Searched refs:scriptBuffer (Results 1 - 3 of 3) sorted by relevance
/foundation/arkui/ace_engine_lite/frameworks/src/core/base/ |
H A D | js_fwk_common.cpp | 671 char *scriptBuffer = nullptr; in ReadFile() local 688 scriptBuffer = static_cast<char *>(ace_malloc(scriptLength + 1)); in ReadFile() 689 if (scriptBuffer == nullptr) { in ReadFile() 694 if (EOK != memset_s(scriptBuffer, (scriptLength + 1), 0, (scriptLength + 1))) { in ReadFile() 697 int32_t count = read(fd, scriptBuffer, scriptLength); in ReadFile() 703 scriptBuffer[count] = '\0'; in ReadFile() 713 ACE_FREE(scriptBuffer); in ReadFile() 716 return scriptBuffer; in ReadFile()
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/foundation/arkui/napi/native_engine/impl/ark/ |
H A D | ark_native_engine.h | 213 static bool IsValidScriptBuffer(uint8_t* scriptBuffer, size_t bufferSize);
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H A D | ark_native_engine.cpp | 2473 bool ArkNativeEngine::IsValidScriptBuffer(uint8_t* scriptBuffer, size_t bufferSize) in IsValidScriptBuffer() argument 2475 if (scriptBuffer == nullptr) { in IsValidScriptBuffer() 2488 if (memcpy_s(fileHeader, sizeof(fileHeader), scriptBuffer, sizeof(fileHeader)) != 0) { in IsValidScriptBuffer()
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