/foundation/communication/dsoftbus/components/nstackx/nstackx_ctrl/core/coap_discover/ |
H A D | coap_client.c | 164 struct addrinfo *rp = NULL; in CoapGetContextEx() local 178 for (rp = result; rp != NULL; rp = rp->ai_next) { in CoapGetContextEx() 179 if (rp->ai_addrlen > (socklen_t)sizeof(addr.addr)) { in CoapGetContextEx() 184 addr.size = rp->ai_addrlen; in CoapGetContextEx() 185 if (memcpy_s(&addr.addr, sizeof(addr.addr), rp->ai_addr, rp->ai_addrlen) != EOK || in CoapGetContextEx() 228 struct addrinfo *rp in CoapGetSessionInner() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.cpp | 39 RenderPass rp; in CreateRenderPass() local 40 rp.renderPassDesc.attachmentCount = 1u; in CreateRenderPass() 41 rp.renderPassDesc.attachmentHandles[0u] = input; in CreateRenderPass() 42 rp.renderPassDesc.attachments[0u].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_DONT_CARE; in CreateRenderPass() 43 rp.renderPassDesc.attachments[0u].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_STORE; in CreateRenderPass() 44 rp.renderPassDesc.renderArea = { 0, 0, desc.width, desc.height }; in CreateRenderPass() 46 rp.renderPassDesc.subpassCount = 1u; in CreateRenderPass() 47 rp.subpassDesc.colorAttachmentCount = 1u; in CreateRenderPass() 48 rp.subpassDesc.colorAttachmentIndices[0u] = 0u; in CreateRenderPass() 49 rp in CreateRenderPass() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_copy.cpp | 46 RenderPass rp; in CreateRenderPass() local 47 rp.renderPassDesc.attachmentCount = 1u; in CreateRenderPass() 48 rp.renderPassDesc.attachmentHandles[0u] = input; in CreateRenderPass() 49 rp.renderPassDesc.attachments[0u].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_DONT_CARE; in CreateRenderPass() 50 rp.renderPassDesc.attachments[0u].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_STORE; in CreateRenderPass() 51 rp.renderPassDesc.renderArea = { 0, 0, desc.width, desc.height }; in CreateRenderPass() 53 rp.renderPassDesc.subpassCount = 1u; in CreateRenderPass() 54 rp.subpassDesc.colorAttachmentCount = 1u; in CreateRenderPass() 55 rp.subpassDesc.colorAttachmentIndices[0u] = 0u; in CreateRenderPass() 56 rp in CreateRenderPass() [all...] |
H A D | render_node_shader_passes_generic.cpp | 55 RenderPass rp; in ConvertToLowLevelRenderPass() local 56 rp.subpassDesc = renderPassInput.subpassDesc; in ConvertToLowLevelRenderPass() 57 rp.subpassStartIndex = renderPassInput.subpassStartIndex; in ConvertToLowLevelRenderPass() 60 rp.renderPassDesc.attachmentCount = attachmentCount; in ConvertToLowLevelRenderPass() 61 CloneData(rp.renderPassDesc.attachments, sizeof(rp.renderPassDesc.attachments), in ConvertToLowLevelRenderPass() 63 rp.renderPassDesc.renderArea = renderPassInput.renderPassDesc.renderArea; in ConvertToLowLevelRenderPass() 64 rp.renderPassDesc.subpassCount = renderPassInput.renderPassDesc.subpassCount; in ConvertToLowLevelRenderPass() 66 rp.renderPassDesc.attachmentHandles[idx] = renderPassInput.renderPassDesc.attachmentHandles[idx].GetHandle(); in ConvertToLowLevelRenderPass() 68 return rp; in ConvertToLowLevelRenderPass() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_util.cpp | 152 RenderNodeHandles::InputRenderPass rp; in CreateInputRenderPass() local 156 rp.attachments.reserve(renderPass.attachments.size()); in CreateInputRenderPass() 160 rp.attachments.push_back(RenderNodeAttachment { handle, ref.loadOp, ref.storeOp, ref.stencilLoadOp, in CreateInputRenderPass() 164 rp.subpassIndex = renderPass.subpassIndex; in CreateInputRenderPass() 165 rp.subpassCount = renderPass.subpassCount; in CreateInputRenderPass() 166 rp.subpassContents = renderPass.subpassContents; in CreateInputRenderPass() 168 rp.depthAttachmentIndex = renderPass.depthAttachmentIndex; in CreateInputRenderPass() 169 rp.depthResolveAttachmentIndex = renderPass.depthResolveAttachmentIndex; in CreateInputRenderPass() 170 rp.inputAttachmentIndices = renderPass.inputAttachmentIndices; in CreateInputRenderPass() 171 rp in CreateInputRenderPass() 268 RenderPass rp; CreateRenderPass() local [all...] |
H A D | render_node_post_process_util.cpp | 75 RenderPass rp; in CreateRenderPass() local 76 rp.renderPassDesc.attachmentCount = 1u; in CreateRenderPass() 77 rp.renderPassDesc.attachmentHandles[0u] = input; in CreateRenderPass() 78 rp.renderPassDesc.attachments[0u].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_DONT_CARE; in CreateRenderPass() 79 rp.renderPassDesc.attachments[0u].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_STORE; in CreateRenderPass() 80 rp.renderPassDesc.renderArea = { 0, 0, desc.width, desc.height }; in CreateRenderPass() 82 rp.renderPassDesc.subpassCount = 1u; in CreateRenderPass() 83 rp.subpassDesc.colorAttachmentCount = 1u; in CreateRenderPass() 84 rp.subpassDesc.colorAttachmentIndices[0u] = 0u; in CreateRenderPass() 85 rp in CreateRenderPass() 685 RenderPass rp; ExecuteDofBlur() local [all...] |
H A D | render_node_parser_util.cpp | 352 if (auto const rp = node.find(name); rp) { in ParseRenderpass() 353 ParseArray<decltype(renderPass.attachments)::value_type>(*rp, "attachments", renderPass.attachments, result); in ParseRenderpass() 354 SafeGetJsonValue(*rp, "subpassIndex", result.error, renderPass.subpassIndex); in ParseRenderpass() 355 SafeGetJsonValue(*rp, "subpassCount", result.error, renderPass.subpassCount); in ParseRenderpass() 356 SafeGetJsonEnum(*rp, "subpassContents", result.error, renderPass.subpassContents); in ParseRenderpass() 362 if (auto const sp = rp->find("subpass"); sp) { in ParseRenderpass()
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | image_loader_libpng.cpp | 115 RowPointers<uint8_t> rp(info.width, info.height, info.componentCount, sizeof(uint8_t)); in LoadFromMemory() 116 if (!rp.allocSucc) { in LoadFromMemory() 128 png_read_image(png_ptr, rp.rowPointers); in LoadFromMemory() 132 VerticalFlipRowPointers(rp.rowPointers, info.height, info.width, info.componentCount); in LoadFromMemory() 139 buff[pos++] = rp.rowPointers[y][x + k]; in LoadFromMemory()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.cpp | 509 ResolvePair rp { 0, 0 }; in GenerateResolveFBO() 510 glGenFramebuffers(1, &rp.resolveFbo); in GenerateResolveFBO() 512 PLUGIN_LOG_D("fbo id >: %u", rp.resolveFbo); in GenerateResolveFBO() 515 device.BindFrameBuffer(rp.resolveFbo); in GenerateResolveFBO() 521 drawBuffers[idx] = GL_COLOR_ATTACHMENT0 + rp.resolveAttachmentCount; in GenerateResolveFBO() 523 (rp.resolveAttachmentCount > 0)); in GenerateResolveFBO() 524 ++rp.resolveAttachmentCount; in GenerateResolveFBO() 536 (rp.resolveAttachmentCount > 0)); in GenerateResolveFBO() 541 return rp; in GenerateResolveFBO()
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/foundation/filemanagement/app_file_service/frameworks/native/backup_ext/src/ |
H A D | ext_extension.cpp | 840 BReportEntity rp(move(fd)); in GetTarIncludes() 841 return rp.GetReportInfos(); in GetTarIncludes() 1152 BReportEntity rp(move(fd)); in RestoreOneBigFile() 1153 rp.CheckAndUpdateIfReportLineEncoded(itemFileName); in RestoreOneBigFile()
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/ |
H A D | rs_round_corner_display_test.cpp | 580 rs_rcd::RogPortrait rp; in HWTEST_F() local 582 rog.portraitMap["a"] = rp; in HWTEST_F()
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