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Searched refs:scene (Results 1 - 25 of 236) sorted by relevance

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/foundation/resourceschedule/frame_aware_sched/frameworks/core/frame_aware_collector/src/
H A Dframe_msg_mgr.cpp111 void FrameMsgMgr::UpdateScene(SceneEvent scene) in UpdateScene() argument
113 if (scene < SceneEvent::SCENE_INVALID || scene >= SceneEvent::SCENE_MAX) { in UpdateScene()
114 scene = SceneEvent::SCENE_INVALID; in UpdateScene()
116 sceneType = scene; in UpdateScene()
121 FrameSceneSched *scene = GetSceneHandler(); in HandleBeginScene() local
122 if (scene == nullptr) { in HandleBeginScene()
123 RME_LOGE("[HandleBeginScene]:scene nullptr"); in HandleBeginScene()
126 scene->HandleBeginScene(); in HandleBeginScene()
131 FrameSceneSched *scene in BeginFlushAnimation() local
141 FrameSceneSched *scene = GetSceneHandler(); EndFlushAnimation() local
151 FrameSceneSched *scene = GetSceneHandler(); BeginFlushBuild() local
161 FrameSceneSched *scene = GetSceneHandler(); EndFlushBuild() local
171 FrameSceneSched *scene = GetSceneHandler(); BeginFlushLayout() local
181 FrameSceneSched *scene = GetSceneHandler(); EndFlushLayout() local
191 FrameSceneSched *scene = GetSceneHandler(); BeginFlushRender() local
201 FrameSceneSched *scene = GetSceneHandler(); EndFlushRender() local
211 FrameSceneSched *scene = GetSceneHandler(); BeginFlushRenderFinish() local
221 FrameSceneSched *scene = GetSceneHandler(); EndFlushRenderFinish() local
231 FrameSceneSched *scene = GetSceneHandler(); BeginProcessPostFlush() local
241 FrameSceneSched *scene = GetSceneHandler(); ProcessCommandsStart() local
251 FrameSceneSched *scene = GetSceneHandler(); AnimateStart() local
261 FrameSceneSched *scene = GetSceneHandler(); RenderStart() local
271 FrameSceneSched *scene = GetSceneHandler(); SendCommandsStart() local
281 FrameSceneSched *scene = GetSceneHandler(); HandleEndScene() local
[all...]
/foundation/communication/dsoftbus/core/common/dfx/event/src/
H A Dsoftbus_event_virtual.c21 void ConnEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, ConnEventExtra *extra) in ConnEventInner() argument
23 (void)scene; in ConnEventInner()
30 void ConnAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, ConnAlarmExtra *extra) in ConnAlarmInner() argument
32 (void)scene; in ConnAlarmInner()
38 void ConnStatsInner(int32_t scene, const char *func, int32_t line, ConnStatsExtra *extra) in ConnStatsInner() argument
40 (void)scene; in ConnStatsInner()
46 void ConnAuditInner(int32_t scene, const char *func, int32_t line, ConnAuditExtra *extra) in ConnAuditInner() argument
48 (void)scene; in ConnAuditInner()
54 void DiscEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, DiscEventExtra *extra) in DiscEventInner() argument
56 (void)scene; in DiscEventInner()
63 DiscAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, DiscAlarmExtra *extra) DiscAlarmInner() argument
71 DiscStatsInner(int32_t scene, const char *func, int32_t line, DiscStatsExtra *extra) DiscStatsInner() argument
79 DiscAuditInner(int32_t scene, const char *func, int32_t line, DiscAuditExtra *extra) DiscAuditInner() argument
92 LnnEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, LnnEventExtra *extra) LnnEventInner() argument
101 LnnAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, LnnAlarmExtra *extra) LnnAlarmInner() argument
109 LnnStatsInner(int32_t scene, const char *func, int32_t line, LnnStatsExtra *extra) LnnStatsInner() argument
117 LnnAuditInner(int32_t scene, const char *func, int32_t line, LnnAuditExtra *extra) LnnAuditInner() argument
130 TransEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, TransEventExtra *extra) TransEventInner() argument
139 TransAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, TransAlarmExtra *extra) TransAlarmInner() argument
147 TransStatsInner(int32_t scene, const char *func, int32_t line, TransStatsExtra *extra) TransStatsInner() argument
155 TransAuditInner(int32_t scene, const char *func, int32_t line, TransAuditExtra *extra) TransAuditInner() argument
[all...]
H A Dtrans_event.c21 void TransEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, TransEventExtra *extra) in TransEventInner() argument
29 .scene = scene, in TransEventInner()
38 void TransAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, TransAlarmExtra *extra) in TransAlarmInner() argument
42 .scene = scene, in TransAlarmInner()
51 void TransAuditInner(int32_t scene, const char *func, int32_t line, TransAuditExtra *extra) in TransAuditInner() argument
59 .scene = scene, in TransAuditInner()
H A Dconn_event.c21 void ConnEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, ConnEventExtra *extra) in ConnEventInner() argument
29 .scene = scene, in ConnEventInner()
38 void ConnAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, ConnAlarmExtra *extra) in ConnAlarmInner() argument
45 .scene = scene, in ConnAlarmInner()
54 void ConnAuditInner(int32_t scene, const char *func, int32_t line, ConnAuditExtra *extra) in ConnAuditInner() argument
62 .scene = scene, in ConnAuditInner()
H A Dlnn_event.c21 void LnnEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, LnnEventExtra *extra) in LnnEventInner() argument
29 .scene = scene, in LnnEventInner()
38 void LnnAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, LnnAlarmExtra *extra) in LnnAlarmInner() argument
42 .scene = scene, in LnnAlarmInner()
51 void LnnAuditInner(int32_t scene, const char *func, int32_t line, LnnAuditExtra *extra) in LnnAuditInner() argument
59 .scene = scene, in LnnAuditInner()
H A Ddisc_event.c21 void DiscEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, DiscEventExtra *extra) in DiscEventInner() argument
29 .scene = scene, in DiscEventInner()
38 void DiscAlarmInner(int32_t scene, int32_t type, const char *func, int32_t line, DiscAlarmExtra *extra) in DiscAlarmInner() argument
42 .scene = scene, in DiscAlarmInner()
51 void DiscAuditInner(int32_t scene, const char *func, int32_t line, DiscAuditExtra *extra) in DiscAuditInner() argument
59 .scene = scene, in DiscAuditInner()
H A Dstats_event.c20 void StatsEventInner(int32_t scene, const char *func, int32_t line, StatsEventExtra *extra) in StatsEventInner() argument
24 .scene = scene, in StatsEventInner()
/foundation/window/window_manager/test/systemtest/wms/
H A Dwindow_app_floating_window_test.cpp95 sptr<WindowScene> scene = new WindowScene(); in CreateWindowScene() local
96 scene->Init(0, WindowAppFloatingWindowTest::abilityContext_, listener); in CreateWindowScene()
97 return scene; in CreateWindowScene()
125 sptr<WindowScene> scene = CreateWindowScene(); in HWTEST_F() local
126 ASSERT_NE(nullptr, scene); in HWTEST_F()
131 if (scene->GoForeground() == WMError::WM_OK) { in HWTEST_F()
132 ASSERT_EQ(WMError::WM_OK, scene->GoForeground()); in HWTEST_F()
138 if (scene->GoForeground() == WMError::WM_OK) { in HWTEST_F()
139 ASSERT_EQ(WMError::WM_OK, scene->GoForeground()); in HWTEST_F()
141 ASSERT_NE(WMError::WM_OK, scene in HWTEST_F()
160 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
201 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
237 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
271 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
301 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
334 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
367 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
395 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
439 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
470 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
[all...]
H A Dwindow_subwindow_test.cpp58 sptr<WindowScene> scene = new WindowScene(); in CreateWindowScene() local
59 scene->Init(0, abilityContext, listener); in CreateWindowScene()
60 return scene; in CreateWindowScene()
63 static sptr<Window> CreateSubWindow(sptr<WindowScene> scene, WindowType type, in CreateSubWindow() argument
75 return scene->CreateWindow(subWinName, subOp); in CreateSubWindow()
85 sptr<WindowScene> scene = CreateWindowScene(); in HWTEST_F() local
89 sptr<Window> subWindow = CreateSubWindow(scene, WindowType::WINDOW_TYPE_APP_SUB_WINDOW, rect, flags); in HWTEST_F()
95 ASSERT_EQ(WMError::WM_OK, scene->GoForeground()); in HWTEST_F()
99 ASSERT_EQ(WMError::WM_OK, scene->GoBackground()); in HWTEST_F()
103 scene in HWTEST_F()
113 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
141 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
169 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
197 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
231 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
264 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
292 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
312 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
342 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
370 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
435 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
467 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
[all...]
H A Dwindow_system_toast_test.cpp72 sptr<WindowScene> scene = new WindowScene(); in CreateWindowScene() local
73 scene->Init(0, WindowSystemToastWindowTest::abilityContext_, listener); in CreateWindowScene()
74 return scene; in CreateWindowScene()
102 sptr<WindowScene> scene = CreateWindowScene(); in HWTEST_F() local
103 ASSERT_NE(nullptr, scene); in HWTEST_F()
108 if (scene->GoForeground() == WMError::WM_OK) { in HWTEST_F()
109 ASSERT_EQ(WMError::WM_OK, scene->GoForeground()); in HWTEST_F()
115 if (scene->GoForeground() == WMError::WM_OK) { in HWTEST_F()
116 ASSERT_EQ(WMError::WM_OK, scene->GoForeground()); in HWTEST_F()
118 ASSERT_NE(WMError::WM_OK, scene in HWTEST_F()
135 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
169 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
205 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
[all...]
H A Dwindow_dialogwindow_test.cpp59 sptr<WindowScene> scene = new WindowScene(); in CreateWindowScene() local
60 scene->Init(0, WindowDialogWindowTest::abilityContext_, listener); in CreateWindowScene()
61 return scene; in CreateWindowScene()
64 static sptr<Window> CreateDialogWindow(sptr<WindowScene> scene, WindowType type, Rect rect, std::string name = "") in CreateDialogWindow() argument
73 if (scene->GetMainWindow() == nullptr) { in CreateDialogWindow()
76 return Window::Create(winName, option, scene->GetMainWindow()->GetContext()); in CreateDialogWindow()
87 sptr<WindowScene> scene = CreateWindowScene(); in HWTEST_F() local
90 sptr<Window> dialogWindow = CreateDialogWindow(scene, WindowType::WINDOW_TYPE_DIALOG, rect); in HWTEST_F()
96 ASSERT_EQ(WMError::WM_OK, scene->GoForeground()); in HWTEST_F()
100 ASSERT_EQ(WMError::WM_OK, scene in HWTEST_F()
114 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
144 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
176 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
211 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
238 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
268 sptr<WindowScene> scene = CreateWindowScene(); HWTEST_F() local
[all...]
/foundation/communication/dsoftbus/core/common/dfx/interface/include/
H A Dtrans_event.h25 #define TRANS_EVENT(scene, stage, extra) TransEventInner(scene, stage, __FUNCTION__, __LINE__, &(extra))
26 #define TRANS_ALARM(scene, type, extra) TransAlarmInner(scene, type, __FUNCTION__, __LINE__, &(extra))
27 #define TRANS_STATS(scene, extra) TransStatsInner(scene, __FUNCTION__, __LINE__, &(extra))
28 #define TRANS_AUDIT(scene, extra) TransAuditInner(scene, __FUNCTION__, __LINE__, &(extra))
31 void TransEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, TransEventExtra *extra);
32 void TransAlarmInner(int32_t scene, int32_
[all...]
H A Dlnn_event.h25 #define LNN_EVENT(scene, stage, extra) LnnEventInner(scene, stage, __FUNCTION__, __LINE__, &(extra))
26 #define LNN_ALARM(scene, type, extra) LnnAlarmInner(scene, type, __FUNCTION__, __LINE__, &(extra))
27 #define LNN_STATS(scene, extra) LnnStatsInner(scene, __FUNCTION__, __LINE__, &(extra))
28 #define LNN_AUDIT(scene, extra) LnnAuditInner(scene, __FUNCTION__, __LINE__, &(extra))
31 void LnnEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, LnnEventExtra *extra);
32 void LnnAlarmInner(int32_t scene, int32_
[all...]
H A Ddisc_event.h25 #define DISC_EVENT(scene, stage, extra) DiscEventInner(scene, stage, __FUNCTION__, __LINE__, &(extra))
26 #define DISC_ALARM(scene, type, extra) DiscAlarmInner(scene, type, __FUNCTION__, __LINE__, &(extra))
27 #define DISC_STATS(scene, extra) DiscStatsInner(scene, __FUNCTION__, __LINE__, &(extra))
28 #define DISC_AUDIT(scene, extra) DiscAuditInner(scene, __FUNCTION__, __LINE__, &(extra))
31 void DiscEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, DiscEventExtra *extra);
32 void DiscAlarmInner(int32_t scene, int32_
[all...]
H A Dconn_event.h26 #define CONN_EVENT(scene, stage, extra) ConnEventInner(scene, stage, __FUNCTION__, __LINE__, &extra)
27 #define CONN_ALARM(scene, type, extra) ConnAlarmInner(scene, type, __FUNCTION__, __LINE__, &extra)
28 #define CONN_STATS(scene, extra) ConnStatsInner(scene, __FUNCTION__, __LINE__, &extra)
29 #define CONN_AUDIT(scene, extra) ConnAuditInner(scene, __FUNCTION__, __LINE__, &extra)
32 void ConnEventInner(int32_t scene, int32_t stage, const char *func, int32_t line, ConnEventExtra *extra);
33 void ConnAlarmInner(int32_t scene, int32_
[all...]
H A Dstats_event.h25 #define DSOFTBUS_STATS(scene, extra) StatsEventInner(scene, __FUNCTION__, __LINE__, &(extra))
28 void StatsEventInner(int32_t scene, const char *func, int32_t line, StatsEventExtra *extra);
/foundation/window/window_manager/wm/test/unittest/
H A Dwindow_scene_test.cpp81 sptr<WindowScene> scene = new WindowScene(); in HWTEST_F() local
83 ASSERT_EQ(WMError::WM_OK, scene->Init(displayId, abilityContext, listener, optionTest)); in HWTEST_F()
98 sptr<WindowScene> scene = new WindowScene(); in HWTEST_F() local
100 ASSERT_EQ(WMError::WM_ERROR_NULLPTR, scene->Init(displayId, abilityContext, listener, optionTest)); in HWTEST_F()
115 sptr<WindowScene> scene = new WindowScene(); in HWTEST_F() local
116 ASSERT_EQ(WMError::WM_OK, scene->Init(displayId, abilityContext_, listener, optionTest)); in HWTEST_F()
129 sptr<WindowScene> scene = new WindowScene(); in HWTEST_F() local
131 ASSERT_EQ(WMError::WM_ERROR_NULLPTR, scene->Init(displayId, abilityContext_, listener, optionTest, iSession)); in HWTEST_F()
144 sptr<WindowScene> scene = new WindowScene(); in HWTEST_F() local
147 ASSERT_EQ(WMError::WM_ERROR_NULLPTR, scene in HWTEST_F()
158 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
177 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
189 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
237 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
258 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
275 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
289 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
306 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
321 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
340 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
354 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
370 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
383 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
401 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
416 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
432 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
445 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
461 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
474 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
490 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
503 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
519 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
537 sptr<WindowScene> scene = new WindowScene(); HWTEST_F() local
[all...]
/foundation/multimedia/av_session/services/session/server/migrate/
H A Dmigrate_avsession_manager.cpp25 void MigrateAVSessionManager::CreateLocalSessionStub(std::string scene, std::shared_ptr<MigrateAVSessionServer> server) in CreateLocalSessionStub() argument
28 if ("SuperLauncher" != scene) { in CreateLocalSessionStub()
29 SLOGW("CreateLocalSessionStub error, scene: %{public}s", scene.c_str()); in CreateLocalSessionStub()
33 auto it = serverMap_.find(scene); in CreateLocalSessionStub()
41 serverMap_.insert({ scene, server }); in CreateLocalSessionStub()
44 void MigrateAVSessionManager::ReleaseLocalSessionStub(std::string scene) in ReleaseLocalSessionStub() argument
47 if ("SuperLauncher" != scene) { in ReleaseLocalSessionStub()
48 SLOGW("not ReleaseLocalSessionStub: scene: %{public}s", scene in ReleaseLocalSessionStub()
[all...]
/foundation/multimedia/audio_framework/frameworks/native/ohaudio/
H A DOHAudioManager.cpp51 OH_AudioCommon_Result OH_GetAudioScene(OH_AudioManager* manager, OH_AudioScene *scene) in OH_GetAudioScene() argument
53 if (manager == nullptr || scene == nullptr) { in OH_GetAudioScene()
54 AUDIO_ERR_LOG("invalid OH_AudioManager or scene"); in OH_GetAudioScene()
57 *scene = static_cast<OH_AudioScene>(convertManager(manager)->GetAudioScene()); in OH_GetAudioScene()
71 AudioScene scene = AudioSystemManager::GetInstance()->GetAudioScene(); in GetAudioScene() local
72 if (!INVALID_AUDIO_SCENES.count(scene)) { in GetAudioScene()
73 AUDIO_WARNING_LOG("Get scene:%{public}d that is not defined, return defalut!", scene); in GetAudioScene()
76 if (scene == AUDIO_SCENE_VOICE_RINGING) { in GetAudioScene()
79 return scene; in GetAudioScene()
[all...]
/foundation/graphic/graphic_3d/kits/js/src/
H A DSceneJS.cpp68 // scene methods in Init()
276 SCENE_NS::IScene::Ptr scene; in Load() member
280 if (scene) { in Load()
281 auto obj = interface_pointer_cast<META_NS::IObject>(scene); in Load()
310 scene.reset(); in Load()
322 auto scene = interface_pointer_cast<SCENE_NS::IScene>(obr.Create(SCENE_NS::ClassId::Scene, params)); in Load()
323 if (!scene) { in Load()
328 data->scene = scene; in Load()
332 auto scene in Load()
464 SCENE_NS::IScene::Ptr scene; SceneJS() local
656 CreateEnvironment(NapiApi::Object scene, NapiApi::Object argsIn) CreateEnvironment() argument
1031 auto scene = interface_pointer_cast<SCENE_NS::IScene>(GetThisNativeObject(ctx)); GetAnimations() local
[all...]
/foundation/multimedia/audio_framework/frameworks/cj/src/
H A Dmultimedia_audio_manager_impl.cpp36 auto scene = audioMgr_->GetAudioScene(); in GetAudioScene() local
37 if (scene == AUDIO_SCENE_VOICE_RINGING) { in GetAudioScene()
38 scene = AUDIO_SCENE_RINGING; in GetAudioScene()
40 return scene; in GetAudioScene()
/foundation/distributeddatamgr/data_object/frameworks/innerkitsimpl/src/
H A Dobject_radar_reporter.cpp20 void RadarReporter::ReportStateFinished(std::string func, int32_t scene, int32_t stage, int32_t stageRes, int32_t state) in ReportStateFinished() argument
33 .v = { .i32 = scene }, in ReportStateFinished()
57 void RadarReporter::ReportStage(std::string func, int32_t scene, int32_t stage, int32_t stageRes) in ReportStage() argument
70 .v = { .i32 = scene }, in ReportStage()
90 void RadarReporter::ReportStateStart(std::string func, int32_t scene, int32_t stage, int32_t stageRes, in ReportStateStart() argument
104 .v = { .i32 = scene }, in ReportStateStart()
132 void RadarReporter::ReportStateError(std::string func, int32_t scene, int32_t stage, int32_t stageRes, in ReportStateError() argument
146 .v = { .i32 = scene }, in ReportStateError()
174 void RadarReporter::ReportStageError(std::string func, int32_t scene, int32_t stage, in ReportStageError() argument
188 .v = { .i32 = scene }, in ReportStageError()
[all...]
/foundation/distributeddatamgr/data_object/frameworks/innerkitsimpl/include/common/
H A Dobject_radar_reporter.h73 static void ReportStateStart(std::string func, int32_t scene, int32_t stage, int32_t stageRes,
75 static void ReportStateFinished(std::string func, int32_t scene, int32_t stage,
77 static void ReportStateError(std::string func, int32_t scene, int32_t stage, int32_t stageRes,
79 static void ReportStage(std::string func, int32_t scene, int32_t stage, int32_t stageRes);
80 static void ReportStageError(std::string func, int32_t scene, int32_t stage,
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dsubmeshhandler.cpp42 if (auto scene = node->EcsScene()) {
43 scene->AddEngineTask(MakeTask(
84 SCENE_NS::IScene::Ptr scene, SceneHolder::Ptr sceneHolder, CORE_NS::Entity entity) in GetMaterialFromEntity()
87 auto materials = scene->GetMaterials(); in GetMaterialFromEntity()
98 return scene->GetMaterial(uri); in GetMaterialFromEntity()
103 return scene->GetMaterial(name); in GetMaterialFromEntity()
151 auto scene = interface_pointer_cast<SCENE_NS::IScene>(node->EcsScene()); variable
153 if (scene && sceneHolder) {
154 auto material = GetMaterialFromEntity(scene, sceneHolder, submesh.material);
177 if (auto scene
83 GetMaterialFromEntity( SCENE_NS::IScene::Ptr scene, SceneHolder::Ptr sceneHolder, CORE_NS::Entity entity) GetMaterialFromEntity() argument
[all...]
/foundation/arkui/ace_engine/frameworks/core/event/multimodal/
H A Dmultimodal_manager.cpp79 LOGW("fail to remove scene due to it is active"); in RemoveInactiveScene()
112 auto scene = manager->GetCurrentMultiModalScene(); in OpenChannel()
113 if (!scene) { in OpenChannel()
114 LOGE("fail to get current multi modal scene"); in OpenChannel()
117 auto weakScene = AceType::WeakClaim(AceType::RawPtr(scene)); in OpenChannel()
120 auto scene = weakScene.Upgrade(); in OpenChannel()
121 if (scene == nullptr) { in OpenChannel()
122 LOGE("scene is null!"); in OpenChannel()
125 scene->OnNotifyMultimodalEvent(event); in OpenChannel()

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