Searched refs:rotationAfter (Results 1 - 5 of 5) sorted by relevance
/foundation/window/window_manager/dmserver/src/ |
H A D | abstract_screen_controller.cpp | 321 Rotation rotationAfter = absScreen->CalcRotation(absScreen->screenRequestedOrientation_);
in ProcessScreenConnected() local 322 WLOGFD("set default rotation to %{public}d for buildin screen", rotationAfter);
in ProcessScreenConnected() 329 if (!IsVertical(rotationAfter)) {
in ProcessScreenConnected() 335 absScreen->rsDisplayNode_->SetRotation(-90.0f * static_cast<uint32_t>(rotationAfter));
in ProcessScreenConnected() 342 absScreen->rotation_ = rotationAfter;
in ProcessScreenConnected() 762 Rotation rotationAfter = screen->CalcRotation(newOrientation);
in SetOrientation() local 763 SetRotation(screenId, rotationAfter, false);
in SetOrientation() 764 screen->rotation_ = rotationAfter;
in SetOrientation() 834 sptr<AbstractScreen>& screen, ScreenId screenId, Rotation rotationAfter, bool withAnimation)
in SetScreenRotateAnimation() 842 if (!IsVertical(rotationAfter)) {
in SetScreenRotateAnimation() 833 SetScreenRotateAnimation( sptr<AbstractScreen>& screen, ScreenId screenId, Rotation rotationAfter, bool withAnimation) SetScreenRotateAnimation() argument 890 SetDisplayNode(Rotation rotationAfter, const std::shared_ptr<RSDisplayNode>& displayNode, struct ScreenRect srect) SetDisplayNode() argument 920 SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow, bool withAnimation) SetRotation() argument [all...] |
/foundation/window/window_manager/dmserver/include/ |
H A D | abstract_screen_controller.h | 64 bool SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow, bool withAnimation = true);
94 Rotation rotationAfter, bool withAnimation);
124 void SetDisplayNode(Rotation rotationAfter, const std::shared_ptr<RSDisplayNode>& displayNode,
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/foundation/window/window_manager/window_scene/screen_session_manager/include/ |
H A D | screen_session_manager.h | 136 bool SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow);
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/foundation/window/window_manager/window_scene/session/screen/src/ |
H A D | screen_session.cpp | 511 Rotation rotationAfter = CalcRotation(orientation, foldDisplayMode); in ScreenOrientationChange() local 512 float screenRotation = ConvertRotationToFloat(rotationAfter); in ScreenOrientationChange()
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/foundation/window/window_manager/window_scene/screen_session_manager/src/ |
H A D | screen_session_manager.cpp | 2556 bool ScreenSessionManager::SetRotation(ScreenId screenId, Rotation rotationAfter, bool isFromWindow) in SetRotation() argument 2560 screenId, rotationAfter, isFromWindow); in SetRotation() 2566 if (rotationAfter == screenSession->GetRotation()) { in SetRotation() 2568 screenId, rotationAfter); in SetRotation() 2571 TLOGI(WmsLogTag::DMS, "set orientation. rotation %{public}u", rotationAfter); in SetRotation() 2573 screenSession->SetRotation(rotationAfter); in SetRotation()
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