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Help
Searched
refs:positionStyle
(Results
1 - 4
of
4
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H
A
D
dom_grid_column.cpp
73
auto&
positionStyle
=
in SetSpecializedAttr()
local
75
if (
positionStyle
.IsValid()) {
in SetSpecializedAttr()
76
positionStyle
.position = PositionType::PTABSOLUTE;
in SetSpecializedAttr()
77
positionStyle
.top = Dimension(0.0, DimensionUnit::PX);
in SetSpecializedAttr()
78
positionStyle
.left = column.ParseDimension(value);
in SetSpecializedAttr()
H
A
D
dom_node.cpp
2046
auto&
positionStyle
=
in UpdatePositionProps()
local
2048
if (
positionStyle
.IsValid()) {
in UpdatePositionProps()
2050
compositeComponent->SetLeft(
positionStyle
.left);
in UpdatePositionProps()
2055
compositeComponent->SetRight(
positionStyle
.right);
in UpdatePositionProps()
2059
compositeComponent->SetTop(
positionStyle
.top);
in UpdatePositionProps()
2063
compositeComponent->SetBottom(
positionStyle
.bottom);
in UpdatePositionProps()
2066
compositeComponent->SetPositionType(
positionStyle
.position);
in UpdatePositionProps()
2082
auto&
positionStyle
= static_cast<CommonPositionStyle&>(declaration_->GetStyle(StyleTag::COMMON_POSITION_STYLE));
in UpdateTweenPosition()
local
2083
if (!
positionStyle
.IsValid()) {
in UpdateTweenPosition()
2087
tweenComponent->SetLeft(
positionStyle
in UpdateTweenPosition()
2114
auto&
positionStyle
= static_cast<CommonPositionStyle&>(declaration_->GetStyle(StyleTag::COMMON_POSITION_STYLE));
UpdatePositionComponent()
local
[all...]
H
A
D
dom_node.h
619
auto&
positionStyle
=
in GetPosition()
local
621
if (
positionStyle
.IsValid()) {
in GetPosition()
622
position =
positionStyle
.position;
in GetPosition()
/foundation/arkui/ace_engine/frameworks/core/components/declaration/common/
H
A
D
declaration.cpp
996
auto&
positionStyle
= declaration.MaybeResetStyle<CommonPositionStyle>(StyleTag::COMMON_POSITION_STYLE);
997
if (
positionStyle
.IsValid() && !value.empty()) {
998
positionStyle
.bottom = declaration.ParseDimension(value);
1098
auto&
positionStyle
= declaration.MaybeResetStyle<CommonPositionStyle>(StyleTag::COMMON_POSITION_STYLE);
1099
if (
positionStyle
.IsValid() && !value.empty()) {
1101
positionStyle
.left = declaration.ParseDimension(value);
1104
positionStyle
.right = declaration.ParseDimension(value);
1183
auto&
positionStyle
= declaration.MaybeResetStyle<CommonPositionStyle>(StyleTag::COMMON_POSITION_STYLE);
1184
if (
positionStyle
.IsValid() && !value.empty()) {
1185
positionStyle
[all...]
Completed in 8 milliseconds