceType::MakeRefPtr<ScrollFadeController>(scroll_.Upgrade()->GetContext()); in HandleOverScroll()
139 auto scroll = scroll_.Upgrade(); in SetOpacityAndScale()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/
H A Dscrollable_controller.cpp25 auto pattern = scroll_.Upgrade(); in ScrollToIndex()
41 auto pattern = scroll_.Upgrade(); in AnimateTo()
67 auto pattern = scroll_.Upgrade(); in GetCurrentOffset()
80 auto pattern = scroll_.Upgrade(); in GetScrollDirection()
87 auto pattern = scroll_.Upgrade(); in ScrollBy()
100 auto pattern = scroll_.Upgrade(); in ScrollToEdge()
111 auto pattern = scroll_.Upgrade(); in ScrollToEdge()
120 auto pattern = scroll_.Upgrade(); in Fling()
131 auto pattern = scroll_.Upgrade(); in ScrollPage()
159 auto pattern = scroll_ in IsAtEnd()
[all...]
H A Dscrollable_controller.h33 scroll_ = scroll; in SetScrollPattern()
38 return scroll_; in GetScrollPattern()
65 WeakPtr<ScrollablePattern> scroll_; member in OHOS::Ace::NG::ScrollableController
/foundation/arkui/ui_lite/test/uitest/test_rotate_input/
H A Dui_test_rotate_input.cpp178 scroll_ = nullptr; in TearDown()
233 if (scroll_ == nullptr) { in UIKitRotateEventScrollView002()
234 scroll_ = new UIScrollView(); in UIKitRotateEventScrollView002()
236 scroll_->SetStyle(STYLE_BACKGROUND_COLOR, Color::Black().full); in UIKitRotateEventScrollView002()
237 scroll_->SetPosition(0, label->GetY() + g_blank, g_scrollW, g_scrollH); in UIKitRotateEventScrollView002()
239 scroll_->SetXScrollBarVisible(true); in UIKitRotateEventScrollView002()
241 scroll_->SetYScrollBarVisible(true); in UIKitRotateEventScrollView002()
242 scroll_->SetRotateFactor(10); // 10 : rotateFactor in UIKitRotateEventScrollView002()
245 scroll_->Add(btn); in UIKitRotateEventScrollView002()
246 scroll_ in UIKitRotateEventScrollView002()
[all...]
/foundation/arkui/ace_engine/frameworks/core/components/text_field/
H A Dtext_field_scroll_bar_controller.cpp22 auto list = AceType::DynamicCast<RenderTextField>(scroll_.Upgrade()); in MarkScrollRender()
30 auto textFiled = AceType::DynamicCast<RenderTextField>(scroll_.Upgrade()); in CheckScroll()
40 auto textField = AceType::DynamicCast<RenderTextField>(scroll_.Upgrade()); in UpdateScrollPosition()
/foundation/arkui/ace_engine/frameworks/core/components_v2/water_flow/
H A Dwater_flow_scroll_controller.cpp23 auto waterFlow = AceType::DynamicCast<RenderWaterFlow>(scroll_.Upgrade()); in MarkScrollRender()
31 auto waterFlow = AceType::DynamicCast<RenderWaterFlow>(scroll_.Upgrade()); in CheckScroll()
40 auto waterFlow = AceType::DynamicCast<RenderWaterFlow>(scroll_.Upgrade()); in UpdateScrollPosition()
H A Dwater_flow_position_controller.cpp24 auto waterFlow = AceType::DynamicCast<V2::RenderWaterFlow>(scroll_.Upgrade()); in ScrollToIndex()
33 auto waterFlow = AceType::DynamicCast<V2::RenderWaterFlow>(scroll_.Upgrade()); in GetScrollDirection()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/list/
H A Dlist_position_controller.cpp24 auto listPattern = AceType::DynamicCast<ListPattern>(scroll_.Upgrade()); in GetItemRectInGroup()
36 auto listPattern = AceType::DynamicCast<ListPattern>(scroll_.Upgrade()); in GetItemIndexInGroup()
49 auto pattern = scroll_.Upgrade(); in JumpToItemInGroup()
61 auto pattern = scroll_.Upgrade(); in CloseAllSwipeActions()
/foundation/arkui/ui_lite/test/uitest/test_progress_bar/
H A Dui_test_box_progress.cpp68 if (scroll_ == nullptr) { in SetUp()
69 scroll_ = new UIScrollView(); in SetUp()
70 scroll_->SetPosition(336, 11); // 336: x-coordinate; 11: y-coordinate in SetUp()
72 scroll_->Resize(624, Screen::GetInstance().GetHeight() - 100); in SetUp()
73 container_->Add(scroll_); in SetUp()
83 scroll_ = nullptr; in TearDown()
108 scroll_->Add(label); in SetUpLabel()
118 scroll_->Add(btn); in SetUpButton()
129 scroll_->Invalidate(); in SetUpButton()
/foundation/arkui/ui_lite/test/uitest/test_animator/
H A Dui_test_animator.cpp58 if (scroll_ == nullptr) { in SetUp()
59 scroll_ = new UIScrollView(); in SetUp()
62 scroll_->SetPosition(0, y, Screen::GetInstance().GetWidth(), in SetUp()
64 container_->Add(scroll_); in SetUp()
74 scroll_ = nullptr; in TearDown()
96 scroll_->Add(label); in SetUpLabel()
105 scroll_->Add(btn); in SetUpButton()
116 scroll_->Invalidate(); in SetUpButton()
/foundation/arkui/ui_lite/test/uitest/test_slider/
H A Dui_test_slider.cpp152 if (scroll_ == nullptr) { in SetUp()
153 scroll_ = new UIScrollView(); in SetUp()
154 scroll_->SetIntercept(true); in SetUp()
155 scroll_->SetPosition(336, 11); // 336: x-coordinate; 11: y-coordinate in SetUp()
156 scroll_->Resize(624, Screen::GetInstance().GetHeight() - 70); // 624: width; 70: decrease height in SetUp()
157 container_->Add(scroll_); in SetUp()
167 scroll_ = nullptr; in TearDown()
199 scroll_->Add(label); in SetUpLabel()
210 scroll_->Add(btn); in SetUpButton()
221 scroll_ in SetUpButton()
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