Searched refs:rh (Results 1 - 7 of 7) sorted by relevance
/foundation/filemanagement/app_file_service/tests/unittests/backup_utils/b_json/ |
H A D | b_json_entity_ext_manage_test.cpp | 48 bool IsEqual(const struct stat &lf, const struct stat &rh) in IsEqual() argument 50 if (lf.st_size != rh.st_size) { in IsEqual() 53 if (lf.st_atim.tv_sec != rh.st_atim.tv_sec) { in IsEqual() 56 if (lf.st_atim.tv_nsec != rh.st_atim.tv_nsec) { in IsEqual() 59 if (lf.st_mtim.tv_sec != rh.st_mtim.tv_sec) { in IsEqual() 62 if (lf.st_mtim.tv_nsec != rh.st_mtim.tv_nsec) { in IsEqual() 69 const map<string, tuple<string, struct stat, bool>> &rh) in IsEqual() 71 if (lf.size() != rh.size()) { in IsEqual() 76 auto itemRH = rh.begin(); in IsEqual() 95 bool IsEqual(const std::vector<ExtManageInfo> &lf, const map<string, tuple<string, struct stat, bool>> &rh) in IsEqual() argument 68 IsEqual(const map<string, tuple<string, struct stat, bool>> &lf, const map<string, tuple<string, struct stat, bool>> &rh) IsEqual() argument [all...] |
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.cpp | 1912 auto rh = rhComponentManager_->GetRenderHandleReference(shaderEntityRef); in GetShader() local 1913 if (RENDER_NS::RenderHandleUtil::IsValid(rh.GetHandle())) { in GetShader() 1914 auto uri = GetHandleUri(rh, HANDLE_TYPE_SHADER); in GetShader() 1952 auto rh = rhComponentManager_->GetRenderHandleReference(stateEntityRef); in GetGraphicsState() local 1953 if (RENDER_NS::RenderHandleUtil::IsValid(rh.GetHandle())) { in GetGraphicsState() 1954 auto uri = GetHandleUri(rh); in GetGraphicsState() 2011 auto rh = rhComponentManager_->GetRenderHandleReference(entityRef); in SetGraphicsState() local 2012 if (RENDER_NS::RenderHandleUtil::IsValid(rh.GetHandle())) { in SetGraphicsState() 2015 auto currentState = engineShaderManager.GetGraphicsState(rh); in SetGraphicsState() 2017 auto desc = engineShaderManager.GetIdDesc(rh); in SetGraphicsState() 2042 auto rh = rhComponentManager_->GetRenderHandleReference(entityRef); GetGraphicsState() local 2144 auto rh = state->GetRenderHandleReference(engineShaderManager); SetGraphicsState() local 2239 LoadImage(BASE_NS::string_view uri, RENDER_NS::RenderHandleReference rh) LoadImage() argument [all...] |
H A D | node_impl.cpp | 664 auto rh = meta->GetPropertyByName(RM_HANDLE); in CompleteInitialization() local 670 } else if (rh) { in CompleteInitialization() 676 if (rh) { in CompleteInitialization() 677 rh->OnChanged()->AddHandler(META_NS::MakeCallback<META_NS::IOnChanged>([this]() { GetMeshFromEngine(); }), in CompleteInitialization()
|
H A D | postprocess_effect_impl.cpp | 157 RENDER_NS::RenderHandle rh { handle }; 158 if (sh && sh->GetRenderHandleUri(rh, uri)) {
|
H A D | scene_impl.cpp | 159 const auto rh = data.bitmap->GetRenderHandle(); variable 165 const auto rh = data.bitmap->GetRenderHandle(); 166 sceneHolder_->SetCameraTarget(camera, data.size, rh);
|
H A D | scene_holder.h | 278 CORE_NS::EntityReference LoadImage(BASE_NS::string_view uri, RENDER_NS::RenderHandleReference rh = {});
|
/foundation/filemanagement/app_file_service/tests/unittests/backup_sa/module_ipc/ |
H A D | svc_restore_deps_manager_test.cpp | 46 static bool IsEqual(const vector<string> &lf, const vector<string> &rh) in IsEqual() argument 48 if (lf.size() != rh.size()) { in IsEqual() 52 if (lf.at(i) != rh.at(i)) { in IsEqual()
|
Completed in 12 milliseconds