/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/ |
H A D | render_text_overlay.cpp | 55 auto overlay = weak.Upgrade(); in RenderTextOverlay() 56 if (overlay) { in RenderTextOverlay() 57 overlay->HandleClick(clickInfo.GetLocalLocation()); in RenderTextOverlay() 63 auto overlay = weak.Upgrade(); in RenderTextOverlay() 64 if (overlay) { in RenderTextOverlay() 65 overlay->HandleDragStart(startInfo.GetLocalLocation()); in RenderTextOverlay() 70 auto overlay = weak.Upgrade(); in RenderTextOverlay() 71 if (overlay) { in RenderTextOverlay() 72 overlay->HandleDragUpdateAndEnd(updateInfo.GetLocalLocation()); in RenderTextOverlay() 77 auto overlay in RenderTextOverlay() 130 auto overlay = AceType::DynamicCast<TextOverlayComponent>(component); Update() local 179 BindBackendEvent(const RefPtr<TextOverlayComponent>& overlay) BindBackendEvent() argument 226 BindBackendEventV2(const RefPtr<TextOverlayComponent>& overlay) BindBackendEventV2() argument 268 RemoveBackendEvent(const RefPtr<TextOverlayComponent>& overlay) RemoveBackendEvent() argument 291 UpdateWeakTextField(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakTextField() argument 392 UpdateWeakText(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakText() argument 474 UpdateWeakImage(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakImage() argument 514 UpdateWeakWeb(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakWeb() argument [all...] |
H A D | text_overlay_element.cpp | 38 auto overlay = weak.Upgrade(); in PerformBuild() 39 if (overlay) { in PerformBuild() 40 overlay->RebuildChild(isSingleHandle, hasToolBar, hasMenu, hasIcon, hasAnimation); in PerformBuild() 47 auto overlay = weak.Upgrade(); in PerformBuild() 48 if (overlay) { in PerformBuild() 49 overlay->OnStartAnimation(outerOption, innerOption, isSingleHandle, isIn); in PerformBuild() 185 auto overlay = weak.Upgrade(); in AddListener() 186 if (overlay) { in AddListener() 187 auto context = overlay->context_.Upgrade(); in AddListener() 189 overlay in AddListener() [all...] |
H A D | render_text_overlay.h | 161 void UpdateWeakTextField(const RefPtr<TextOverlayComponent>& overlay); 162 void UpdateWeakText(const RefPtr<TextOverlayComponent>& overlay); 163 void UpdateWeakImage(const RefPtr<TextOverlayComponent>& overlay); 165 void UpdateWeakWeb(const RefPtr<TextOverlayComponent>& overlay); 167 void BindBackendEvent(const RefPtr<TextOverlayComponent>& overlay); 168 void BindBackendEventV2(const RefPtr<TextOverlayComponent>& overlay); 169 void RemoveBackendEvent(const RefPtr<TextOverlayComponent>& overlay);
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H A D | text_overlay_component.cpp | 149 auto overlay = weak.Upgrade(); in BuildToolBar() 150 if (overlay) { in BuildToolBar() 151 overlay->OnToolBarButtonClick(overlay->translateButtonMarker_, OVERLAY_TRANSLATE); in BuildToolBar() 320 auto overlay = weak.Upgrade(); in BuildMenu() 321 if (overlay) { in BuildMenu() 322 overlay->OnToolBarButtonClick(overlay->shareButtonMarker_, OVERLAY_SHARE); in BuildMenu() 334 auto overlay = weak.Upgrade(); in BuildMenu() 335 if (overlay) { in BuildMenu() [all...] |
/foundation/arkui/ace_engine/test/unittest/core/pattern/overlay/ |
H A D | overlay_manager_popup_test_ng.cpp | 22 #include "core/components_ng/pattern/overlay/overlay_manager.h" 113 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); in HWTEST_F() local 114 ASSERT_NE(overlay, nullptr); in HWTEST_F() 115 EXPECT_TRUE(overlay->GetPattern<BubblePattern>()->HasOnWillDismiss()); in HWTEST_F() 116 EXPECT_TRUE(overlayManager->PopupCallBackOnWillDismiss(overlay)); in HWTEST_F() 117 EXPECT_EQ(overlayManager->GetPopupIdByNode(overlay), targetId1); in HWTEST_F() 126 overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); in HWTEST_F() 127 ASSERT_NE(overlay, nullptr); in HWTEST_F() 128 EXPECT_FALSE(overlay->GetPattern<BubblePattern>()->HasOnWillDismiss()); in HWTEST_F() 129 EXPECT_FALSE(overlayManager->PopupCallBackOnWillDismiss(overlay)); in HWTEST_F() 166 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 219 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 275 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 331 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 387 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 444 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 502 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 560 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 618 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 676 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 732 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 785 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 838 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 891 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 945 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 1000 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 1055 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 1110 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 1165 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local 1221 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local [all...] |
H A D | overlay_manager_testtwo_ng.cpp | 692 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local 694 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F() 708 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F() 726 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local 739 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F() 777 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local 790 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, true), 1); in HWTEST_F() 791 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F() 815 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local 828 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, patter in HWTEST_F() 852 RefPtr<NG::FrameNode> overlay; HWTEST_F() local 910 RefPtr<NG::FrameNode> overlay; HWTEST_F() local 943 RefPtr<NG::FrameNode> overlay; HWTEST_F() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/animation/ |
H A D | shared_transition_controller.cpp | 18 #include "core/components/overlay/overlay_element.h" 107 auto overlay = pipelineContext->GetOverlayElement(); in StartSharedTransition() local 108 if (!overlay) { in StartSharedTransition() 109 LOGE("Start shared transition failed. overlay is null."); in StartSharedTransition() 112 KickoffSharedTransition(event_, overlay); in StartSharedTransition() 115 void SharedTransitionController::KickoffSharedTransition(TransitionEvent event, RefPtr<OverlayElement>& overlay) in KickoffSharedTransition() argument 127 hasSharedTransition_ = PrepareTransition(overlay); in KickoffSharedTransition() 133 controllers_.front()->AddStartListener([overlayWeak = WeakClaim(RawPtr(overlay))]() { in KickoffSharedTransition() 134 auto overlay = overlayWeak.Upgrade(); in KickoffSharedTransition() 135 if (overlay) { in KickoffSharedTransition() 172 CheckAndCreateTransition( std::vector<RefPtr<SharedTransitionEffect>>& effects, RefPtr<OverlayElement>& overlay) CheckAndCreateTransition() argument 191 PrepareTransition(RefPtr<OverlayElement> overlay, bool preCheck) PrepareTransition() argument 268 PrepareEachTransition( const ShareId& shareId, RefPtr<SharedTransitionEffect>& effect, RefPtr<OverlayElement>& overlay) PrepareEachTransition() argument [all...] |
H A D | shared_transition_controller.h | 47 void KickoffSharedTransition(TransitionEvent event, RefPtr<OverlayElement>& overlay); 48 bool PrepareTransition(RefPtr<OverlayElement> overlay, bool preCheck = false); 50 std::vector<RefPtr<SharedTransitionEffect>>& effects, RefPtr<OverlayElement>& overlay); 52 const ShareId& shareId, RefPtr<SharedTransitionEffect>& effect, RefPtr<OverlayElement>& overlay);
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H A D | shared_transition_effect.cpp | 19 #include "core/components/overlay/overlay_element.h" 70 bool SharedTransitionEffect::TakeOff(TransitionEvent event, RefPtr<OverlayElement>& overlay, in TakeOff() argument 77 if (!overlay) { in TakeOff() 78 LOGE("TakeOff failed. overlay is null. event: %{public}d, share id: %{public}s", event, shareId_.c_str()); in TakeOff() 104 overlay->PushInstant(seat); in TakeOff() 105 auto seatElement = AceType::DynamicCast<PositionedElement>(overlay->GetLastChild()); in TakeOff() 110 // make overlay un-focusable. in TakeOff() 168 RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, TransitionEvent event) in ApplyAnimation() 347 bool SharedTransitionExchange::ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, in ApplyAnimation() argument 350 if (!SharedTransitionEffect::ApplyAnimation(overlay, controlle in ApplyAnimation() 167 ApplyAnimation( RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, TransitionEvent event) ApplyAnimation() argument 398 ApplyAnimation( RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, TransitionEvent event) ApplyAnimation() argument [all...] |
H A D | shared_transition_effect.h | 77 virtual bool ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, 85 bool TakeOff(TransitionEvent event, RefPtr<OverlayElement>& overlay, WeakPtr<SharedTransitionElement>& sharedWeak, 107 bool ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, 130 bool ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option,
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/foundation/arkui/ace_engine/test/unittest/core/pattern/web/ |
H A D | web_context_select_overlay_test.cpp | 123 WebContextSelectOverlay overlay(textBase); in HWTEST_F() 131 bool result = overlay.PreProcessOverlay(request); in HWTEST_F() 156 WebContextSelectOverlay overlay(textBase); in HWTEST_F() 164 bool result = overlay.PreProcessOverlay(request); in HWTEST_F() 179 WebContextSelectOverlay overlay(textBase); in HWTEST_F() 182 bool result = overlay.CheckHandleVisible(paintRect); in HWTEST_F() 194 WebContextSelectOverlay overlay(textBase); in HWTEST_F() 196 std::optional<SelectHandleInfo> result = overlay.GetFirstHandleInfo(); in HWTEST_F() 217 WebContextSelectOverlay overlay(textBase); in HWTEST_F() 219 std::optional<SelectHandleInfo> result = overlay in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/adapter/ohos/entrance/subwindow/ |
H A D | subwindow_ohos.cpp | 54 #include "core/components_ng/pattern/overlay/overlay_manager.h" 731 auto overlay = context->GetOverlayManager(); in ShowMenuNG() local 732 CHECK_NULL_VOID(overlay); in ShowMenuNG() 745 overlay->ShowMenuInSubWindow(targetNode->GetId(), offset, menuNode); in ShowMenuNG() 757 auto overlay = context->GetOverlayManager(); in ShowMenuNG() local 758 CHECK_NULL_VOID(overlay); in ShowMenuNG() 777 overlay->ShowMenuInSubWindow(targetNode->GetId(), offset, menuNode); in ShowMenuNG() 791 auto overlay = context->GetOverlayManager(); in HideMenuNG() local 792 CHECK_NULL_VOID(overlay); in HideMenuNG() 793 overlay in HideMenuNG() 812 auto overlay = context->GetOverlayManager(); HideMenuNG() local 826 auto overlay = pipelineContext->GetOverlayManager(); UpdatePreviewPosition() local 839 auto overlay = pipelineContext->GetOverlayManager(); GetMenuPreviewCenter() local 850 auto overlay = pipelineContext->GetOverlayManager(); UpdateHideMenuOffsetNG() local 865 auto overlay = pipelineContext->GetOverlayManager(); ContextMenuSwitchDragPreviewAnimationtNG() local 877 auto overlay = context->GetOverlayManager(); ClearMenuNG() local 903 auto overlay = context->GetOverlayManager(); ClearPopupNG() local 1009 auto overlay = context->GetOverlayManager(); ShowDialogNG() local 1042 auto overlay = context->GetOverlayManager(); ShowDialogNGWithNode() local 1074 auto overlay = context->GetOverlayManager(); CloseDialogNG() local 1087 auto overlay = context->GetOverlayManager(); OpenCustomDialogNG() local 1120 auto overlay = context->GetOverlayManager(); CloseCustomDialogNG() local 1134 auto overlay = context->GetOverlayManager(); CloseCustomDialogNG() local 1148 auto overlay = context->GetOverlayManager(); UpdateCustomDialogNG() local 1622 auto overlay = context->GetOverlayManager(); CloseCustomDialog() local 1634 auto overlay = context->GetOverlayManager(); CloseCustomDialog() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | overlay_modifier.h | 42 explicit OverlayTextData(const OverlayOptions& overlay) : overlay_(overlay) {} in OverlayTextData() argument 170 static OffsetF GetTextPosition(const SizeF& parentSize, const SizeF& childSize, OverlayOptions& overlay) in GetTextPosition() argument 172 const double dx = overlay.x.ConvertToPx(); in GetTextPosition() 173 const double dy = overlay.y.ConvertToPx(); in GetTextPosition() 174 const Alignment align = overlay.align; in GetTextPosition()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
H A D | sheet_manager.cpp | 16 #include "core/components_ng/pattern/overlay/sheet_manager.h" 49 auto overlay = pattern->GetOverlayManager(); in FindTargetNodeOverlay() local 50 CHECK_NULL_RETURN(overlay, nullptr); in FindTargetNodeOverlay() 53 return overlay; in FindTargetNodeOverlay() 206 RefPtr<OverlayManager> overlay; in FindPageNodeOverlay() local 216 overlay = pattern->GetOverlayManager(); in FindPageNodeOverlay() 217 CHECK_NULL_RETURN(overlay, nullptr); in FindPageNodeOverlay() 232 overlay = pattern->GetOverlayManager(); in FindPageNodeOverlay() 233 CHECK_NULL_RETURN(overlay, nullptr); in FindPageNodeOverlay() 240 overlay in FindPageNodeOverlay() [all...] |
H A D | overlay_manager.cpp | 16 #include "core/components_ng/pattern/overlay/overlay_manager.h" 71 #include "core/components_ng/pattern/overlay/keyboard_view.h" 72 #include "core/components_ng/pattern/overlay/overlay_container_pattern.h" 73 #include "core/components_ng/pattern/overlay/sheet_view.h" 74 #include "core/components_ng/pattern/overlay/sheet_wrapper_pattern.h" 109 // OVERLAY_EXISTS: overlay was removed 110 // OVERLAY_REMOVE:: overlay exists 1771 // There is no overlay under the root node or it is not in atomicservice in HidePopup() 2984 bool OverlayManager::RemoveDialog(const RefPtr<FrameNode>& overlay, bool isBackPressed, bool isPageRouter) in RemoveDialog() argument 2987 if (overlay in RemoveDialog() 3004 PopupInteractiveDismiss(const RefPtr<FrameNode>& overlay) PopupInteractiveDismiss() argument 3011 PopupCallBackOnWillDismiss(const RefPtr<FrameNode>& overlay) PopupCallBackOnWillDismiss() argument 3024 RemoveBubble(const RefPtr<FrameNode>& overlay) RemoveBubble() argument 3045 RemoveMenu(const RefPtr<FrameNode>& overlay) RemoveMenu() argument 3055 RemoveDragPreview(const RefPtr<FrameNode>& overlay) RemoveDragPreview() argument 3075 GetPopupIdByNode(const RefPtr<FrameNode>& overlay) GetPopupIdByNode() argument 3089 RemoveOverlayCommon(const RefPtr<NG::UINode>& rootNode, RefPtr<NG::FrameNode>& overlay, RefPtr<Pattern>& pattern, bool isBackPressed, bool isPageRouter) RemoveOverlayCommon() argument 3154 auto overlay = GetOverlayFrameNode(); RemoveOverlay() local 3202 auto overlay = DynamicCast<FrameNode>(rootNode->GetLastChild()); GetOverlayFrameNode() local 3222 ExceptComponent(const RefPtr<NG::UINode>& rootNode, RefPtr<NG::FrameNode>& overlay, bool isBackPressed, bool isPageRouter) ExceptComponent() argument 3238 WebBackward(RefPtr<NG::FrameNode>& overlay) WebBackward() argument 3288 auto overlay = DynamicCast<FrameNode>(rootNode->GetLastChild()); RemoveModalInOverlay() local 3616 RemovePopupInSubwindow(const RefPtr<Pattern>& pattern, const RefPtr<FrameNode>& overlay, const RefPtr<UINode>& rootNode) RemovePopupInSubwindow() argument 3662 auto overlay = DynamicCast<FrameNode>(rootNode->GetLastChild()); RemoveOverlayInSubwindow() local [all...] |
H A D | overlay_manager.h | 37 #include "core/components_ng/pattern/overlay/content_cover_param.h" 38 #include "core/components_ng/pattern/overlay/modal_presentation_pattern.h" 39 #include "core/components_ng/pattern/overlay/modal_style.h" 40 #include "core/components_ng/pattern/overlay/sheet_style.h" 41 #include "core/components_ng/pattern/overlay/group_manager.h" 231 * @return true if popup was removed, false if no overlay exists 234 bool RemoveDialog(const RefPtr<FrameNode>& overlay, bool isBackPressed, bool isPageRouter = false); 235 bool RemoveBubble(const RefPtr<FrameNode>& overlay); 236 bool RemoveMenu(const RefPtr<FrameNode>& overlay); 237 bool RemoveDragPreview(const RefPtr<FrameNode>& overlay); [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/select_overlay/ |
H A D | select_overlay_manager.cpp | 109 // if need to show the select-overlay component, 110 // it expects to receive the target component bound by the select-overlay component to find the windowScene component. 111 // if need to hide the select-overlay component, 112 // it expects to receive the the select-overlay component to return the parent component. 164 void SelectOverlayManager::DestroyHelper(const RefPtr<FrameNode>& overlay, bool animation) in DestroyHelper() argument 173 auto node = DynamicCast<SelectOverlayNode>(overlay); in DestroyHelper() 174 node->HideSelectOverlay([overlayWeak = WeakClaim(RawPtr(overlay)), managerWeak = WeakClaim(this)]() { in DestroyHelper() 177 auto overlay = overlayWeak.Upgrade(); in DestroyHelper() 178 CHECK_NULL_VOID(overlay); in DestroyHelper() 179 manager->Destroy(overlay); in DestroyHelper() 190 Destroy(const RefPtr<FrameNode>& overlay) Destroy() argument [all...] |
H A D | select_overlay_manager.h | 121 void DestroyHelper(const RefPtr<FrameNode>& overlay, bool animation = false); 123 void Destroy(const RefPtr<FrameNode>& overlay);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/ |
H A D | text_select_overlay.cpp | 345 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo() 346 CHECK_NULL_VOID(overlay); in OnUpdateSelectOverlayInfo() 347 overlay->TriggerScrollableParentToScroll(weakParent.Upgrade(), event.GetGlobalLocation(), false); in OnUpdateSelectOverlayInfo() 350 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo() 351 CHECK_NULL_VOID(overlay); in OnUpdateSelectOverlayInfo() 352 overlay->TriggerScrollableParentToScroll(weakParent.Upgrade(), event.GetGlobalLocation(), true); in OnUpdateSelectOverlayInfo() 355 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo() 356 CHECK_NULL_RETURN(overlay, OffsetF()); in OnUpdateSelectOverlayInfo() 357 auto hostPaintOffset = overlay->GetHotPaintOffset(); in OnUpdateSelectOverlayInfo() 358 auto deltaOffset = overlay in OnUpdateSelectOverlayInfo() [all...] |
H A D | base_text_select_overlay.cpp | 34 auto overlay = weak.Upgrade(); in ProcessOverlay() 35 CHECK_NULL_VOID(overlay); in ProcessOverlay() 36 overlay->ShowSelectOverlay(request, hasData); in ProcessOverlay() 245 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo() 246 CHECK_NULL_VOID(overlay); in OnUpdateSelectOverlayInfo() 247 overlay->UpdateOriginalMenuIsShow(); in OnUpdateSelectOverlayInfo() 290 auto overlay = weak.Upgrade(); in SetSelectionHoldCallback() 291 CHECK_NULL_VOID(overlay); in SetSelectionHoldCallback() 292 overlay->OnResetTextSelection(); in SetSelectionHoldCallback() 307 auto overlay in SetSelectionHoldCallback() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/safe_area/ |
H A D | safe_area_manager.cpp | 328 RefPtr<OverlayManager> overlay; in CheckPageNeedAvoidKeyboard() local 332 overlay = pattern->GetOverlayManager(); in CheckPageNeedAvoidKeyboard() 338 overlay = pattern->GetOverlayManager(); in CheckPageNeedAvoidKeyboard() 340 CHECK_NULL_RETURN(overlay, true); in CheckPageNeedAvoidKeyboard() 341 return overlay->CheckPageNeedAvoidKeyboard(); in CheckPageNeedAvoidKeyboard()
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/foundation/arkui/ace_engine/frameworks/base/subwindow/ |
H A D | subwindow_manager.cpp | 150 // get the subwindow which overlay node in, not current in DeleteHotAreas() 356 // get the subwindow which overlay node in, not current in ClearMenuNG() 375 // get the subwindow which overlay node in, not current in ClearPopupInSubwindow() 407 // get the subwindow which overlay node in, not current in HidePopupNG() 491 // get the subwindow which overlay node in, not current in SetHotAreas() 553 for (auto &overlay : GetAllSubOverlayManager()) { in CloseCustomDialogNG() 554 CHECK_NULL_VOID(overlay); in CloseCustomDialogNG() 555 if (overlay->GetDialogMap().find(dialogId) != overlay->GetDialogMap().end()) { in CloseCustomDialogNG() 556 return overlay in CloseCustomDialogNG() 597 auto overlay = subwindow->GetOverlayManager(); HideDialogSubWindow() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/app_bar/ |
H A D | atomic_service_pattern.cpp | 98 auto overlay = AceType::DynamicCast<FrameNode>(atom->GetChildAtIndex(index)); in UpdateOverlayLayout() local 99 CHECK_NULL_VOID(overlay); in UpdateOverlayLayout() 100 auto overlayRender = overlay->GetRenderContext(); in UpdateOverlayLayout() 102 overlay->MarkModifyDone(); in UpdateOverlayLayout() 103 overlay->MarkDirtyNode(); in UpdateOverlayLayout()
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/foundation/arkui/ace_engine/frameworks/core/components/rich_text/ |
H A D | render_rich_text.cpp | 225 void RenderRichText::MarkNeedRender(bool overlay) in MarkNeedRender() argument 227 RenderNode::MarkNeedRender(overlay); in MarkNeedRender()
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H A D | render_rich_text.h | 37 void MarkNeedRender(bool overlay = false);
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