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Searched refs:rotateValue (Results 1 - 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/scroll/
H A Drender_multi_child_scroll.cpp767 float rotateValue = event.value; // value of rotation, means pixels(vp) in OnRotation() local
768 HandleRotate(rotateValue, axis_ == Axis::VERTICAL); in OnRotation()
772 void RenderMultiChildScroll::HandleRotate(double rotateValue, bool isVertical) in HandleRotate() argument
786 RotationEvent event = {rotateValue}; in HandleRotate()
790 double value = context->NormalizeToPx(Dimension(rotateValue, DimensionUnit::VP)) * (-1.0); in HandleRotate()
H A Drender_multi_child_scroll.h53 void HandleRotate(double rotateValue, bool isVertical) override;
H A Drender_scroll.h187 virtual void HandleRotate(double rotateValue, bool isVertical);
H A Drender_scroll.cpp963 void RenderScroll::HandleRotate(double rotateValue, bool isVertical) in HandleRotate() argument
970 double value = context->NormalizeToPx(Dimension(rotateValue, DimensionUnit::VP)) * ROTATE_FACTOR; in HandleRotate()

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