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Searched refs:p32 (Results 1 - 2 of 2) sorted by relevance

/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_utils.cpp1593 Color32 p32 = *(reinterpret_cast<Color32*>(&imgHead[px1])); local
1594 if ((in.opaScale == OPA_OPAQUE) && (p32.alpha == OPA_OPAQUE)) {
1595 COLOR_FILL_COVER(screenBuffer, bufferMode, p32.red, p32.green, p32.blue, ARGB8888);
1597 COLOR_FILL_BLEND(screenBuffer, bufferMode, &p32, ARGB8888, in.opaScale);
1602 Color32 p32 = *(reinterpret_cast<Color32*>(&imgHead[px1])); local
1603 if ((in.opaScale == OPA_OPAQUE) && (p32.alpha == OPA_OPAQUE)) {
1604 COLOR_FILL_COVER(screenBuffer, bufferMode, p32.red, p32
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/foundation/arkui/ace_engine/advanced_ui_component/dialog/interfaces/
H A Ddialog.js314 this.observeComponentCreation2((o32, p32) => {
315 if (p32) {

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