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Searched refs:primitiveCount (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.cpp147 const uint32_t primitiveCount = static_cast<uint32_t>(dotfieldPrimitives.size()); in RenderData() local
150 for (uint32_t idx = 0; idx < primitiveCount; ++idx) { in RenderData()
H A Drender_node_dotfield_simulation.cpp142 const uint32_t primitiveCount = static_cast<uint32_t>(dotfieldPrimitives.size()); in ComputeSimulate() local
147 for (uint32_t idx = 0; idx < primitiveCount; ++idx) { in ComputeSimulate()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1350 uint32_t primitiveCount { 0u };
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp2276 uint32_t primitiveCount = 0;
2292 primitiveCount = trianglesRef.info.indexCount / 3u; // triangles
2308 primitiveCount, // primitiveCount
2335 1u, // primitiveCount
2363 1u, // primitiveCount

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