/foundation/ability/ability_runtime/frameworks/native/ability/native/ |
H A D | ability_window.cpp | 81 void AbilityWindow::OnPostAbilityBackground(uint32_t sceneFlag) in OnPostAbilityBackground() argument 90 TAG_LOGD(AAFwkTag::ABILITY, "sceneFlag:%{public}d", sceneFlag); in OnPostAbilityBackground() 91 windowScene_->GoBackground(sceneFlag); in OnPostAbilityBackground() 102 void AbilityWindow::OnPostAbilityForeground(uint32_t sceneFlag) in OnPostAbilityForeground() argument 111 TAG_LOGD(AAFwkTag::ABILITY, "sceneFlag:%{public}d", sceneFlag); in OnPostAbilityForeground() 112 windowScene_->GoForeground(sceneFlag); in OnPostAbilityForeground()
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H A D | new_ability_impl.cpp | 34 "srcState:%{public}d; targetState: %{public}d; isNewWant: %{public}d, sceneFlag: %{public}d", in HandleAbilityTransaction() 35 lifecycleState_, targetState.state, targetState.isNewWant, targetState.sceneFlag); in HandleAbilityTransaction() 38 ability_->sceneFlag_ = targetState.sceneFlag; in HandleAbilityTransaction()
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H A D | page_ability_impl.cpp | 28 "isNewWant:%{public}d, sceneFlag:%{public}d", in HandleAbilityTransaction() 29 lifecycleState_, targetState.state, targetState.isNewWant, targetState.sceneFlag); in HandleAbilityTransaction() 42 ability_->sceneFlag_ = targetState.sceneFlag; in HandleAbilityTransaction()
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H A D | ui_ability_impl.cpp | 169 "srcState:%{public}d; targetState: %{public}d; isNewWant: %{public}d, sceneFlag: %{public}d", in HandleAbilityTransaction() 170 lifecycleState_, targetState.state, targetState.isNewWant, targetState.sceneFlag); in HandleAbilityTransaction() 174 ability_->sceneFlag_ = targetState.sceneFlag; in HandleAbilityTransaction()
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/foundation/ability/ability_runtime/test/unittest/frameworks_kits_ability_native_test/ |
H A D | ability_window_test.cpp | 135 uint32_t sceneFlag = 0; in HWTEST_F() local 136 abilityWindow_->OnPostAbilityBackground(sceneFlag); in HWTEST_F() 150 uint32_t sceneFlag = 0; in HWTEST_F() local 151 abilityWindow_->OnPostAbilityBackground(sceneFlag); in HWTEST_F() 153 abilityWindow_->OnPostAbilityBackground(sceneFlag); in HWTEST_F() 167 uint32_t sceneFlag = 0; in HWTEST_F() local 168 abilityWindow_->OnPostAbilityForeground(sceneFlag); in HWTEST_F() 182 uint32_t sceneFlag = 0; in HWTEST_F() local 183 abilityWindow_->OnPostAbilityForeground(sceneFlag); in HWTEST_F() 185 abilityWindow_->OnPostAbilityForeground(sceneFlag); in HWTEST_F() [all...] |
/foundation/ability/ability_runtime/interfaces/kits/native/ability/native/ |
H A D | ability_window.h | 56 * @param sceneFlag flag for screen, lock or unlock, power on or off. 58 void OnPostAbilityBackground(uint32_t sceneFlag); 63 * @param sceneFlag flag for screen, lock or unlock, power on or off. 65 void OnPostAbilityForeground(uint32_t sceneFlag);
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/foundation/ability/ability_runtime/services/abilitymgr/src/ |
H A D | lifecycle_state_info.cpp | 37 sceneFlag = parcel.ReadUint32(); in ReadFromParcel() 81 if (!parcel.WriteUint32(sceneFlag)) { in Marshalling()
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H A D | ability_record.cpp | 391 void AbilityRecord::ForegroundAbility(uint32_t sceneFlag) in ForegroundAbility() argument 403 lifeCycleStateInfo_.sceneFlag = sceneFlag; in ForegroundAbility() 409 lifeCycleStateInfo_.sceneFlag = 0; in ForegroundAbility() 429 void AbilityRecord::ForegroundUIExtensionAbility(uint32_t sceneFlag) in ForegroundUIExtensionAbility() argument 440 lifeCycleStateInfo_.sceneFlag = sceneFlag; in ForegroundUIExtensionAbility() 442 lifeCycleStateInfo_.sceneFlag = 0; in ForegroundUIExtensionAbility() 451 void AbilityRecord::ProcessForegroundAbility(uint32_t tokenId, uint32_t sceneFlag) in ProcessForegroundAbility() argument 465 ForegroundAbility(sceneFlag); in ProcessForegroundAbility() 574 ProcessForegroundAbility(const std::shared_ptr<AbilityRecord> &callerAbility, bool needExit, uint32_t sceneFlag) ProcessForegroundAbility() argument 707 ProcessForegroundAbility(bool isRecent, const AbilityRequest &abilityRequest, std::shared_ptr<StartOptions> &startOptions, const std::shared_ptr<AbilityRecord> &callerAbility, uint32_t sceneFlag) ProcessForegroundAbility() argument 2972 SetSceneFlag(uint32_t sceneFlag) SetSceneFlag() argument [all...] |
H A D | ability_manager_client.cpp | 357 ErrCode AbilityManagerClient::StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag) in StartUIAbilityBySCB() argument 368 return abms->StartUIAbilityBySCB(sessionInfo, isColdStart, sceneFlag); in StartUIAbilityBySCB() 494 ErrCode AbilityManagerClient::MinimizeUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool fromUser, uint32_t sceneFlag) in MinimizeUIAbilityBySCB() argument 505 return abms->MinimizeUIAbilityBySCB(sessionInfo, fromUser, sceneFlag); in MinimizeUIAbilityBySCB()
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H A D | ability_manager_service.cpp | 2112 int AbilityManagerService::StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag) in StartUIAbilityBySCB() argument 2115 TAG_LOGI(AAFwkTag::ABILITYMGR, "call, sceneFlag:%{public}u", sceneFlag); in StartUIAbilityBySCB() 2127 return StartUIAbilityBySCBDefault(sessionInfo, sceneFlag, isColdStart); in StartUIAbilityBySCB() 2132 return StartUIAbilityBySCBDefault(sessionInfo, sceneFlag, isColdStart); in StartUIAbilityBySCB() 2153 return StartUIAbilityByPreInstallInner(sessionInfo, 0, sceneFlag, isColdStart); in StartUIAbilityBySCB() 2155 return StartUIAbilityBySCBDefault(sessionInfo, sceneFlag, isColdStart); in StartUIAbilityBySCB() 2166 return StartUIAbilityByPreInstallInner(sessionInfo, taskInfo.specifyTokenId, sceneFlag, isColdStart); in StartUIAbilityBySCB() 2181 int AbilityManagerService::StartUIAbilityBySCBDefault(sptr<SessionInfo> sessionInfo, uint32_t sceneFlag, in StartUIAbilityBySCBDefault() argument 2271 return StartUIAbilityBySCBDefaultCommon(abilityRequest, sessionInfo, sceneFlag, isColdStar in StartUIAbilityBySCBDefault() 2274 StartUIAbilityBySCBDefaultCommon(AbilityRequest &abilityRequest, sptr<SessionInfo> sessionInfo, uint32_t sceneFlag, bool &isColdStart) StartUIAbilityBySCBDefaultCommon() argument 3918 MinimizeUIAbilityBySCB(const sptr<SessionInfo> &sessionInfo, bool fromUser, uint32_t sceneFlag) MinimizeUIAbilityBySCB() argument 11842 StartUIAbilityByPreInstallInner(sptr<SessionInfo> sessionInfo, uint32_t specifyTokenId, uint32_t sceneFlag, bool &isColdStart) StartUIAbilityByPreInstallInner() argument [all...] |
H A D | ability_manager_stub.cpp | 1050 uint32_t sceneFlag = data.ReadUint32(); in MinimizeUIAbilityBySCBInner() local 1051 int32_t result = MinimizeUIAbilityBySCB(sessionInfo, fromUser, sceneFlag); in MinimizeUIAbilityBySCBInner() 2280 uint32_t sceneFlag = data.ReadUint32(); in StartUIAbilityBySCBInner() local 2282 int32_t result = StartUIAbilityBySCB(sessionInfo, isColdStart, sceneFlag); in StartUIAbilityBySCBInner()
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H A D | ability_manager_proxy.cpp | 797 int AbilityManagerProxy::StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag) in StartUIAbilityBySCB() argument 816 if (!data.WriteUint32(sceneFlag)) { in StartUIAbilityBySCB() 817 TAG_LOGE(AAFwkTag::ABILITYMGR, "sceneFlag write fail"); in StartUIAbilityBySCB() 1648 int AbilityManagerProxy::MinimizeUIAbilityBySCB(const sptr<SessionInfo> &sessionInfo, bool fromUser, uint32_t sceneFlag) in MinimizeUIAbilityBySCB() argument 1673 if (!data.WriteUint32(sceneFlag)) { in MinimizeUIAbilityBySCB() 1674 TAG_LOGE(AAFwkTag::ABILITYMGR, "sceneFlag write fail"); in MinimizeUIAbilityBySCB()
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/foundation/ability/ability_runtime/test/fuzztest/uiabilitylifecyclemanagera_fuzzer/ |
H A D | uiabilitylifecyclemanagera_fuzzer.cpp | 112 uint32_t sceneFlag = GetU32Data(data);
in DoSomethingInterestingWithMyAPI() local 114 uIAbilityLifecycleManager->StartUIAbility(abilityRequest, sessionInfo, sceneFlag, boolParam);
in DoSomethingInterestingWithMyAPI() 127 uIAbilityLifecycleManager->MinimizeUIAbility(abilityRecord1, boolParam, sceneFlag);
in DoSomethingInterestingWithMyAPI()
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/foundation/multimedia/audio_framework/services/audio_service/client/src/ |
H A D | audio_stream_manager.cpp | 149 int32_t sceneFlag = 0; in GetEffectInfoArray() local 153 sceneFlag = 1; in GetEffectInfoArray() 157 if (sceneFlag == 0) { in GetEffectInfoArray()
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/foundation/ability/ability_runtime/interfaces/inner_api/ability_manager/include/ |
H A D | lifecycle_state_info.h | 65 uint32_t sceneFlag = 0; member
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H A D | ability_manager_interface.h | 404 virtual int StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag = 0) in StartUIAbilityBySCB() 586 uint32_t sceneFlag = 0) in MinimizeUIAbilityBySCB()
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H A D | ability_manager_client.h | 361 ErrCode StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag = 0); 489 ErrCode MinimizeUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool fromUser = false, uint32_t sceneFlag = 0);
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/foundation/ability/ability_runtime/services/abilitymgr/include/ |
H A D | ability_record.h | 409 void ForegroundAbility(uint32_t sceneFlag = 0); 410 void ForegroundUIExtensionAbility(uint32_t sceneFlag = 0); 416 void ProcessForegroundAbility(uint32_t tokenId, uint32_t sceneFlag = 0); 585 uint32_t sceneFlag = 0); 588 uint32_t sceneFlag = 0); 1012 void SetSceneFlag(uint32_t sceneFlag);
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H A D | ability_manager_service.h | 443 virtual int StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag = 0) override; 574 uint32_t sceneFlag = 0) override; 1797 uint32_t sceneFlag, bool &isColdStart); 1901 int StartUIAbilityBySCBDefault(sptr<SessionInfo> sessionInfo, uint32_t sceneFlag, bool &isColdStart); 1903 uint32_t sceneFlag, bool &isColdStart);
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H A D | ability_manager_proxy.h | 304 virtual int StartUIAbilityBySCB(sptr<SessionInfo> sessionInfo, bool &isColdStart, uint32_t sceneFlag = 0) override; 434 uint32_t sceneFlag = 0) override;
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/foundation/ability/ability_runtime/test/unittest/ability_record_test/ |
H A D | ability_record_test.cpp | 896 uint32_t sceneFlag = 0; in HWTEST_F() local 900 abilityRecord->ForegroundAbility(sceneFlag); in HWTEST_F() 914 uint32_t sceneFlag = 0; in HWTEST_F() local 918 abilityRecord->ForegroundAbility(sceneFlag); in HWTEST_F() 932 uint32_t sceneFlag = 0; in HWTEST_F() local 935 abilityRecord->ForegroundAbility(sceneFlag); in HWTEST_F() 965 uint32_t sceneFlag = 0; in HWTEST_F() local 968 abilityRecord->ProcessForegroundAbility(sceneFlag); in HWTEST_F() 982 uint32_t sceneFlag = 0; in HWTEST_F() local 985 abilityRecord->ProcessForegroundAbility(sceneFlag); in HWTEST_F() 999 uint32_t sceneFlag = 0; HWTEST_F() local 1033 uint32_t sceneFlag = 0; HWTEST_F() local 1053 uint32_t sceneFlag = 1; HWTEST_F() local 2688 uint32_t sceneFlag = 0; HWTEST_F() local 2705 uint32_t sceneFlag = 0; HWTEST_F() local 2726 uint32_t sceneFlag = 0; HWTEST_F() local [all...] |
/foundation/ability/ability_runtime/services/abilitymgr/include/scene_board/ |
H A D | ui_ability_lifecycle_manager.h | 69 int StartUIAbility(AbilityRequest &abilityRequest, sptr<SessionInfo> sessionInfo, uint32_t sceneFlag, 133 int MinimizeUIAbility(const std::shared_ptr<AbilityRecord> &abilityRecord, bool fromUser, uint32_t sceneFlag);
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/foundation/ability/ability_runtime/services/abilitymgr/src/scene_board/ |
H A D | ui_ability_lifecycle_manager.cpp | 79 uint32_t sceneFlag, bool &isColdStart) in StartUIAbility() 111 uiAbilityRecord->ProcessForegroundAbility(sessionInfo->callingTokenId, sceneFlag); in StartUIAbility() 833 uint32_t sceneFlag) in MinimizeUIAbility() 844 abilityRecord->SetSceneFlag(sceneFlag); in MinimizeUIAbility() 78 StartUIAbility(AbilityRequest &abilityRequest, sptr<SessionInfo> sessionInfo, uint32_t sceneFlag, bool &isColdStart) StartUIAbility() argument 832 MinimizeUIAbility(const std::shared_ptr<AbilityRecord> &abilityRecord, bool fromUser, uint32_t sceneFlag) MinimizeUIAbility() argument
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/foundation/ability/ability_runtime/test/unittest/ability_manager_service_sixth_test/ |
H A D | ability_manager_service_sixth_test.cpp | 256 uint32_t sceneFlag = 0; in HWTEST_F() local 259 EXPECT_EQ(abilityMs->StartUIAbilityBySCBDefault(sessionInfo, sceneFlag, isColdStart), RESOLVE_ABILITY_ERR); in HWTEST_F()
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/foundation/ability/ability_runtime/test/unittest/ability_connect_manager_test/ |
H A D | ability_connect_manager_test.cpp | 2519 abilityRecord->lifeCycleStateInfo_.sceneFlag = 1; in HWTEST_F() 2537 abilityRecord->lifeCycleStateInfo_.sceneFlag = 2; in HWTEST_F()
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