/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
H A D | rs_render_engine.cpp | 33 BufferDrawParam& params, PreProcessFunc preProcess, PostProcessFunc postProcess) in DrawSurfaceNodeWithParams() 49 auto nodePostProcessFunc = [&postProcess, &node](RSPaintFilterCanvas& canvas, BufferDrawParam& params) { in DrawSurfaceNodeWithParams() 50 // call the postProcess func passed in first. in DrawSurfaceNodeWithParams() 51 if (postProcess != nullptr) { in DrawSurfaceNodeWithParams() 52 postProcess(canvas, params); in DrawSurfaceNodeWithParams() 55 // call RSSurfaceNode's common postProcess func. in DrawSurfaceNodeWithParams() 132 PreProcessFunc preProcess, PostProcessFunc postProcess) in DrawWithParams() 152 if (postProcess != nullptr) { in DrawWithParams() 153 postProcess(canvas, params); in DrawWithParams() 32 DrawSurfaceNodeWithParams(RSPaintFilterCanvas& canvas, RSSurfaceRenderNode& node, BufferDrawParam& params, PreProcessFunc preProcess, PostProcessFunc postProcess) DrawSurfaceNodeWithParams() argument 131 DrawWithParams(RSPaintFilterCanvas& canvas, BufferDrawParam& params, PreProcessFunc preProcess, PostProcessFunc postProcess) DrawWithParams() argument
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H A D | rs_uni_render_engine.h | 31 PreProcessFunc preProcess, PostProcessFunc postProcess) override; 34 PostProcessFunc postProcess) override;
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H A D | rs_render_engine.h | 31 PreProcessFunc preProcess, PostProcessFunc postProcess) override; 43 PreProcessFunc preProcess = nullptr, PostProcessFunc postProcess = nullptr);
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H A D | rs_uni_render_engine.cpp | 37 BufferDrawParam& params, PreProcessFunc preProcess, PostProcessFunc postProcess) in DrawSurfaceNodeWithParams() 44 PostProcessFunc postProcess) in DrawSurfaceNodeWithParams() 36 DrawSurfaceNodeWithParams(RSPaintFilterCanvas& canvas, RSSurfaceRenderNode& node, BufferDrawParam& params, PreProcessFunc preProcess, PostProcessFunc postProcess) DrawSurfaceNodeWithParams() argument 42 DrawSurfaceNodeWithParams(RSPaintFilterCanvas& canvas, DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable, BufferDrawParam& params, PreProcessFunc preProcess, PostProcessFunc postProcess) DrawSurfaceNodeWithParams() argument
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H A D | rs_base_render_engine.h | 151 BufferDrawParam& params, PreProcessFunc preProcess = nullptr, PostProcessFunc postProcess = nullptr) = 0; 154 PreProcessFunc preProcess = nullptr, PostProcessFunc postProcess = nullptr) {} in DrawSurfaceNodeWithParams()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | camera_impl.cpp | 78 static constexpr BASE_NS::string_view CAMERA_POSTPROCESS = "CameraComponent.postProcess"; 151 if (auto postProcess = meta->GetPropertyByName(CAMERA_POSTPROCESS)) { 185 metaCallback(postProcess, bridge); 187 engineCallback(postProcess); variable 194 if (auto postProcess = meta->GetPropertyByName(CAMERA_POSTPROCESS)) { 195 metaCallback(postProcess, bridge); 200 if (auto postProcess = meta->GetPropertyByName(CAMERA_POSTPROCESS)) { 201 if (auto typed = META_NS::Property<CORE_NS::Entity>(postProcess)) { 211 postProcess->OnChanged()->AddHandler(META_NS::MakeCallback<META_NS::IOnChanged>([this, engineCallback]() { 213 if (auto postProcess [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_single_post_process.cpp | 139 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 198 GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in InitNode() 204 RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in InitNode() 227 GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in PreExecuteFrame() 233 RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.input), ubos_.postProcess.GetHandle(), in PreExecuteFrame() 316 binder.BindBuffer(GLOBAL_POST_PROCESS_SET, 0u, BindableBuffer { ubos_.postProcess.GetHandle() }); in ExecuteSinglePostProcess() 318 BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in ExecuteSinglePostProcess() 464 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())); data) { in UpdateGlobalPostProcessUbo() 472 gpuResourceMgr.UnmapBuffer(ubos_.postProcess in UpdateGlobalPostProcessUbo() [all...] |
H A D | render_node_mip_chain_post_process.cpp | 85 ubos_.postProcess = in InitNode() 86 CreatePostProcessDataUniformBuffer(renderNodeContextMgr.GetGpuResourceManager(), ubos_.postProcess); in InitNode() 254 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())); data) { in UpdateGlobalPostProcessUbo() 262 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 320 binder.BindBuffer(binding++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateGlobalSet() 321 binder.BindBuffer(binding++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateGlobalSet() 483 jsonInputs_.ppName = parserUtil.GetStringValue(jsonVal, "postProcess"); in ParseRenderNodeInputs() 491 PLUGIN_LOG_W("RENDER_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs() 534 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
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H A D | render_node_mip_chain_post_process.h | 138 RenderHandleReference postProcess; member
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H A D | render_node_single_post_process.h | 140 RenderHandleReference postProcess; member
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.cpp | 167 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 426 binder.BindBuffer(GLOBAL_POST_PROCESS_SET, bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet0() 428 BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet0() 437 binder.BindBuffer(GLOBAL_POST_PROCESS_SET, bindingIndex++, { cameraBuffers_.postProcess }); in UpdateSet0() 541 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())); data) { in UpdateGlobalPostProcessUbo() 549 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 608 jsonInputs_.ppName = parserUtil.GetStringValue(jsonVal, "postProcess"); in ParseRenderNodeInputs() 616 CORE_LOG_W("CORE3D_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs() 671 builtInVariables_.defBuffer = ubos_.postProcess in UpdateImageData() [all...] |
H A D | render_node_camera_cubemap.cpp | 123 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 345 binder.BindBuffer(bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet0() 347 bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet0() 356 binder.BindBuffer(bindingIndex++, { cameraBuffers_.postProcess }); in UpdateSet0() 463 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())); data) { in UpdateGlobalPostProcessUbo() 471 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 532 jsonInputs_.ppName = parserUtil.GetStringValue(jsonVal, "postProcess"); in ParseRenderNodeInputs() 540 CORE_LOG_W("CORE3D_VALIDATION: RN %s postProcess name missing.", renderNodeContextMgr_->GetName().data()); in ParseRenderNodeInputs() 555 builtInVariables_.defBuffer = ubos_.postProcess in UpdateImageData() [all...] |
H A D | render_node_default_material_deferred_shading.cpp | 110 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 229 binder0.BindBuffer(bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet01() 231 bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet01() 245 binder0.BindBuffer(bindingIndex++, cameraBuffers_.postProcess, 0u); in UpdateSet01() 536 if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())); data) { in UpdateGlobalPostProcessUbo() 544 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 558 jsonInputs_.ppName = parserUtil.GetStringValue(jsonVal, "postProcess"); in ParseRenderNodeInputs()
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H A D | render_node_default_material_deferred_shading.h | 62 RENDER_NS::RenderHandle postProcess; member 73 RENDER_NS::RenderHandleReference postProcess; member
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H A D | render_node_camera_single_post_process.h | 179 RENDER_NS::RenderHandleReference postProcess; member
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H A D | render_node_camera_cubemap.h | 159 RENDER_NS::RenderHandleReference postProcess; member
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H A D | render_node_default_camera_controller.h | 124 RENDER_NS::RenderHandleReference postProcess; member
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_render_util.h | 49 RENDER_NS::RenderNodeGraphDesc postProcess; member
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/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/effect/ |
H A D | audio_effect_manager.cpp | 253 for (PostStreamScene &ess: aeConfig.postProcess.defaultScenes) { in UpdateAvailableAEConfig() 256 for (PostStreamScene &ess: aeConfig.postProcess.priorScenes) { in UpdateAvailableAEConfig() 259 for (PostStreamScene &ess: aeConfig.postProcess.normalScenes) { in UpdateAvailableAEConfig() 274 for (SceneMappingItem &item: aeConfig.postProcess.sceneMap) { in UpdateAvailableAEConfig() 551 if (oriEffectConfig_.postProcess.defaultScenes.size() != 1) { in BuildAvailableAEConfig() 554 if (oriEffectConfig_.postProcess.normalScenes.size() == 0) { in BuildAvailableAEConfig() 666 effectChainMgrParam.maxExtraNum = oriEffectConfig_.postProcess.maxExtSceneNum; in ConstructEffectChainManagerParam()
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H A D | audio_effect_config_parser.cpp | 31 static const std::string EFFECT_CONFIG_NAME[5] = {"libraries", "effects", "effectChains", "preProcess", "postProcess"}; 559 result.postProcess.sceneMap.push_back(tmp); in LoadStreamUsageMapping() 678 AUDIO_WARNING_LOG("missing information: postProcess has no child stream"); in LoadPostStreamScenes() 744 LoadPostStreamScenesCheck(result.postProcess.defaultScenes, currNode, in LoadPostProcessCfg() 747 LoadPostStreamScenesCheck(result.postProcess.priorScenes, currNode, in LoadPostProcessCfg() 755 result.postProcess.maxExtSceneNum = static_cast<uint32_t>(maxExtraNum); in LoadPostProcessCfg() 756 LoadPostStreamScenesCheck(result.postProcess.normalScenes, currNode, in LoadPostProcessCfg() 760 LoadPostStreamScenesCheck(result.postProcess.normalScenes, currNode, in LoadPostProcessCfg() 777 AUDIO_WARNING_LOG("the number of postProcess nodes exceeds limit: %{public}d", in LoadEffectConfigPostProcessCfg() 784 AUDIO_WARNING_LOG("missing information: postProcess ha in LoadEffectConfigPostProcessCfg() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 138 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in Init() 178 const RenderBloom::BloomInfo bloomInfo { images_.input, {}, ubos_.postProcess.GetHandle(), in Init() 183 RenderBlur::BlurInfo blurInfo { images_.output, ubos_.postProcess.GetHandle(), false, in Init() 340 const RenderBloom::BloomInfo bloomInfo { postTaaBloomInput, {}, ubos_.postProcess.GetHandle(), in PreExecute() 390 images_.depth.handle, ubos_.postProcess.GetHandle(), in PreExecute() 397 RenderBlur::BlurInfo blurInfo { nearMip, ubos_.postProcess.GetHandle(), false, CORE_BLUR_TYPE_DOWNSCALE_RGBA, in PreExecute() 408 RenderBlur::BlurInfo blurInfo { inOut.output, ubos_.postProcess.GetHandle(), false }; in PreExecute() 478 images_.depth.handle, ubos_.postProcess.GetHandle(), in Execute() 527 const RenderHandle ubo = ubos_.postProcess in ExecuteCombine() [all...] |
H A D | render_node_post_process_util.h | 134 RenderHandleReference postProcess; member
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | intf_render_node_scene_util.h | 69 RENDER_NS::RenderHandle postProcess; member
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | camera_component.h | 232 DEFINE_PROPERTY(CORE_NS::Entity, postProcess, "Post process", 0, )
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/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 1081 CORE3D_NS::PostProcessComponent& postProcess = *postProcessHandle; in SetupPostprocess() local 1082 postProcess.enableFlags = RENDER_NS::PostProcessConfiguration::ENABLE_BLOOM_BIT in SetupPostprocess() 1085 postProcess.bloomConfiguration.thresholdHard = 0.9f; in SetupPostprocess() 1086 postProcess.bloomConfiguration.thresholdSoft = 2.0f; in SetupPostprocess() 1087 postProcess.bloomConfiguration.amountCoefficient = 2.0f; in SetupPostprocess() 1088 postProcess.colorFringeConfiguration.coefficient = 1.5f; in SetupPostprocess() 1089 postProcess.colorFringeConfiguration.distanceCoefficient = 2.5f; in SetupPostprocess() 1449 cameraComponent->postProcess = postprocessEntity_; in SetupCustomRenderTarget()
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