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Searched refs:rotationAfter (Results 1 - 5 of 5) sorted by relevance

/foundation/window/window_manager/dmserver/src/
H A Dabstract_screen_controller.cpp321 Rotation rotationAfter = absScreen->CalcRotation(absScreen->screenRequestedOrientation_); in ProcessScreenConnected() local
322 WLOGFD("set default rotation to %{public}d for buildin screen", rotationAfter); in ProcessScreenConnected()
329 if (!IsVertical(rotationAfter)) { in ProcessScreenConnected()
335 absScreen->rsDisplayNode_->SetRotation(-90.0f * static_cast<uint32_t>(rotationAfter)); in ProcessScreenConnected()
342 absScreen->rotation_ = rotationAfter; in ProcessScreenConnected()
762 Rotation rotationAfter = screen->CalcRotation(newOrientation); in SetOrientation() local
763 SetRotation(screenId, rotationAfter, false); in SetOrientation()
764 screen->rotation_ = rotationAfter; in SetOrientation()
834 sptr<AbstractScreen>& screen, ScreenId screenId, Rotation rotationAfter, bool withAnimation) in SetScreenRotateAnimation()
842 if (!IsVertical(rotationAfter)) { in SetScreenRotateAnimation()
833 SetScreenRotateAnimation( sptr<AbstractScreen>& screen, ScreenId screenId, Rotation rotationAfter, bool withAnimation) SetScreenRotateAnimation() argument
890 SetDisplayNode(Rotation rotationAfter, const std::shared_ptr<RSDisplayNode>& displayNode, struct ScreenRect srect) SetDisplayNode() argument
920 SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow, bool withAnimation) SetRotation() argument
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/foundation/window/window_manager/dmserver/include/
H A Dabstract_screen_controller.h64 bool SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow, bool withAnimation = true);
94 Rotation rotationAfter, bool withAnimation);
124 void SetDisplayNode(Rotation rotationAfter, const std::shared_ptr<RSDisplayNode>& displayNode,
/foundation/window/window_manager/window_scene/screen_session_manager/include/
H A Dscreen_session_manager.h136 bool SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow);
/foundation/window/window_manager/window_scene/session/screen/src/
H A Dscreen_session.cpp511 Rotation rotationAfter = CalcRotation(orientation, foldDisplayMode); in ScreenOrientationChange() local
512 float screenRotation = ConvertRotationToFloat(rotationAfter); in ScreenOrientationChange()
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_session_manager.cpp2556 bool ScreenSessionManager::SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow) in SetRotation() argument
2560 screenId, rotationAfter, isFromWindow); in SetRotation()
2566 if (rotationAfter == screenSession->GetRotation()) { in SetRotation()
2568 screenId, rotationAfter); in SetRotation()
2571 TLOGI(WmsLogTag::DMS, "set orientation. rotation %{public}u", rotationAfter); in SetRotation()
2573 screenSession->SetRotation(rotationAfter); in SetRotation()

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