Searched refs:recurse (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/ |
H A D | plugin_registry.cpp | 388 auto recurse = [](const array_view<const IPlugin*>& plugins, array_view<PluginData>& pluginDatas, in UnloadPlugins() local 401 recurse(plugins, pluginDatas, pluginUids, recurse); in UnloadPlugins()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_impl.cpp | 462 bool recurse, SCENE_NS::INode::BuildBehavior buildBehavior) in GetNodeRecursive() 468 BASE_NS::string patchedPath = recurse ? NormalizePath(path) : BASE_NS::string(path.data(), path.size()); in GetNodeRecursive() 474 if (recurse) { in GetNodeRecursive() 461 GetNodeRecursive(const BASE_NS::string_view path, const META_NS::ObjectId classId, bool recurse, SCENE_NS::INode::BuildBehavior buildBehavior) GetNodeRecursive() argument
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