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Searched refs:sceneSession (Results 1 - 25 of 54) sorted by relevance

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/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_session_test3.cpp72 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); in HWTEST_F() local
73 sceneSession->isActive_ = true; in HWTEST_F()
74 sceneSession->property_ = nullptr; in HWTEST_F()
76 auto result = sceneSession->SetAspectRatio(ratio); in HWTEST_F()
91 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); in HWTEST_F() local
92 sceneSession->isActive_ = true; in HWTEST_F()
95 sceneSession->moveDragController_ = nullptr; in HWTEST_F()
96 auto result = sceneSession->SetAspectRatio(ratio); in HWTEST_F()
98 ASSERT_EQ(sceneSession->GetAspectRatio(), ratio); in HWTEST_F()
100 sceneSession in HWTEST_F()
123 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
148 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
174 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
212 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
264 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
400 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
440 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
469 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
489 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
508 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
527 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
546 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
572 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
594 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
618 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
647 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
672 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
696 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
718 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
738 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
762 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
782 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_supplement_test.cpp86 sptr<SceneSession> sceneSession; in HWTEST_F() local
87 ssm_->sceneSessionMap_.insert({1, sceneSession}); in HWTEST_F()
92 sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); in HWTEST_F()
96 sceneSession->SetSessionProperty(property); in HWTEST_F()
115 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); in HWTEST_F() local
118 sceneSession->SetSessionProperty(property); in HWTEST_F()
119 sceneSession->SetCollaboratorType(0); in HWTEST_F()
120 ssm_->RequestSceneSessionActivationInner(sceneSession, true); in HWTEST_F()
121 ssm_->RequestSceneSessionActivationInner(sceneSession, false); in HWTEST_F()
122 sceneSession in HWTEST_F()
146 sptr<SceneSession> sceneSession; HWTEST_F() local
191 sptr<SceneSession> sceneSession; HWTEST_F() local
277 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
359 sptr<SceneSession> sceneSession; HWTEST_F() local
445 sptr<SceneSession> sceneSession; HWTEST_F() local
481 sptr<SceneSession> sceneSession; HWTEST_F() local
526 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
550 sptr<SceneSession> sceneSession; HWTEST_F() local
593 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
629 sptr<SceneSession> sceneSession; HWTEST_F() local
[all...]
H A Danomaly_detection_test.cpp83 auto sceneSession = GetSceneSession("SessionVisibleTest"); in SessionVisibleTest() local
84 ASSERT_NE(sceneSession, nullptr); in SessionVisibleTest()
85 sceneSession->isVisible_ = false; in SessionVisibleTest()
86 sceneSession->property_->SetWindowType(WindowType::WINDOW_TYPE_APP_MAIN_WINDOW); in SessionVisibleTest()
87 ssm_->sceneSessionMap_.insert({sceneSession->GetPersistentId(), sceneSession}); in SessionVisibleTest()
94 auto sceneSession = GetSceneSession("ZeroOrderTest"); in ZeroOrderTest() local
95 ASSERT_NE(sceneSession, nullptr); in ZeroOrderTest()
96 sceneSession->property_->SetWindowType(WindowType::WINDOW_TYPE_APP_MAIN_WINDOW); in ZeroOrderTest()
97 sceneSession in ZeroOrderTest()
138 auto sceneSession = GetSceneSession("WindowTypeTest"); WindowTypeTest() local
172 auto sceneSession = GetSceneSession("SubWindowTest"); SubWindowTest() local
217 auto sceneSession = GetSceneSession("KeyGUARDTest"); KeyGUARDTest() local
298 auto sceneSession = GetSceneSession("IsFocusedTest"); IsFocusedTest() local
[all...]
H A Dscene_session_test4.cpp42 sptr<SceneSession> sceneSession; member in OHOS::Rosen::SceneSessionTest4
58 sceneSession = new (std::nothrow) SceneSession(info, nullptr); in SetUp()
76 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
77 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
81 WMError ret = sceneSession->HandleActionUpdateStatusProps(property, action); in HWTEST_F()
83 ret = sceneSession->HandleActionUpdateNavigationProps(property, action); in HWTEST_F()
85 ret = sceneSession->HandleActionUpdateNavigationIndicatorProps(property, action); in HWTEST_F()
87 ret = sceneSession->HandleActionUpdateFlags(property, action); in HWTEST_F()
99 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
100 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
121 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
146 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
167 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
428 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
455 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
509 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
560 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
626 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
668 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
705 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
731 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
754 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
776 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
793 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
831 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
856 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
884 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
906 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
923 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
955 sptr<SceneSession> sceneSession = sptr<MainSession>::MakeSptr(info, nullptr); HWTEST_F() local
975 sptr<SceneSession> sceneSession = sptr<MainSession>::MakeSptr(info, nullptr); HWTEST_F() local
995 sptr<SceneSession> sceneSession = sptr<MainSession>::MakeSptr(info, nullptr); HWTEST_F() local
1019 sptr<SceneSession> sceneSession = sptr<MainSession>::MakeSptr(info, nullptr); HWTEST_F() local
1039 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1069 sptr<SceneSession> sceneSession = sptr<MainSession>::MakeSptr(info, nullptr); HWTEST_F() local
1089 sptr<SceneSession> sceneSession = sptr<MainSession>::MakeSptr(info, nullptr); HWTEST_F() local
1111 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1138 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1164 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1182 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1206 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1229 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1247 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1263 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1282 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_test8.cpp142 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
143 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
145 sceneSession->surfaceNode_ = std::make_shared<RSSurfaceNode>(rsSurfaceNodeConfig, true, 0); in HWTEST_F()
146 EXPECT_EQ(WindowType::APP_SUB_WINDOW_END, sceneSession->GetWindowType()); in HWTEST_F()
147 ssm_->sceneSessionMap_.emplace(0, sceneSession); in HWTEST_F()
155 ssm_->sceneSessionMap_.emplace(2, sceneSession); in HWTEST_F()
176 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
177 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
179 sceneSession->surfaceNode_ = std::make_shared<RSSurfaceNode>(rsSurfaceNodeConfig, true, 0); in HWTEST_F()
180 EXPECT_EQ(WindowType::WINDOW_TYPE_DIALOG, sceneSession in HWTEST_F()
209 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
245 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
272 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
301 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
331 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
366 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
391 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
416 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
478 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
509 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
553 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
569 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
583 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
610 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
630 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
672 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_lifecycle_test.cpp52 static void SetVisibleForAccessibility(sptr<SceneSession>& sceneSession);
94 void SceneSessionManagerLifecycleTest::SetVisibleForAccessibility(sptr<SceneSession>& sceneSession) in SetVisibleForAccessibility() argument
96 sceneSession->SetTouchable(true); in SetVisibleForAccessibility()
97 sceneSession->forceTouchable_ = true; in SetVisibleForAccessibility()
98 sceneSession->systemTouchable_ = true; in SetVisibleForAccessibility()
99 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility()
100 sceneSession->foregroundInteractiveStatus_.store(true); in SetVisibleForAccessibility()
196 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
197 ssm_->sceneSessionMap_.insert({100, sceneSession}); in HWTEST_F()
215 sptr<SceneSession> sceneSession in HWTEST_F() local
233 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
338 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
369 sptr<SceneSession> sceneSession; HWTEST_F() local
419 sptr<SceneSession> sceneSession; HWTEST_F() local
454 sptr<SceneSession> sceneSession; HWTEST_F() local
471 sptr<SceneSession> sceneSession; HWTEST_F() local
488 sptr<SceneSession> sceneSession; HWTEST_F() local
506 sptr<SceneSession> sceneSession; HWTEST_F() local
543 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, specificCallback); HWTEST_F() local
563 sptr<SceneSession> sceneSession = ssm_->RequestSceneSession(info, windowSessionProperty); HWTEST_F() local
584 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info1, nullptr); HWTEST_F() local
603 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
625 sptr<SceneSession> sceneSession = ssm_->RequestSceneSession(info, windowSessionProperty); HWTEST_F() local
643 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
663 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
684 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
706 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
724 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
741 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
760 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
787 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
811 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
828 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
846 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
887 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
904 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
925 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_lifecycle_test.cpp44 sptr <SceneSession> sceneSession; member in OHOS::Rosen::SceneSessionLifecycleTest
58 sceneSession = new (std::nothrow) SceneSession(info, nullptr); in SetUp()
82 sptr<SceneSession> sceneSession; in HWTEST_F() local
84 sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F()
85 EXPECT_NE(sceneSession, nullptr); in HWTEST_F()
86 sceneSession->isActive_ = true; in HWTEST_F()
90 auto result = sceneSession->Foreground(property); in HWTEST_F()
100 sceneSession = new (std::nothrow) SceneSession(info, specificCallback); in HWTEST_F()
101 EXPECT_NE(sceneSession, nullptr); in HWTEST_F()
102 sceneSession in HWTEST_F()
122 sptr<SceneSession> sceneSession; HWTEST_F() local
146 sptr<SceneSession> sceneSession; HWTEST_F() local
267 sptr<SceneSession> sceneSession; HWTEST_F() local
304 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
325 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
356 sptr<SceneSession> sceneSession; HWTEST_F() local
399 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
475 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
520 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
549 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
574 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
601 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
646 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
674 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
699 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
744 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
769 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
794 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
827 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
859 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
891 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
934 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
980 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1040 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1093 sptr<SceneSession> sceneSession; HWTEST_F() local
1121 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1149 sptr<SceneSession> sceneSession; HWTEST_F() local
1178 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_test9.cpp99 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
100 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
102 ssm_->sceneSessionMap_.insert(std::make_pair(2, sceneSession)); in HWTEST_F()
119 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
120 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
121 ssm_->sceneSessionMap_.insert(std::make_pair(1, sceneSession)); in HWTEST_F()
143 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
145 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
146 sceneSession->SetFocusable(false); in HWTEST_F()
147 ssm_->sceneSessionMap_.insert(std::make_pair(1, sceneSession)); in HWTEST_F()
180 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
227 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
276 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
299 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
327 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
352 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
411 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
474 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
532 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
559 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
593 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
709 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_test2.cpp74 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
75 EXPECT_NE(sceneSession, nullptr); in HWTEST_F()
76 sceneSession->isActive_ = true; in HWTEST_F()
83 sceneSession->SetSessionProperty(property); in HWTEST_F()
84 WSError result = sceneSession->RaiseAboveTarget(0); in HWTEST_F()
92 sceneSession->subSession_.push_back(tempSession); in HWTEST_F()
94 result = sceneSession->RaiseAboveTarget(subWindowId); in HWTEST_F()
97 sceneSession->sessionChangeCallback_ = new SceneSession::SessionChangeCallback(); in HWTEST_F()
98 EXPECT_NE(sceneSession->sessionChangeCallback_, nullptr); in HWTEST_F()
99 sceneSession in HWTEST_F()
128 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
465 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
690 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
764 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1165 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1186 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1229 sptr<SceneSession> sceneSession; HWTEST_F() local
1249 sptr<SceneSession> sceneSession; HWTEST_F() local
1283 sptr<SceneSession> sceneSession; HWTEST_F() local
1312 sptr<SceneSession> sceneSession; HWTEST_F() local
1334 sptr<SceneSession> sceneSession; HWTEST_F() local
1357 sptr<SceneSession> sceneSession; HWTEST_F() local
1379 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1403 sptr<SceneSession> sceneSession; HWTEST_F() local
1458 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1488 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1514 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1530 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1547 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1576 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1596 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1619 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1661 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1701 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1731 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1759 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1799 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1831 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1849 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1902 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1919 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1935 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1954 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1975 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1997 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
2022 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
2046 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
2064 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
[all...]
H A Dhidumper_controller_test.cpp79 auto sceneSession = GetSceneSession("GetAllSessionDumpDetailedInfo01"); in HWTEST_F() local
80 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
81 backgroundSession.push_back(sceneSession); in HWTEST_F()
98 auto sceneSession = GetSceneSession("GetAllSessionDumpDetailedInfo02"); in HWTEST_F() local
99 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
100 allSession.push_back(sceneSession); in HWTEST_F()
128 auto sceneSession = GetSceneSession("DumpSceneSessionParam01"); in HWTEST_F() local
129 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
130 sceneSession->property_ = nullptr; in HWTEST_F()
132 HidumpController::GetInstance().DumpSceneSessionParam(oss, sceneSession); in HWTEST_F()
145 auto sceneSession = GetSceneSession("DumpSceneSessionParam02"); HWTEST_F() local
174 auto sceneSession = GetSceneSession("DumpLayoutRectParam"); HWTEST_F() local
203 auto sceneSession = GetSceneSession("DumpLayoutRectParam"); HWTEST_F() local
232 auto sceneSession = GetSceneSession("DumpLayoutParam"); HWTEST_F() local
261 auto sceneSession = GetSceneSession("DumpLayoutParam"); HWTEST_F() local
290 auto sceneSession = GetSceneSession("DumpKeyboardParam"); HWTEST_F() local
319 auto sceneSession = GetSceneSession("DumpSysconfigParam"); HWTEST_F() local
348 auto sceneSession = GetSceneSession("DumpLifeParam"); HWTEST_F() local
377 auto sceneSession = GetSceneSession("DumpDisplayParam"); HWTEST_F() local
406 auto sceneSession = GetSceneSession("DumpFocusParam"); HWTEST_F() local
435 auto sceneSession = GetSceneSession("DumpInputParam"); HWTEST_F() local
464 auto sceneSession = GetSceneSession("DumpLakeParam"); HWTEST_F() local
493 auto sceneSession = GetSceneSession("DumpCOMParam"); HWTEST_F() local
522 auto sceneSession = GetSceneSession("DumpVisibleParam"); HWTEST_F() local
[all...]
H A Dscene_session_manager_test6.cpp348 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
350 ssm_->sceneSessionMap_.insert(std::make_pair(2, sceneSession)); in HWTEST_F()
394 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
395 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
396 ASSERT_NE(nullptr, sceneSession->property_); in HWTEST_F()
397 sceneSession->property_->SetWindowType(WindowType::APP_MAIN_WINDOW_END); in HWTEST_F()
399 sceneSession->property_->SetDisplayId(displayId); in HWTEST_F()
401 ssm_->sceneSessionMap_.insert(std::make_pair(1, sceneSession)); in HWTEST_F()
405 ASSERT_NE(nullptr, sceneSession->property_); in HWTEST_F()
406 sceneSession in HWTEST_F()
425 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
472 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
509 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
683 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
718 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
747 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
771 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
786 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
826 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
900 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
942 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
969 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
992 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1028 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1075 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1209 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1235 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1292 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1311 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1336 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1373 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1415 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1445 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1480 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1499 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1519 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1559 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1607 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1645 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1694 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1720 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1743 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1765 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, specificCallback); HWTEST_F() local
1797 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info1, nullptr); HWTEST_F() local
1819 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, specificCallback); HWTEST_F() local
1862 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, specificCallback); HWTEST_F() local
1882 sptr<SceneSession> sceneSession; HWTEST_F() local
1911 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, specificCallback); HWTEST_F() local
[all...]
H A Dscene_session_manager_test3.cpp478 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
479 if (sceneSession == nullptr) { in HWTEST_F()
482 ssm_->sceneSessionMap_.insert({65535, sceneSession}); in HWTEST_F()
499 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
500 if (sceneSession == nullptr) { in HWTEST_F()
509 ssm_->sceneSessionMap_.insert({1, sceneSession}); in HWTEST_F()
543 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
544 if (sceneSession == nullptr) { in HWTEST_F()
547 ssm_->sceneSessionMap_.insert({1, sceneSession}); in HWTEST_F()
551 sceneSession in HWTEST_F()
581 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
617 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
634 sptr<SceneSession> sceneSession; HWTEST_F() local
687 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
704 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
721 sptr<SceneSession> sceneSession; HWTEST_F() local
752 sptr<SceneSession> sceneSession; HWTEST_F() local
768 sptr<SceneSession> sceneSession; HWTEST_F() local
913 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
937 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
961 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1002 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1029 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1056 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1082 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1115 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1152 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1215 sptr<SceneSession> sceneSession; HWTEST_F() local
1264 sptr<SceneSession> sceneSession; HWTEST_F() local
1313 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1332 sptr<SceneSession> sceneSession; HWTEST_F() local
1456 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1532 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1557 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1588 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1682 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1703 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1723 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_dirty_manager_test.cpp82 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
83 if (sceneSession == nullptr) { in HWTEST_F()
86 manager_->NotifyWindowInfoChange(sceneSession, WindowUpdateType::WINDOW_UPDATE_ADDED, true); in HWTEST_F()
87 manager_->NotifyWindowInfoChange(sceneSession, WindowUpdateType::WINDOW_UPDATE_REMOVED, true); in HWTEST_F()
88 manager_->NotifyWindowInfoChange(sceneSession, WindowUpdateType::WINDOW_UPDATE_ACTIVE, true); in HWTEST_F()
89 manager_->NotifyWindowInfoChange(sceneSession, WindowUpdateType::WINDOW_UPDATE_FOCUSED, true); in HWTEST_F()
105 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
106 if (sceneSession == nullptr) { in HWTEST_F()
109 ssm_->sceneSessionMap_.insert({sceneSession->GetPersistentId(), sceneSession}); in HWTEST_F()
150 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
235 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(sessionInfo, nullptr); HWTEST_F() local
282 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(sessionInfo, nullptr); HWTEST_F() local
319 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(sessionInfo, nullptr); HWTEST_F() local
367 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(sessionInfo, nullptr); HWTEST_F() local
431 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
474 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
497 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
551 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
582 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
614 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
684 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
724 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_test7.cpp106 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
107 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
108 sceneSession->callingPid_ = 65535; in HWTEST_F()
109 ssm_->sceneSessionMap_.insert(std::make_pair(persistentId, sceneSession)); in HWTEST_F()
135 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
136 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
137 ssm_->sceneSessionMap_.insert(std::make_pair(1, sceneSession)); in HWTEST_F()
141 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
143 sceneSession->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
145 sceneSession in HWTEST_F()
197 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
230 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
255 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
293 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
335 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
357 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
376 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
406 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
436 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
466 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
525 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
558 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
582 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
606 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
673 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
693 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
712 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
734 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
797 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
852 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
884 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
909 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
935 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
955 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
977 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1001 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1023 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1087 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1109 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1129 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1151 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1173 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1191 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1209 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1226 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_test4.cpp137 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); in HWTEST_F() local
138 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
139 ssm_->sceneSessionMap_.insert({1, sceneSession}); in HWTEST_F()
155 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); in HWTEST_F() local
156 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
157 ssm_->sceneSessionMap_.insert({1, sceneSession}); in HWTEST_F()
173 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); in HWTEST_F() local
174 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
176 sceneSession->SetCollaboratorType(collaboratorType); in HWTEST_F()
177 ssm_->sceneSessionMap_.insert({1, sceneSession}); in HWTEST_F()
193 auto sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
219 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
237 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
283 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
364 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
420 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
441 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
463 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
530 sptr<SceneSession> sceneSession; HWTEST_F() local
603 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
625 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
643 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
665 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
703 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
726 sptr<SceneSession> sceneSession = ssm_->FindSessionByAffinity(affinity); HWTEST_F() local
815 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
849 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
949 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1004 sptr<SceneSession> sceneSession; HWTEST_F() local
1036 sptr<SceneSession> sceneSession; HWTEST_F() local
1087 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1119 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1208 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1231 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1282 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1311 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1343 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1377 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1420 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1500 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1539 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1574 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1676 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1712 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_lifecycle_test2.cpp53 static void SetVisibleForAccessibility(sptr<SceneSession>& sceneSession);
95 void SceneSessionManagerLifecycleTest2::SetVisibleForAccessibility(sptr<SceneSession>& sceneSession) in SetVisibleForAccessibility() argument
97 sceneSession->SetTouchable(true); in SetVisibleForAccessibility()
98 sceneSession->forceTouchable_ = true; in SetVisibleForAccessibility()
99 sceneSession->systemTouchable_ = true; in SetVisibleForAccessibility()
100 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility()
101 sceneSession->foregroundInteractiveStatus_.store(true); in SetVisibleForAccessibility()
132 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); in HWTEST_F() local
134 ssm_->sceneSessionMap_.insert(std::make_pair(1, sceneSession)); in HWTEST_F()
135 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
167 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
196 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
223 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_test5.cpp120 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); in HWTEST_F() local
167 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); in HWTEST_F() local
429 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
430 sceneSessionManager->CreateKeyboardPanelSession(sceneSession); in HWTEST_F()
498 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
500 ssm_->HandleSpecificSystemBarProperty(type, property, sceneSession); in HWTEST_F()
516 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); in HWTEST_F() local
538 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
539 ASSERT_NE(sceneSession, nullptr); in HWTEST_F()
576 sptr<SceneSession> sceneSession in HWTEST_F() local
596 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
628 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
657 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
710 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
790 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
819 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
838 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
873 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
897 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
944 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
968 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1005 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1058 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1082 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1108 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1133 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1161 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1181 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1215 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1236 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1260 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
1305 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1325 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1429 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1455 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1547 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1704 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
1724 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1766 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
[all...]
H A Dscene_session_manager_test.cpp53 static void SetVisibleForAccessibility(sptr<SceneSession>& sceneSession);
95 void SceneSessionManagerTest::SetVisibleForAccessibility(sptr<SceneSession>& sceneSession) in SetVisibleForAccessibility() argument
97 sceneSession->SetTouchable(true); in SetVisibleForAccessibility()
98 sceneSession->forceTouchable_ = true; in SetVisibleForAccessibility()
99 sceneSession->systemTouchable_ = true; in SetVisibleForAccessibility()
100 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility()
101 sceneSession->foregroundInteractiveStatus_.store(true); in SetVisibleForAccessibility()
102 sceneSession->isVisible_ = true; in SetVisibleForAccessibility()
129 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
130 ASSERT_NE(nullptr, sceneSession); in HWTEST_F()
362 sptr<SceneSession> sceneSession = ssm_->RequestSceneSession(sessionInfo, nullptr); HWTEST_F() local
427 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
504 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
530 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
556 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
682 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
720 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
770 sptr<SceneSession> sceneSession; HWTEST_F() local
807 sptr<SceneSession> sceneSession; HWTEST_F() local
840 sptr<SceneSession> sceneSession; HWTEST_F() local
900 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
917 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
934 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(info, nullptr); HWTEST_F() local
980 sptr<SceneSession> sceneSession = nullptr; HWTEST_F() local
1027 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1082 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1111 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1140 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1165 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1195 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1239 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1290 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(sessionInfo, nullptr); HWTEST_F() local
1399 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr); HWTEST_F() local
1450 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info1, nullptr); HWTEST_F() local
1488 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
1524 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr); HWTEST_F() local
1548 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); HWTEST_F() local
1573 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); HWTEST_F() local
1608 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); HWTEST_F() local
1633 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, property); HWTEST_F() local
1747 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr); HWTEST_F() local
1866 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr); HWTEST_F() local
1990 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr); HWTEST_F() local
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H A Dscene_session_manager_test10.cpp95 sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr); in InitTestSceneSession() local
96 ASSERT_NE(nullptr, sceneSession); in InitTestSceneSession()
97 sceneSession->SetZOrder(zOrder); in InitTestSceneSession()
98 sceneSession->SetRSVisible(visible); in InitTestSceneSession()
99 sceneSession->SetSessionRect(rect); in InitTestSceneSession()
100 sceneSession->SetSessionProperty(property); in InitTestSceneSession()
101 ssm_->sceneSessionMap_.insert({sceneSession->GetPersistentId(), sceneSession}); in InitTestSceneSession()
102 EXPECT_EQ(windowId, sceneSession->GetPersistentId()); in InitTestSceneSession()
206 sptr<SceneSession> sceneSession in HWTEST_F() local
434 sptr<SceneSession> sceneSession = sptr<SceneSession>::MakeSptr(sessionInfo, nullptr); HWTEST_F() local
579 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
599 sptr<SceneSession> sceneSession = new (std::nothrow) SceneSession(info, nullptr); HWTEST_F() local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dwindow_scene_model.cpp30 std::function<RefPtr<Pattern>(void)> PatternCreator(const sptr<Rosen::SceneSession>& sceneSession) in PatternCreator() argument
33 switch (sceneSession->GetSessionInfo().sceneType_) { in PatternCreator()
35 patternCreator = [sceneSession]() { return AceType::MakeRefPtr<SystemWindowScene>(sceneSession); }; in PatternCreator()
38 patternCreator = [sceneSession]() { return AceType::MakeRefPtr<PanelScene>(sceneSession); }; in PatternCreator()
41 patternCreator = [sceneSession]() { return AceType::MakeRefPtr<InputScene>(sceneSession); }; in PatternCreator()
62 auto sceneSession = Rosen::SceneSessionManager::GetInstance().GetSceneSession(persistentId); in Create() local
63 if (sceneSession in Create()
[all...]
/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_session_converter.cpp58 WSError SceneSessionConverter::ConvertToMissionInfo(sptr<SceneSession>& sceneSession, in ConvertToMissionInfo() argument
61 if (sceneSession == nullptr) { in ConvertToMissionInfo()
64 missionInfo.id = sceneSession->GetPersistentId(); in ConvertToMissionInfo()
65 missionInfo.runningState = sceneSession->IsSessionValid() ? 0 : -1; in ConvertToMissionInfo()
66 missionInfo.lockedState = (sceneSession->GetSessionInfo()).lockedState; in ConvertToMissionInfo()
67 if (sceneSession->GetSessionInfo().abilityInfo != nullptr) { in ConvertToMissionInfo()
68 missionInfo.label = (sceneSession->GetSessionInfo().abilityInfo)->label; in ConvertToMissionInfo()
69 missionInfo.iconPath = (sceneSession->GetSessionInfo().abilityInfo)->iconPath; in ConvertToMissionInfo()
70 missionInfo.continuable = (sceneSession->GetSessionInfo().abilityInfo)->continuable; in ConvertToMissionInfo()
71 missionInfo.unclearable = (sceneSession in ConvertToMissionInfo()
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H A Dscene_session_manager.cpp587 auto sceneSession = item->second; in SwitchFreeMultiWindow() local
588 if (sceneSession == nullptr) { in SwitchFreeMultiWindow()
591 auto property = sceneSession->GetSessionProperty(); in SwitchFreeMultiWindow()
597 if (WindowHelper::IsMainWindow(sceneSession->GetWindowType()) || isUiExtSubWindow) { in SwitchFreeMultiWindow()
598 sceneSession->SwitchFreeMultiWindow(enable); in SwitchFreeMultiWindow()
618 sptr <SceneSession> sceneSession = FindSessionByToken(token); in SetSessionContinueState()
619 if (sceneSession == nullptr) { in SetSessionContinueState()
623 sceneSession->SetSessionInfoContinueState(continueState); in SetSessionContinueState()
624 DistributedClient::GetInstance().SetMissionContinueState(sceneSession->GetPersistentId(), in SetSessionContinueState()
627 sceneSession in SetSessionContinueState()
765 auto sceneSession = GetSceneSession(persistentId); ClearUnrecoveredSessions() local
1243 auto sceneSession = item.second; GetSceneSessionByIdentityInfo() local
1288 auto sceneSession = item.second; GetSceneSessionVectorByType() local
1299 UpdateParentSessionForDialog(const sptr<SceneSession>& sceneSession, sptr<WindowSessionProperty> property) UpdateParentSessionForDialog() argument
1499 sptr<SceneSession> sceneSession = nullptr; CreateSceneSession() local
1557 auto sceneSession = GetSceneSessionByIdentityInfo(identityInfo); RequestSceneSession() local
1622 InitSceneSession(sptr<SceneSession>& sceneSession, const SessionInfo& sessionInfo, const sptr<WindowSessionProperty>& property) InitSceneSession() argument
1690 PerformRegisterInRequestSceneSession(sptr<SceneSession>& sceneSession) PerformRegisterInRequestSceneSession() argument
1809 RequestSceneSessionActivation(const sptr<SceneSession>& sceneSession, bool isNewActive) RequestSceneSessionActivation() argument
1848 auto sceneSession = item.second; IsKeyboardForeground() local
1860 auto sceneSession = GetSceneSession(persistentId); RequestInputMethodCloseKeyboard() local
2008 IsPcSceneSessionLifecycle(const sptr<SceneSession>& sceneSession) IsPcSceneSessionLifecycle() argument
2020 RequestSceneSessionBackground(const sptr<SceneSession>& sceneSession, const bool isDelegator, const bool isToDesktop, const bool isSaveSnapshot) RequestSceneSessionBackground() argument
2082 NotifyForegroundInteractiveStatus(const sptr<SceneSession>& sceneSession, bool interactive) NotifyForegroundInteractiveStatus() argument
2119 auto sceneSession = GetSceneSession(dialog->GetPersistentId()); DestroyDialogWithMainWindow() local
2145 DestroySubSession(const sptr<SceneSession>& sceneSession) DestroySubSession() argument
2160 DestroyToastSession(const sptr<SceneSession>& sceneSession) DestroyToastSession() argument
2177 auto sceneSession = GetSceneSession(persistentId); EraseSceneSessionMapById() local
2200 sptr<SceneSession> sceneSession = iter->second; EraseSceneSessionAndMarkDirtyLockFree() local
2208 RequestSceneSessionDestruction(const sptr<SceneSession>& sceneSession, bool needRemoveSession, bool isSaveSnapshot, bool isForceClean) RequestSceneSessionDestruction() argument
2256 ResetWantInfo(const sptr<SceneSession>& sceneSession) ResetWantInfo() argument
2276 RequestSceneSessionDestructionInner(sptr<SceneSession>& sceneSession, sptr<AAFwk::SessionInfo> scnSessionInfo, const bool needRemoveSession, const bool isForceClean) RequestSceneSessionDestructionInner() argument
2310 AddClientDeathRecipient(const sptr<ISessionStage>& sessionStage, const sptr<SceneSession>& sceneSession) AddClientDeathRecipient() argument
2702 CacheSubSessionForRecovering( sptr<SceneSession> sceneSession, const sptr<WindowSessionProperty>& property) CacheSubSessionForRecovering() argument
3050 auto sceneSession = GetSceneSession(persistentId); DestroyAndDisconnectSpecificSessionInner() local
3144 DestroyUIServiceExtensionSubWindow(const sptr<SceneSession>& sceneSession) DestroyUIServiceExtensionSubWindow() argument
3232 IsNeedChangeLifeCycleOnUserSwitch(const sptr<SceneSession>& sceneSession, int32_t pid) IsNeedChangeLifeCycleOnUserSwitch() argument
3245 StartOrMinimizeUIAbilityBySCB(const sptr<SceneSession>& sceneSession, bool isUserActive) StartOrMinimizeUIAbilityBySCB() argument
3503 FillSessionInfo(sptr<SceneSession>& sceneSession) FillSessionInfo() argument
3643 sptr<SceneSession> sceneSession = iter->second; GetParentMainWindowIdInner() local
3671 HandleSpecificSystemBarProperty(WindowType type, const sptr<WindowSessionProperty>& property, const sptr<SceneSession>& sceneSession) HandleSpecificSystemBarProperty() argument
3686 UpdateTopmostProperty(const sptr<WindowSessionProperty>& property, const sptr<SceneSession>& sceneSession) UpdateTopmostProperty() argument
3698 HandleHideNonSystemFloatingWindows(const sptr<WindowSessionProperty>& property, const sptr<SceneSession>& sceneSession) HandleHideNonSystemFloatingWindows() argument
3723 UpdateForceHideState(const sptr<SceneSession>& sceneSession, const sptr<WindowSessionProperty>& property, bool add) UpdateForceHideState() argument
3766 HandleTurnScreenOn(const sptr<SceneSession>& sceneSession) HandleTurnScreenOn() argument
3791 HandleKeepScreenOn(const sptr<SceneSession>& sceneSession, bool requireLock) HandleKeepScreenOn() argument
3840 auto sceneSession = GetSceneSession(persistentId); NotifyVisibleChange() local
3849 SetBrightness(const sptr<SceneSession>& sceneSession, float brightness) SetBrightness() argument
3882 auto sceneSession = GetSceneSession(persistentId); UpdateBrightness() local
3975 auto sceneSession = GetSceneSession(focusedSessionId_); GetFocusWindowInfo() local
4003 RegisterSessionExceptionFunc(const sptr<SceneSession>& sceneSession) RegisterSessionExceptionFunc() argument
4037 RegisterVisibilityChangedDetectFunc(const sptr<SceneSession>& sceneSession) RegisterVisibilityChangedDetectFunc() argument
4095 RegisterSessionSnapshotFunc(const sptr<SceneSession>& sceneSession) RegisterSessionSnapshotFunc() argument
4124 RegisterAcquireRotateAnimationConfigFunc(const sptr<SceneSession>& sceneSession) RegisterAcquireRotateAnimationConfigFunc() argument
4138 NotifySessionForCallback(const sptr<SceneSession>& sceneSession, const bool needRemoveSession) NotifySessionForCallback() argument
4175 sptr<SceneSession> sceneSession = GetSceneSession(persistentId); NotifyWindowInfoChangeFromSession() local
4516 FocusIDChange(int32_t persistentId, sptr<SceneSession>& sceneSession) FocusIDChange() argument
4611 auto sceneSession = GetSceneSession(persistentId); RequestFocusStatus() local
4691 auto sceneSession = GetSceneSession(persistentId); RequestSessionFocusImmediately() local
4728 auto sceneSession = GetSceneSession(persistentId); RequestSessionFocus() local
4899 CheckTopmostWindowFocus(sptr<SceneSession>& focusedSession, sptr<SceneSession>& sceneSession) CheckTopmostWindowFocus() argument
4913 CheckRequestFocusImmdediately(sptr<SceneSession>& sceneSession) CheckRequestFocusImmdediately() argument
4925 CheckClickFocusIsDownThroughFullScreen(const sptr<SceneSession>& focusedSession, const sptr<SceneSession>& sceneSession, FocusChangeReason reason) CheckClickFocusIsDownThroughFullScreen() argument
4938 RequestFocusSpecificCheck(sptr<SceneSession>& sceneSession, bool byForeground, FocusChangeReason reason) RequestFocusSpecificCheck() argument
5182 UpdateFocusStatus(sptr<SceneSession>& sceneSession, bool isFocused) UpdateFocusStatus() argument
5206 NotifyFocusStatus(sptr<SceneSession>& sceneSession, bool isFocused) NotifyFocusStatus() argument
5290 NotifyUnFocusedByMission(sptr<SceneSession>& sceneSession) NotifyUnFocusedByMission() argument
5380 auto sceneSession = GetSceneSession(persistentId); UpdateWindowMode() local
5509 auto sceneSession = GetSceneSession(persistentId); UpdatePrivateStateAndNotify() local
5558 sptr<SceneSession> sceneSession = item.second; GetSceneSessionPrivacyModeBundles() local
5593 RegisterSessionStateChangeNotifyManagerFunc(sptr<SceneSession>& sceneSession) RegisterSessionStateChangeNotifyManagerFunc() argument
5606 RegisterSessionInfoChangeNotifyManagerFunc(sptr<SceneSession>& sceneSession) RegisterSessionInfoChangeNotifyManagerFunc() argument
5617 RegisterRequestFocusStatusNotifyManagerFunc(sptr<SceneSession>& sceneSession) RegisterRequestFocusStatusNotifyManagerFunc() argument
5630 RegisterGetStateFromManagerFunc(sptr<SceneSession>& sceneSession) RegisterGetStateFromManagerFunc() argument
5650 RegisterSessionChangeByActionNotifyManagerFunc(sptr<SceneSession>& sceneSession) RegisterSessionChangeByActionNotifyManagerFunc() argument
5707 auto sceneSession = GetSceneSession(persistentId); OnSessionStateChange() local
5755 ProcessFocusWhenForeground(sptr<SceneSession>& sceneSession) ProcessFocusWhenForeground() argument
5776 ProcessFocusWhenForegroundScbCore(sptr<SceneSession>& sceneSession) ProcessFocusWhenForegroundScbCore() argument
5808 IsInSecondaryScreen(const sptr<SceneSession>& sceneSession) IsInSecondaryScreen() argument
5884 ProcessSubSessionForeground(sptr<SceneSession>& sceneSession) ProcessSubSessionForeground() argument
5936 ProcessModalTopmostRequestFocusImmdediately(sptr<SceneSession>& sceneSession) ProcessModalTopmostRequestFocusImmdediately() argument
5975 ProcessDialogRequestFocusImmdediately(sptr<SceneSession>& sceneSession) ProcessDialogRequestFocusImmdediately() argument
6008 ProcessSubSessionBackground(sptr<SceneSession>& sceneSession) ProcessSubSessionBackground() argument
6057 SetWindowFlags(const sptr<SceneSession>& sceneSession, const sptr<WindowSessionProperty>& property) SetWindowFlags() argument
6183 auto sceneSession = GetSceneSession(persistentId); NotifySessionMovedToFront() local
6850 sptr<SceneSession> sceneSession = GetSceneSession(persistentId); GetUIContentRemoteObj() local
6887 RequestSceneSessionByCall(const sptr<SceneSession>& sceneSession) RequestSceneSessionByCall() argument
7239 FillUnreliableWindowInfo(const sptr<SceneSession>& sceneSession, std::vector<sptr<UnreliableWindowInfo>>& infos) FillUnreliableWindowInfo() argument
7306 sptr<SceneSession> sceneSession = GetSceneSession(persistentId); NotifyWindowInfoChange() local
7343 FillWindowInfo(std::vector<sptr<AccessibilityWindowInfo>>& infos, const sptr<SceneSession>& sceneSession) FillWindowInfo() argument
7389 auto sceneSession = GetSceneSession(persistentId); GetSessionSnapshotFilePath() local
7411 auto sceneSession = item.second; SelectSesssionFromMap() local
7578 auto sceneSession = iter.second; GetSubSceneSession() local
7739 auto sceneSession = item.second; GetProcessDrawingState() local
7803 WindowDestroyNotifyVisibility(const sptr<SceneSession>& sceneSession) WindowDestroyNotifyVisibility() argument
7924 auto sceneSession = GetSceneSession(persistentId); ClearDisplayStatusBarTemporarilyFlags() local
8005 UpdateSessionAvoidAreaIfNeed(const int32_t& persistentId, const sptr<SceneSession>& sceneSession, const AvoidArea& avoidArea, AvoidAreaType avoidAreaType) UpdateSessionAvoidAreaIfNeed() argument
8042 auto sceneSession = GetSceneSession(persistentId); UpdateAvoidSessionAvoidArea() local
8069 UpdateNormalSessionAvoidArea( const int32_t& persistentId, sptr<SceneSession>& sceneSession, bool& needUpdate) UpdateNormalSessionAvoidArea() argument
8105 auto sceneSession = GetSceneSession(windowId); NotifyMMIWindowPidChange() local
8286 auto sceneSession = GetSceneSession(persistentId); NotifySessionAINavigationBarChange() local
8537 ClearSession(sptr<SceneSession> sceneSession) ClearSession() argument
8850 NotifySessionCreate(sptr<SceneSession> sceneSession, const SessionInfo& sessionInfo) NotifySessionCreate() argument
8893 NotifyUpdateSessionInfo(sptr<SceneSession> sceneSession) NotifyUpdateSessionInfo() argument
8928 PreHandleCollaboratorStartAbility(sptr<SceneSession>& sceneSession, int32_t persistentId) PreHandleCollaboratorStartAbility() argument
8961 PreHandleCollaborator(sptr<SceneSession>& sceneSession, int32_t persistentId) PreHandleCollaborator() argument
9137 auto sceneSession = GetSceneSession(persistentId); UpdateTitleInTargetPos() local
9474 GetAppMainSceneSession(sptr<SceneSession>& sceneSession, int32_t persistentId) GetAppMainSceneSession() argument
9498 auto sceneSession = GetSceneSession(persistentId); GetSessionSnapshotPixelMap() local
9879 HideNonSecureSubWindows(const sptr<SceneSession>& sceneSession) HideNonSecureSubWindows() argument
9906 HandleSecureSessionShouldHide(const sptr<SceneSession>& sceneSession) HandleSecureSessionShouldHide() argument
10236 auto sceneSession = item.second; GetAllSceneSessionForAccessibility() local
10352 auto sceneSession = GetSceneSession(persistentId); RemoveFailRecoveredSession() local
10515 auto sceneSession = GetSceneSession(persistentId); GetCustomDecorHeight() local
10680 auto sceneSession = GetSceneSession(persistentId); ClearMainSessions() local
10896 auto sceneSession = GetSceneSession(persistentId); TerminateSessionByPersistentId() local
10928 auto sceneSession = GetSceneSession(persistentId); GetProcessSurfaceNodeIdByPersistentId() local
11076 SetSessionSnapshotSkipForAppProcess(const sptr<SceneSession>& sceneSession) SetSessionSnapshotSkipForAppProcess() argument
11116 SetSessionSnapshotSkipForAppBundleName(const sptr<SceneSession>& sceneSession) SetSessionSnapshotSkipForAppBundleName() argument
11159 SetSessionWatermarkForAppProcess(const sptr<SceneSession>& sceneSession) SetSessionWatermarkForAppProcess() argument
[all...]
H A Dscene_session_dirty_manager.cpp148 void SceneSessionDirtyManager::CalNotRotateTransform(const sptr<SceneSession>& sceneSession, Matrix3f& transform, in CalNotRotateTransform() argument
151 if (sceneSession == nullptr) { in CalNotRotateTransform()
152 WLOGFE("sceneSession is nullptr"); in CalNotRotateTransform()
155 auto sessionProperty = sceneSession->GetSessionProperty(); in CalNotRotateTransform()
172 Vector2f scale(sceneSession->GetScaleX(), sceneSession->GetScaleY()); in CalNotRotateTransform()
173 Vector2f offset = sceneSession->GetSessionGlobalPosition(useUIExtension); in CalNotRotateTransform()
176 transform = transform.Translate(translate).Rotate(rotate).Scale(scale, sceneSession->GetPivotX(), in CalNotRotateTransform()
177 sceneSession->GetPivotY()); in CalNotRotateTransform()
181 void SceneSessionDirtyManager::CalTransform(const sptr<SceneSession>& sceneSession, Matrix3 argument
206 UpdateDefaultHotAreas(sptr<SceneSession> sceneSession, std::vector<MMI::Rect>& touchHotAreas, std::vector<MMI::Rect>& pointerHotAreas) const UpdateDefaultHotAreas() argument
252 UpdateHotAreas(sptr<SceneSession> sceneSession, std::vector<MMI::Rect>& touchHotAreas, std::vector<MMI::Rect>& pointerHotAreas) const UpdateHotAreas() argument
425 NotifyWindowInfoChange(const sptr<SceneSession>& sceneSession, const WindowUpdateType& type, const bool startMoving) NotifyWindowInfoChange() argument
458 AddModalExtensionWindowInfo(std::vector<MMI::WindowInfo>& windowInfoList, MMI::WindowInfo windowInfo, const sptr<SceneSession>& sceneSession) AddModalExtensionWindowInfo() argument
547 UpdatePointerAreas(sptr<SceneSession> sceneSession, std::vector<int32_t>& pointerChangeAreas) const UpdatePointerAreas() argument
600 UpdatePrivacyMode(const sptr<SceneSession>& sceneSession, MMI::WindowInfo& windowInfo) const UpdatePrivacyMode() argument
619 UpdateWindowFlags(DisplayId displayId, const sptr<SceneSession>& sceneSession, MMI::WindowInfo& windowInfo) const UpdateWindowFlags() argument
643 GetWindowInfo( const sptr<SceneSession>& sceneSession, const std::vector<MMI::WindowInfo>& lastWindowInfoList, const SceneSessionDirtyManager::WindowAction& action) const GetWindowInfo() argument
847 GetSecComponentWindowInfo(const SecSurfaceInfo& secSurfaceInfo, const MMI::WindowInfo& hostWindowinfo, const sptr<SceneSession>& sceneSession, const Matrix3f hostTransform) const GetSecComponentWindowInfo() argument
925 GetSecSurfaceWindowinfoList( const sptr<SceneSession>& sceneSession, const MMI::WindowInfo& hostWindowinfo, const Matrix3f& hostTransform) const GetSecSurfaceWindowinfoList() argument
[all...]
/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/
H A Djs_root_scene_session.cpp259 static int32_t GetRealCallerSessionId(const sptr<SceneSession>& sceneSession) in GetRealCallerSessionId() argument
262 if (realCallerSessionId == sceneSession->GetPersistentId()) { in GetRealCallerSessionId()
264 realCallerSessionId = sceneSession->GetSessionInfo().callerPersistentId_; in GetRealCallerSessionId()
275 sptr<SceneSession> sceneSession = GenSceneSession(info); in PendingSessionActivation() local
276 if (sceneSession == nullptr) { in PendingSessionActivation()
277 TLOGE(WmsLogTag::WMS_LIFE, "sceneSession is nullptr"); in PendingSessionActivation()
284 sceneSession->GetPersistentId(), isNeedBackToOther); in PendingSessionActivation()
286 info.callerPersistentId_ = GetRealCallerSessionId(sceneSession); in PendingSessionActivation()
293 sceneSession->SetFocusedOnShow(focusedOnShow); in PendingSessionActivation()
308 sceneSession in PendingSessionActivation()
334 sptr<SceneSession> sceneSession; GenSceneSession() local
[all...]
/foundation/window/window_manager/window_scene/session_manager/include/
H A Dscene_session_dirty_manager.h51 void NotifyWindowInfoChange(const sptr<SceneSession>& sceneSession,
61 bool IsFilterSession(const sptr<SceneSession>& sceneSession) const;
63 GetWindowInfo(const sptr<SceneSession>& sceneSession, const std::vector<MMI::WindowInfo>& lastWindowInfoList,
65 void CalNotRotateTransform(const sptr<SceneSession>& sceneSession, Matrix3f& transform,
67 void CalTransform(const sptr<SceneSession>& sceneSession, Matrix3f& transform, bool useUIExtension = false) const;
68 void UpdatePrivacyMode(const sptr<SceneSession>& sceneSession,
72 void UpdateHotAreas(sptr<SceneSession> sceneSession, std::vector<MMI::Rect>& touchHotAreas,
74 void UpdateDefaultHotAreas(sptr<SceneSession> sceneSession, std::vector<MMI::Rect>& touchHotAreas,
76 void UpdatePointerAreas(sptr<SceneSession> sceneSession, std::vector<int32_t>& pointerChangeAreas) const;
77 void UpdateWindowFlags(DisplayId displayId, const sptr<SceneSession>& sceneSession,
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