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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.cpp334 const auto& ringVertex = tubeSlice[vertexIndex]; in GenerateTorusGeometry() local
338 vertices.push_back(rotation * ringVertex + tubeCenter); in GenerateTorusGeometry()
340 normals.push_back(Math::Normalize(rotation * ringVertex)); in GenerateTorusGeometry()

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