Searched refs:rotateOperation_ (Results 1 - 10 of 10) sorted by relevance
/foundation/arkui/ace_engine/frameworks/base/geometry/ |
H A D | transform_util.h | 129 RotateOperation rotateOperation_; member 146 return rotateOperation_ == other.rotateOperation_; in operator ==()
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H A D | transform_util.cpp | 267 ret.rotateOperation_ = RotateOperation(); in Create() 298 ret.rotateOperation_ = RotateOperation::Blend(to.rotateOperation_, from.rotateOperation_, progress); in BlendInner() 420 auto& rotate = operation.rotateOperation_; in ParseOperationToMatrix()
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/foundation/arkui/ace_engine/frameworks/core/components/tween/ |
H A D | tween_element.cpp | 98 renderTransformNode->Rotate(value.rotateOperation_.angle, value.rotateOperation_.dx, in RenderTransformUpdate() 99 value.rotateOperation_.dy, value.rotateOperation_.dz); in RenderTransformUpdate() 135 transformComponent->Rotate(value.rotateOperation_.dx, value.rotateOperation_.dy, in TransformComponentUpdate() 136 value.rotateOperation_.dz, value.rotateOperation_.angle); in TransformComponentUpdate()
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/foundation/arkui/ace_engine/test/unittest/base/ |
H A D | transform_util_test.cpp | 140 EXPECT_EQ(result.rotateOperation_, RotateOperation()); in HWTEST_F() 231 EXPECT_EQ(operations[3].rotateOperation_, RotateOperation()); in HWTEST_F() 248 EXPECT_EQ(result.GetOperations()[3].rotateOperation_, RotateOperation()); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
H A D | motion_path_evaluator.cpp | 124 rotation.rotateOperation_ = RotateOperation(0.0f, 0.0f, 1.0f, position.rotate); in Evaluate()
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/foundation/arkui/ace_engine/frameworks/core/components/transform/ |
H A D | transform_component.cpp | 101 operation.rotateOperation_ = RotateOperation(dx, dy, dz, angle); in Rotate() 183 operation.rotateOperation_ = RotateOperation(x, y, z, angle); in SetRotateTransition()
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H A D | rosen_render_transform.cpp | 248 auto& rotate = transform.rotateOperation_; in OnRSTransition()
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H A D | render_transform.cpp | 294 auto& rotate = effect.rotateOperation_; in ParseTransformEffect()
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/foundation/arkui/ace_engine/frameworks/bridge/common/utils/ |
H A D | transform_convertor.cpp | 143 operation.rotateOperation_ = rotate; in AddKeyframe()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/ |
H A D | inspector_composed_element.cpp | 1019 const auto& rotate = operation.rotateOperation_; in GetRotate()
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