/foundation/arkui/ace_engine_lite/frameworks/src/core/components/ |
H A D | scroll_layer.cpp | 25 ScrollLayer::ScrollLayer() : scroll_(nullptr), pageRootView_(nullptr) {} in ScrollLayer() 29 if (scroll_ != nullptr) { in ~ScrollLayer() 30 scroll_->RemoveAll(); in ~ScrollLayer() 31 delete (scroll_); in ~ScrollLayer() 32 scroll_ = nullptr; in ~ScrollLayer() 76 scroll_ = AddScrollLayer(*view); in AppendScrollLayer() 77 pageRootView_ = (scroll_ == nullptr) ? view : scroll_; in AppendScrollLayer()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/ |
H A D | grid_position_controller.cpp | 25 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollToIndex() 35 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in AnimateTo() 44 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in GetCurrentOffset() 53 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in GetScrollDirection() 62 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollToEdge() 71 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollPage()
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H A D | grid_scroll_controller.cpp | 23 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in MarkScrollRender() 31 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in CheckScroll() 41 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in UpdateScrollPosition()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/list/ |
H A D | list_position_controller.cpp | 25 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollToIndex() 35 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in AnimateTo() 45 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in GetScrollDirection() 54 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in GetCurrentOffset() 63 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollToEdge() 72 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollPage() 81 auto list = AceType::DynamicCast<V2::RenderList>(scroll_.Upgrade()); in ScrollBy()
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H A D | list_scroll_bar_controller.cpp | 23 auto list = AceType::DynamicCast<RenderList>(scroll_.Upgrade()); in MarkScrollRender() 31 auto list = AceType::DynamicCast<RenderList>(scroll_.Upgrade()); in CheckScroll() 41 auto list = AceType::DynamicCast<RenderList>(scroll_.Upgrade()); in UpdateScrollPosition()
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/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_div.cpp | 318 scroll_ = AceType::MakeRefPtr<ScrollComponent>(child); in OnMounted() 319 scroll_->SetOnReachStart(onReachStart_); in OnMounted() 320 scroll_->SetOnReachEnd(onReachEnd_); in OnMounted() 321 scroll_->SetOnReachTop(onReachTop_); in OnMounted() 322 scroll_->SetOnReachBottom(onReachBottom_); in OnMounted() 324 scroll_->InitScrollBar(GetTheme<ScrollBarTheme>(), overflowStyle.scrollBarColor, in OnMounted() 327 boxComponent_->SetChild(scroll_); in OnMounted() 347 scroll_ = AceType::MakeRefPtr<ScrollComponent>(child); in OnMounted() 349 scroll_->InitScrollBar(GetTheme<ScrollBarTheme>(), overflowStyle.scrollBarColor, in OnMounted() 353 scroll_ in OnMounted() [all...] |
H A D | dom_stack.cpp | 126 scroll_.Reset(); in CompositeComponents() 137 scroll_ = AceType::MakeRefPtr<ScrollComponent>(rootChild); in CompositeComponents() 138 scroll_->InitScrollBar(GetTheme<ScrollBarTheme>(), overflowStyle.scrollBarColor, overflowStyle.scrollBarWidth, in CompositeComponents() 140 declaration_->SetPositionController(scroll_->GetScrollPositionController()); in CompositeComponents() 141 rootComponent_->SetChild(scroll_); in CompositeComponents()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/scrollable/ |
H A D | scrollable_test_ng.cpp | 57 scroll_.Reset(); in TearDown() 67 scroll_ = FrameNode::CreateFrameNode(V2::SCROLL_ETS_TAG, nodeId, AceType::MakeRefPtr<PartiallyMockedScrollable>()); in InitNestedScrolls() 68 stack->Push(scroll_); in InitNestedScrolls() 70 scroll_->MountToParent(mockScroll_); in InitNestedScrolls() 71 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in InitNestedScrolls() 87 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 114 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 140 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 162 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 184 auto scrollPn = scroll_ in HWTEST_F() [all...] |
H A D | scrollable_cover_test_ng.cpp | 84 scroll_.Reset(); in TearDown() 110 auto scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F() 140 auto scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F() 164 ScrollableModelNG::SetScrollBarWidth(&(*scroll_), SCROLLBAR_WIDTH_VP); in HWTEST_F() 165 scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F() 171 scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F() 191 auto scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F() 205 ScrollableModelNG::SetScrollBarColor(&(*scroll_), SCROLLBAR_COLOR_BLUE); in HWTEST_F() 206 scrollablePn = scroll_->GetPaintProperty<ScrollablePaintProperty>(); in HWTEST_F() 211 scrollablePn = scroll_ in HWTEST_F() [all...] |
H A D | scrollable_property_test_ng.cpp | 40 auto pattern = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 63 auto pattern = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 90 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F()
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H A D | scrollable_fling_test_ng.cpp | 56 scroll_.Reset(); in TearDown() 62 scroll_ = FrameNode::CreateFrameNode("scroll", -1, AceType::MakeRefPtr<PartiallyMockedScrollable>()); in InitNestedScrolls() 64 scroll_->MountToParent(mockScroll_); in InitNestedScrolls() 66 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in InitNestedScrolls() 88 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 126 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 211 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 298 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 395 auto scrollPn = scroll_->GetPattern<PartiallyMockedScrollable>(); in HWTEST_F() 412 scroll_ in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/scroll/ |
H A D | scroll_position_controller.cpp | 53 RefPtr<RenderNode> node = scroll_.Upgrade(); in ScrollToIndex() 64 RefPtr<RenderNode> node = scroll_.Upgrade(); in JumpTo() 76 RefPtr<RenderNode> node = scroll_.Upgrade(); in AnimateTo() 90 RefPtr<RenderNode> node = scroll_.Upgrade(); in AnimateTo() 105 RefPtr<RenderNode> node = scroll_.Upgrade(); in AnimateToTarget() 117 RefPtr<RenderNode> node = scroll_.Upgrade(); in ScrollBy() 129 RefPtr<RenderNode> node = scroll_.Upgrade(); in ScrollArrow() 145 RefPtr<RenderNode> node = scroll_.Upgrade(); in GetCurrentPosition() 160 RefPtr<RenderNode> node = scroll_.Upgrade(); in GetScrollDirection() 172 RefPtr<RenderNode> node = scroll_ in ScrollToEdge() [all...] |
H A D | scroll_controller.h | 33 scroll_ = scroll; in SetScrollNode() 47 WeakPtr<RenderNode> scroll_; member in OHOS::Ace::ScrollController
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H A D | scroll_edge_effect.h | 35 scroll_ = scroll; in SetScrollNode() 43 WeakPtr<RenderNode> scroll_; member in OHOS::Ace::ScrollEdgeEffect
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H A D | scroll_fade_effect.cpp | 33 auto scroll = scroll_.Upgrade(); in ResetFadeEffect() 112 fadeController_ = AceType::MakeRefPtr<ScrollFadeController>(scroll_.Upgrade()->GetContext()); in HandleOverScroll() 139 auto scroll = scroll_.Upgrade(); in SetOpacityAndScale()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/ |
H A D | scrollable_controller.cpp | 25 auto pattern = scroll_.Upgrade(); in ScrollToIndex() 41 auto pattern = scroll_.Upgrade(); in AnimateTo() 67 auto pattern = scroll_.Upgrade(); in GetCurrentOffset() 80 auto pattern = scroll_.Upgrade(); in GetScrollDirection() 87 auto pattern = scroll_.Upgrade(); in ScrollBy() 100 auto pattern = scroll_.Upgrade(); in ScrollToEdge() 111 auto pattern = scroll_.Upgrade(); in ScrollToEdge() 120 auto pattern = scroll_.Upgrade(); in Fling() 131 auto pattern = scroll_.Upgrade(); in ScrollPage() 159 auto pattern = scroll_ in IsAtEnd() [all...] |
H A D | scrollable_controller.h | 33 scroll_ = scroll; in SetScrollPattern() 38 return scroll_; in GetScrollPattern() 65 WeakPtr<ScrollablePattern> scroll_; member in OHOS::Ace::NG::ScrollableController
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/foundation/arkui/ui_lite/test/uitest/test_rotate_input/ |
H A D | ui_test_rotate_input.cpp | 178 scroll_ = nullptr; in TearDown() 233 if (scroll_ == nullptr) { in UIKitRotateEventScrollView002() 234 scroll_ = new UIScrollView(); in UIKitRotateEventScrollView002() 236 scroll_->SetStyle(STYLE_BACKGROUND_COLOR, Color::Black().full); in UIKitRotateEventScrollView002() 237 scroll_->SetPosition(0, label->GetY() + g_blank, g_scrollW, g_scrollH); in UIKitRotateEventScrollView002() 239 scroll_->SetXScrollBarVisible(true); in UIKitRotateEventScrollView002() 241 scroll_->SetYScrollBarVisible(true); in UIKitRotateEventScrollView002() 242 scroll_->SetRotateFactor(10); // 10 : rotateFactor in UIKitRotateEventScrollView002() 245 scroll_->Add(btn); in UIKitRotateEventScrollView002() 246 scroll_ in UIKitRotateEventScrollView002() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/text_field/ |
H A D | text_field_scroll_bar_controller.cpp | 22 auto list = AceType::DynamicCast<RenderTextField>(scroll_.Upgrade()); in MarkScrollRender() 30 auto textFiled = AceType::DynamicCast<RenderTextField>(scroll_.Upgrade()); in CheckScroll() 40 auto textField = AceType::DynamicCast<RenderTextField>(scroll_.Upgrade()); in UpdateScrollPosition()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/water_flow/ |
H A D | water_flow_scroll_controller.cpp | 23 auto waterFlow = AceType::DynamicCast<RenderWaterFlow>(scroll_.Upgrade()); in MarkScrollRender() 31 auto waterFlow = AceType::DynamicCast<RenderWaterFlow>(scroll_.Upgrade()); in CheckScroll() 40 auto waterFlow = AceType::DynamicCast<RenderWaterFlow>(scroll_.Upgrade()); in UpdateScrollPosition()
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H A D | water_flow_position_controller.cpp | 24 auto waterFlow = AceType::DynamicCast<V2::RenderWaterFlow>(scroll_.Upgrade()); in ScrollToIndex() 33 auto waterFlow = AceType::DynamicCast<V2::RenderWaterFlow>(scroll_.Upgrade()); in GetScrollDirection()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/list/ |
H A D | list_position_controller.cpp | 24 auto listPattern = AceType::DynamicCast<ListPattern>(scroll_.Upgrade()); in GetItemRectInGroup() 36 auto listPattern = AceType::DynamicCast<ListPattern>(scroll_.Upgrade()); in GetItemIndexInGroup() 49 auto pattern = scroll_.Upgrade(); in JumpToItemInGroup() 61 auto pattern = scroll_.Upgrade(); in CloseAllSwipeActions()
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/foundation/arkui/ui_lite/test/uitest/test_progress_bar/ |
H A D | ui_test_box_progress.cpp | 68 if (scroll_ == nullptr) { in SetUp() 69 scroll_ = new UIScrollView(); in SetUp() 70 scroll_->SetPosition(336, 11); // 336: x-coordinate; 11: y-coordinate in SetUp() 72 scroll_->Resize(624, Screen::GetInstance().GetHeight() - 100); in SetUp() 73 container_->Add(scroll_); in SetUp() 83 scroll_ = nullptr; in TearDown() 108 scroll_->Add(label); in SetUpLabel() 118 scroll_->Add(btn); in SetUpButton() 129 scroll_->Invalidate(); in SetUpButton()
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/foundation/arkui/ui_lite/test/uitest/test_animator/ |
H A D | ui_test_animator.cpp | 58 if (scroll_ == nullptr) { in SetUp() 59 scroll_ = new UIScrollView(); in SetUp() 62 scroll_->SetPosition(0, y, Screen::GetInstance().GetWidth(), in SetUp() 64 container_->Add(scroll_); in SetUp() 74 scroll_ = nullptr; in TearDown() 96 scroll_->Add(label); in SetUpLabel() 105 scroll_->Add(btn); in SetUpButton() 116 scroll_->Invalidate(); in SetUpButton()
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/foundation/arkui/ui_lite/test/uitest/test_slider/ |
H A D | ui_test_slider.cpp | 152 if (scroll_ == nullptr) { in SetUp() 153 scroll_ = new UIScrollView(); in SetUp() 154 scroll_->SetIntercept(true); in SetUp() 155 scroll_->SetPosition(336, 11); // 336: x-coordinate; 11: y-coordinate in SetUp() 156 scroll_->Resize(624, Screen::GetInstance().GetHeight() - 70); // 624: width; 70: decrease height in SetUp() 157 container_->Add(scroll_); in SetUp() 167 scroll_ = nullptr; in TearDown() 199 scroll_->Add(label); in SetUpLabel() 210 scroll_->Add(btn); in SetUpButton() 221 scroll_ in SetUpButton() [all...] |