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Searched refs:playMode (Results 1 - 18 of 18) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimator_info.h106 void SetPlayMode(AnimationDirection playMode) in SetPlayMode() argument
108 playMode_ = playMode; in SetPlayMode()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_animate_param_ffi.cpp58 if (animationValue.playMode.hasValue) { in ParseCjAnimation()
59 result.SetAnimationDirection(ANIMATION_DIRECTION[animationValue.playMode.value]); in ParseCjAnimation()
H A Dcj_animate_param_ffi.h31 NativeOptionInt32 playMode; member
/foundation/multimedia/ringtone_library/services/ringtone_helper/src/
H A Dvibrate_asset.cpp148 void VibrateAsset::SetPlayMode(int32_t playMode) in SetPlayMode() argument
150 member_[VIBRATE_COLUMN_PLAY_MODE] = playMode; in SetPlayMode()
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dnode_transition.cpp112 toEffectOption->animation.playMode = effectOption->animation->playMode; in ConvertToEffectOption()
H A Danimate_impl.h36 ArkUI_AnimationPlayMode playMode; member
H A Dnode_animate.cpp38 option->playMode = ArkUI_AnimationPlayMode::ARKUI_ANIMATION_PLAY_MODE_NORMAL; in OH_ArkUI_AnimateOption_Create()
89 return option->playMode; in OH_ArkUI_AnimateOption_GetPlayMode()
146 option->playMode = value; in OH_ArkUI_AnimateOption_SetPlayMode()
H A Danimate_impl.cpp42 animateOption.playMode = static_cast<ArkUI_Int32>(option->playMode); in AnimateTo()
H A Dstyle_modifier.cpp770 animationOption.playMode = direction; in ParseAnimation()
780 animationOption.playMode = 0; in ResetAnimation()
10610 g_numberValues[animationPlayModeIndex].i32 =UnConvertAnimationDirection(opacityTransition.animation.playMode); in GetOpacityTransition()
10635 g_numberValues[animationPlayModeIndex].i32 = UnConvertAnimationDirection(rotateTransition.animation.playMode); in GetRotateTransition()
10658 g_numberValues[animationPlayModeIndex].i32 = UnConvertAnimationDirection(scaleTransition.animation.playMode); in GetScaleTransition()
10682 g_numberValues[animationPlayModeIndex].i32 = UnConvertAnimationDirection(translateTransition.animation.playMode); in GetTranslateTransition()
10703 g_numberValues[animationPlayModeIndex].i32 = moveTransition.animation.playMode; in GetMoveTransition()
/foundation/multimedia/ringtone_library/services/ringtone_setting/src/
H A Dvibrate_metadata.cpp176 void VibrateMetadata::SetPlayMode(const VariantData &playMode) in SetPlayMode() argument
178 vibratePlayMode_ = std::get<int32_t>(playMode); in SetPlayMode()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_animator.h42 static void SetPlayMode(int32_t playMode);
H A Djs_animator.cpp88 AnimationDirection playMode = animatorInfo->GetPlayMode(); in HandleAnimatorInfo() local
93 animator->SetAnimationDirection(playMode); in HandleAnimatorInfo()
165 JSClass<JSAnimator>::StaticMethod("playMode", &JSAnimator::SetPlayMode, opt); in JSBind()
303 void JSAnimator::SetPlayMode(int32_t playMode) in SetPlayMode() argument
310 animatorInfo->SetPlayMode(static_cast<AnimationDirection>(playMode)); in SetPlayMode()
/foundation/multimedia/ringtone_library/interfaces/inner_api/native/
H A Dvibrate_asset.h64 EXPORT void SetPlayMode(int32_t playMode);
/foundation/multimedia/media_lite/services/player_lite/impl/player_control/include/
H A Dplayer_define.h108 RenderMode playMode; member
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_animate.cpp168 DIRECTION_LIST[option.playMode > static_cast<ArkUI_Int32>(DIRECTION_LIST.size()) ? 0 : option.playMode]); in AnimateTo()
H A Dnode_common_modifier.cpp3978 option->SetAnimationDirection(static_cast<AnimationDirection>(animationOption->playMode)); in SetAnimationOption()
4139 animationType.playMode = static_cast<int32_t>(animationOption->GetAnimationDirection()); in ParseAnimationOptionToStruct()
6024 static_cast<ArkUI_Uint32>(animation.playMode) > DIRECTION_LIST.size() ? 0 : animation.playMode]); in ParseTransition()
/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/
H A Dliteplayer.cpp169 streamAttr_.playMode = RENDER_MODE_NORMAL; in PlayerControl()
216 streamAttr_.playMode = RENDER_MODE_NORMAL; in InitAttr()
637 streamAttr_.playMode = RENDER_MODE_PAUSE_AFTER_PLAY; in SetStreamAttr()
653 sinkManager_->SetRenderMode(streamAttr_.playMode); in SetStreamAttr()
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H A Darkoala_api.h509 ArkUI_Int32 playMode; member
1202 ArkUI_Int32 playMode; member

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