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Searched refs:pipelineLayoutLayer (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.cpp83 renderData_.pipelineLayoutLayer = shaderMgr.GetReflectionPipelineLayout(renderData_.shaderLayer); in Init()
111 CreatePso(renderNodeContextMgr, renderData_.shaderLayer, renderData_.pipelineLayoutLayer); in Execute()
144 (copyInfo_.copyType == CopyType::LAYER_COPY) ? renderData_.pipelineLayoutLayer : renderData_.pipelineLayout; in Execute()
H A Drender_copy.h59 PipelineLayout pipelineLayoutLayer; member

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