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Help
Searched
refs:runTime
(Results
1 - 3
of
3
) sorted by relevance
/foundation/arkui/ui_lite/interfaces/kits/animator/
H
A
D
animator.h
250
* @param
runTime
Indicates the running time to set, in milliseconds.
255
void SetRunTime(uint32_t
runTime
)
in SetRunTime()
argument
257
runTime_ =
runTime
;
in SetRunTime()
/foundation/arkui/ui_lite/frameworks/components/
H
A
D
ui_video.cpp
708
uint32_t
runTime
= 0;
in Callback()
local
710
runTime
= sliderAnimator_->GetRunTime();
in Callback()
712
if ((
runTime
> tickCount_) && (
runTime
- tickCount_ >= HIDE_MILLI_SECOND)) {
in Callback()
714
tickCount_ =
runTime
;
in Callback()
/foundation/ability/ability_runtime/test/unittest/appkit/ohos_application_first_test/
H
A
D
ohos_application_first_test.cpp
98
auto
runTime
= AbilityRuntime::Runtime::Create(options);
in HWTEST_F()
local
99
abilityStages_.emplace("1", AbilityRuntime::AbilityStage::Create(
runTime
, info));
in HWTEST_F()
100
abilityStages_.emplace("2", AbilityRuntime::AbilityStage::Create(
runTime
, info));
in HWTEST_F()
101
abilityStages_.emplace("3", AbilityRuntime::AbilityStage::Create(
runTime
, info));
in HWTEST_F()
119
auto
runTime
= AbilityRuntime::Runtime::Create(options);
in HWTEST_F()
local
124
it.second = AbilityRuntime::AbilityStage::Create(
runTime
, info);
in HWTEST_F()
Completed in 3 milliseconds