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Searched refs:overlay (Results 1 - 25 of 53) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/
H A Drender_text_overlay.cpp55 auto overlay = weak.Upgrade(); in RenderTextOverlay()
56 if (overlay) { in RenderTextOverlay()
57 overlay->HandleClick(clickInfo.GetLocalLocation()); in RenderTextOverlay()
63 auto overlay = weak.Upgrade(); in RenderTextOverlay()
64 if (overlay) { in RenderTextOverlay()
65 overlay->HandleDragStart(startInfo.GetLocalLocation()); in RenderTextOverlay()
70 auto overlay = weak.Upgrade(); in RenderTextOverlay()
71 if (overlay) { in RenderTextOverlay()
72 overlay->HandleDragUpdateAndEnd(updateInfo.GetLocalLocation()); in RenderTextOverlay()
77 auto overlay in RenderTextOverlay()
130 auto overlay = AceType::DynamicCast<TextOverlayComponent>(component); Update() local
179 BindBackendEvent(const RefPtr<TextOverlayComponent>& overlay) BindBackendEvent() argument
226 BindBackendEventV2(const RefPtr<TextOverlayComponent>& overlay) BindBackendEventV2() argument
268 RemoveBackendEvent(const RefPtr<TextOverlayComponent>& overlay) RemoveBackendEvent() argument
291 UpdateWeakTextField(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakTextField() argument
392 UpdateWeakText(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakText() argument
474 UpdateWeakImage(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakImage() argument
514 UpdateWeakWeb(const RefPtr<TextOverlayComponent>& overlay) UpdateWeakWeb() argument
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H A Dtext_overlay_element.cpp38 auto overlay = weak.Upgrade(); in PerformBuild()
39 if (overlay) { in PerformBuild()
40 overlay->RebuildChild(isSingleHandle, hasToolBar, hasMenu, hasIcon, hasAnimation); in PerformBuild()
47 auto overlay = weak.Upgrade(); in PerformBuild()
48 if (overlay) { in PerformBuild()
49 overlay->OnStartAnimation(outerOption, innerOption, isSingleHandle, isIn); in PerformBuild()
185 auto overlay = weak.Upgrade(); in AddListener()
186 if (overlay) { in AddListener()
187 auto context = overlay->context_.Upgrade(); in AddListener()
189 overlay in AddListener()
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H A Drender_text_overlay.h161 void UpdateWeakTextField(const RefPtr<TextOverlayComponent>& overlay);
162 void UpdateWeakText(const RefPtr<TextOverlayComponent>& overlay);
163 void UpdateWeakImage(const RefPtr<TextOverlayComponent>& overlay);
165 void UpdateWeakWeb(const RefPtr<TextOverlayComponent>& overlay);
167 void BindBackendEvent(const RefPtr<TextOverlayComponent>& overlay);
168 void BindBackendEventV2(const RefPtr<TextOverlayComponent>& overlay);
169 void RemoveBackendEvent(const RefPtr<TextOverlayComponent>& overlay);
H A Dtext_overlay_component.cpp149 auto overlay = weak.Upgrade(); in BuildToolBar()
150 if (overlay) { in BuildToolBar()
151 overlay->OnToolBarButtonClick(overlay->translateButtonMarker_, OVERLAY_TRANSLATE); in BuildToolBar()
320 auto overlay = weak.Upgrade(); in BuildMenu()
321 if (overlay) { in BuildMenu()
322 overlay->OnToolBarButtonClick(overlay->shareButtonMarker_, OVERLAY_SHARE); in BuildMenu()
334 auto overlay = weak.Upgrade(); in BuildMenu()
335 if (overlay) { in BuildMenu()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/overlay/
H A Doverlay_manager_popup_test_ng.cpp22 #include "core/components_ng/pattern/overlay/overlay_manager.h"
113 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); in HWTEST_F() local
114 ASSERT_NE(overlay, nullptr); in HWTEST_F()
115 EXPECT_TRUE(overlay->GetPattern<BubblePattern>()->HasOnWillDismiss()); in HWTEST_F()
116 EXPECT_TRUE(overlayManager->PopupCallBackOnWillDismiss(overlay)); in HWTEST_F()
117 EXPECT_EQ(overlayManager->GetPopupIdByNode(overlay), targetId1); in HWTEST_F()
126 overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); in HWTEST_F()
127 ASSERT_NE(overlay, nullptr); in HWTEST_F()
128 EXPECT_FALSE(overlay->GetPattern<BubblePattern>()->HasOnWillDismiss()); in HWTEST_F()
129 EXPECT_FALSE(overlayManager->PopupCallBackOnWillDismiss(overlay)); in HWTEST_F()
166 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
219 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
275 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
331 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
387 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
444 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
502 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
560 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
618 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
676 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
732 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
785 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
838 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
891 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
945 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
1000 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
1055 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
1110 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
1165 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
1221 auto overlay = AceType::DynamicCast<NG::FrameNode>(rootUINode->GetLastChild()); HWTEST_F() local
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H A Doverlay_manager_testtwo_ng.cpp692 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local
694 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F()
708 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F()
726 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local
739 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F()
777 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local
790 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, true), 1); in HWTEST_F()
791 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, pattern, false, false), 0); in HWTEST_F()
815 RefPtr<NG::FrameNode> overlay; in HWTEST_F() local
828 EXPECT_EQ(overlayManager->RemoveOverlayCommon(rootNode, overlay, patter in HWTEST_F()
852 RefPtr<NG::FrameNode> overlay; HWTEST_F() local
910 RefPtr<NG::FrameNode> overlay; HWTEST_F() local
943 RefPtr<NG::FrameNode> overlay; HWTEST_F() local
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/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dshared_transition_controller.cpp18 #include "core/components/overlay/overlay_element.h"
107 auto overlay = pipelineContext->GetOverlayElement(); in StartSharedTransition() local
108 if (!overlay) { in StartSharedTransition()
109 LOGE("Start shared transition failed. overlay is null."); in StartSharedTransition()
112 KickoffSharedTransition(event_, overlay); in StartSharedTransition()
115 void SharedTransitionController::KickoffSharedTransition(TransitionEvent event, RefPtr<OverlayElement>& overlay) in KickoffSharedTransition() argument
127 hasSharedTransition_ = PrepareTransition(overlay); in KickoffSharedTransition()
133 controllers_.front()->AddStartListener([overlayWeak = WeakClaim(RawPtr(overlay))]() { in KickoffSharedTransition()
134 auto overlay = overlayWeak.Upgrade(); in KickoffSharedTransition()
135 if (overlay) { in KickoffSharedTransition()
172 CheckAndCreateTransition( std::vector<RefPtr<SharedTransitionEffect>>& effects, RefPtr<OverlayElement>& overlay) CheckAndCreateTransition() argument
191 PrepareTransition(RefPtr<OverlayElement> overlay, bool preCheck) PrepareTransition() argument
268 PrepareEachTransition( const ShareId& shareId, RefPtr<SharedTransitionEffect>& effect, RefPtr<OverlayElement>& overlay) PrepareEachTransition() argument
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H A Dshared_transition_controller.h47 void KickoffSharedTransition(TransitionEvent event, RefPtr<OverlayElement>& overlay);
48 bool PrepareTransition(RefPtr<OverlayElement> overlay, bool preCheck = false);
50 std::vector<RefPtr<SharedTransitionEffect>>& effects, RefPtr<OverlayElement>& overlay);
52 const ShareId& shareId, RefPtr<SharedTransitionEffect>& effect, RefPtr<OverlayElement>& overlay);
H A Dshared_transition_effect.cpp19 #include "core/components/overlay/overlay_element.h"
70 bool SharedTransitionEffect::TakeOff(TransitionEvent event, RefPtr<OverlayElement>& overlay, in TakeOff() argument
77 if (!overlay) { in TakeOff()
78 LOGE("TakeOff failed. overlay is null. event: %{public}d, share id: %{public}s", event, shareId_.c_str()); in TakeOff()
104 overlay->PushInstant(seat); in TakeOff()
105 auto seatElement = AceType::DynamicCast<PositionedElement>(overlay->GetLastChild()); in TakeOff()
110 // make overlay un-focusable. in TakeOff()
168 RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, TransitionEvent event) in ApplyAnimation()
347 bool SharedTransitionExchange::ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, in ApplyAnimation() argument
350 if (!SharedTransitionEffect::ApplyAnimation(overlay, controlle in ApplyAnimation()
167 ApplyAnimation( RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, TransitionEvent event) ApplyAnimation() argument
398 ApplyAnimation( RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option, TransitionEvent event) ApplyAnimation() argument
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H A Dshared_transition_effect.h77 virtual bool ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller,
85 bool TakeOff(TransitionEvent event, RefPtr<OverlayElement>& overlay, WeakPtr<SharedTransitionElement>& sharedWeak,
107 bool ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option,
130 bool ApplyAnimation(RefPtr<OverlayElement>& overlay, RefPtr<Animator>& controller, TweenOption& option,
/foundation/arkui/ace_engine/test/unittest/core/pattern/web/
H A Dweb_context_select_overlay_test.cpp123 WebContextSelectOverlay overlay(textBase); in HWTEST_F()
131 bool result = overlay.PreProcessOverlay(request); in HWTEST_F()
156 WebContextSelectOverlay overlay(textBase); in HWTEST_F()
164 bool result = overlay.PreProcessOverlay(request); in HWTEST_F()
179 WebContextSelectOverlay overlay(textBase); in HWTEST_F()
182 bool result = overlay.CheckHandleVisible(paintRect); in HWTEST_F()
194 WebContextSelectOverlay overlay(textBase); in HWTEST_F()
196 std::optional<SelectHandleInfo> result = overlay.GetFirstHandleInfo(); in HWTEST_F()
217 WebContextSelectOverlay overlay(textBase); in HWTEST_F()
219 std::optional<SelectHandleInfo> result = overlay in HWTEST_F()
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/foundation/arkui/ace_engine/adapter/ohos/entrance/subwindow/
H A Dsubwindow_ohos.cpp54 #include "core/components_ng/pattern/overlay/overlay_manager.h"
731 auto overlay = context->GetOverlayManager(); in ShowMenuNG() local
732 CHECK_NULL_VOID(overlay); in ShowMenuNG()
745 overlay->ShowMenuInSubWindow(targetNode->GetId(), offset, menuNode); in ShowMenuNG()
757 auto overlay = context->GetOverlayManager(); in ShowMenuNG() local
758 CHECK_NULL_VOID(overlay); in ShowMenuNG()
777 overlay->ShowMenuInSubWindow(targetNode->GetId(), offset, menuNode); in ShowMenuNG()
791 auto overlay = context->GetOverlayManager(); in HideMenuNG() local
792 CHECK_NULL_VOID(overlay); in HideMenuNG()
793 overlay in HideMenuNG()
812 auto overlay = context->GetOverlayManager(); HideMenuNG() local
826 auto overlay = pipelineContext->GetOverlayManager(); UpdatePreviewPosition() local
839 auto overlay = pipelineContext->GetOverlayManager(); GetMenuPreviewCenter() local
850 auto overlay = pipelineContext->GetOverlayManager(); UpdateHideMenuOffsetNG() local
865 auto overlay = pipelineContext->GetOverlayManager(); ContextMenuSwitchDragPreviewAnimationtNG() local
877 auto overlay = context->GetOverlayManager(); ClearMenuNG() local
903 auto overlay = context->GetOverlayManager(); ClearPopupNG() local
1009 auto overlay = context->GetOverlayManager(); ShowDialogNG() local
1042 auto overlay = context->GetOverlayManager(); ShowDialogNGWithNode() local
1074 auto overlay = context->GetOverlayManager(); CloseDialogNG() local
1087 auto overlay = context->GetOverlayManager(); OpenCustomDialogNG() local
1120 auto overlay = context->GetOverlayManager(); CloseCustomDialogNG() local
1134 auto overlay = context->GetOverlayManager(); CloseCustomDialogNG() local
1148 auto overlay = context->GetOverlayManager(); UpdateCustomDialogNG() local
1622 auto overlay = context->GetOverlayManager(); CloseCustomDialog() local
1634 auto overlay = context->GetOverlayManager(); CloseCustomDialog() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Doverlay_modifier.h42 explicit OverlayTextData(const OverlayOptions& overlay) : overlay_(overlay) {} in OverlayTextData() argument
170 static OffsetF GetTextPosition(const SizeF& parentSize, const SizeF& childSize, OverlayOptions& overlay) in GetTextPosition() argument
172 const double dx = overlay.x.ConvertToPx(); in GetTextPosition()
173 const double dy = overlay.y.ConvertToPx(); in GetTextPosition()
174 const Alignment align = overlay.align; in GetTextPosition()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
H A Dsheet_manager.cpp16 #include "core/components_ng/pattern/overlay/sheet_manager.h"
49 auto overlay = pattern->GetOverlayManager(); in FindTargetNodeOverlay() local
50 CHECK_NULL_RETURN(overlay, nullptr); in FindTargetNodeOverlay()
53 return overlay; in FindTargetNodeOverlay()
206 RefPtr<OverlayManager> overlay; in FindPageNodeOverlay() local
216 overlay = pattern->GetOverlayManager(); in FindPageNodeOverlay()
217 CHECK_NULL_RETURN(overlay, nullptr); in FindPageNodeOverlay()
232 overlay = pattern->GetOverlayManager(); in FindPageNodeOverlay()
233 CHECK_NULL_RETURN(overlay, nullptr); in FindPageNodeOverlay()
240 overlay in FindPageNodeOverlay()
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H A Doverlay_manager.cpp16 #include "core/components_ng/pattern/overlay/overlay_manager.h"
71 #include "core/components_ng/pattern/overlay/keyboard_view.h"
72 #include "core/components_ng/pattern/overlay/overlay_container_pattern.h"
73 #include "core/components_ng/pattern/overlay/sheet_view.h"
74 #include "core/components_ng/pattern/overlay/sheet_wrapper_pattern.h"
109 // OVERLAY_EXISTS: overlay was removed
110 // OVERLAY_REMOVE:: overlay exists
1771 // There is no overlay under the root node or it is not in atomicservice in HidePopup()
2984 bool OverlayManager::RemoveDialog(const RefPtr<FrameNode>& overlay, bool isBackPressed, bool isPageRouter) in RemoveDialog() argument
2987 if (overlay in RemoveDialog()
3004 PopupInteractiveDismiss(const RefPtr<FrameNode>& overlay) PopupInteractiveDismiss() argument
3011 PopupCallBackOnWillDismiss(const RefPtr<FrameNode>& overlay) PopupCallBackOnWillDismiss() argument
3024 RemoveBubble(const RefPtr<FrameNode>& overlay) RemoveBubble() argument
3045 RemoveMenu(const RefPtr<FrameNode>& overlay) RemoveMenu() argument
3055 RemoveDragPreview(const RefPtr<FrameNode>& overlay) RemoveDragPreview() argument
3075 GetPopupIdByNode(const RefPtr<FrameNode>& overlay) GetPopupIdByNode() argument
3089 RemoveOverlayCommon(const RefPtr<NG::UINode>& rootNode, RefPtr<NG::FrameNode>& overlay, RefPtr<Pattern>& pattern, bool isBackPressed, bool isPageRouter) RemoveOverlayCommon() argument
3154 auto overlay = GetOverlayFrameNode(); RemoveOverlay() local
3202 auto overlay = DynamicCast<FrameNode>(rootNode->GetLastChild()); GetOverlayFrameNode() local
3222 ExceptComponent(const RefPtr<NG::UINode>& rootNode, RefPtr<NG::FrameNode>& overlay, bool isBackPressed, bool isPageRouter) ExceptComponent() argument
3238 WebBackward(RefPtr<NG::FrameNode>& overlay) WebBackward() argument
3288 auto overlay = DynamicCast<FrameNode>(rootNode->GetLastChild()); RemoveModalInOverlay() local
3616 RemovePopupInSubwindow(const RefPtr<Pattern>& pattern, const RefPtr<FrameNode>& overlay, const RefPtr<UINode>& rootNode) RemovePopupInSubwindow() argument
3662 auto overlay = DynamicCast<FrameNode>(rootNode->GetLastChild()); RemoveOverlayInSubwindow() local
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H A Doverlay_manager.h37 #include "core/components_ng/pattern/overlay/content_cover_param.h"
38 #include "core/components_ng/pattern/overlay/modal_presentation_pattern.h"
39 #include "core/components_ng/pattern/overlay/modal_style.h"
40 #include "core/components_ng/pattern/overlay/sheet_style.h"
41 #include "core/components_ng/pattern/overlay/group_manager.h"
231 * @return true if popup was removed, false if no overlay exists
234 bool RemoveDialog(const RefPtr<FrameNode>& overlay, bool isBackPressed, bool isPageRouter = false);
235 bool RemoveBubble(const RefPtr<FrameNode>& overlay);
236 bool RemoveMenu(const RefPtr<FrameNode>& overlay);
237 bool RemoveDragPreview(const RefPtr<FrameNode>& overlay);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/select_overlay/
H A Dselect_overlay_manager.cpp109 // if need to show the select-overlay component,
110 // it expects to receive the target component bound by the select-overlay component to find the windowScene component.
111 // if need to hide the select-overlay component,
112 // it expects to receive the the select-overlay component to return the parent component.
164 void SelectOverlayManager::DestroyHelper(const RefPtr<FrameNode>& overlay, bool animation) in DestroyHelper() argument
173 auto node = DynamicCast<SelectOverlayNode>(overlay); in DestroyHelper()
174 node->HideSelectOverlay([overlayWeak = WeakClaim(RawPtr(overlay)), managerWeak = WeakClaim(this)]() { in DestroyHelper()
177 auto overlay = overlayWeak.Upgrade(); in DestroyHelper()
178 CHECK_NULL_VOID(overlay); in DestroyHelper()
179 manager->Destroy(overlay); in DestroyHelper()
190 Destroy(const RefPtr<FrameNode>& overlay) Destroy() argument
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H A Dselect_overlay_manager.h121 void DestroyHelper(const RefPtr<FrameNode>& overlay, bool animation = false);
123 void Destroy(const RefPtr<FrameNode>& overlay);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H A Dtext_select_overlay.cpp345 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo()
346 CHECK_NULL_VOID(overlay); in OnUpdateSelectOverlayInfo()
347 overlay->TriggerScrollableParentToScroll(weakParent.Upgrade(), event.GetGlobalLocation(), false); in OnUpdateSelectOverlayInfo()
350 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo()
351 CHECK_NULL_VOID(overlay); in OnUpdateSelectOverlayInfo()
352 overlay->TriggerScrollableParentToScroll(weakParent.Upgrade(), event.GetGlobalLocation(), true); in OnUpdateSelectOverlayInfo()
355 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo()
356 CHECK_NULL_RETURN(overlay, OffsetF()); in OnUpdateSelectOverlayInfo()
357 auto hostPaintOffset = overlay->GetHotPaintOffset(); in OnUpdateSelectOverlayInfo()
358 auto deltaOffset = overlay in OnUpdateSelectOverlayInfo()
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H A Dbase_text_select_overlay.cpp34 auto overlay = weak.Upgrade(); in ProcessOverlay()
35 CHECK_NULL_VOID(overlay); in ProcessOverlay()
36 overlay->ShowSelectOverlay(request, hasData); in ProcessOverlay()
245 auto overlay = weak.Upgrade(); in OnUpdateSelectOverlayInfo()
246 CHECK_NULL_VOID(overlay); in OnUpdateSelectOverlayInfo()
247 overlay->UpdateOriginalMenuIsShow(); in OnUpdateSelectOverlayInfo()
290 auto overlay = weak.Upgrade(); in SetSelectionHoldCallback()
291 CHECK_NULL_VOID(overlay); in SetSelectionHoldCallback()
292 overlay->OnResetTextSelection(); in SetSelectionHoldCallback()
307 auto overlay in SetSelectionHoldCallback()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/safe_area/
H A Dsafe_area_manager.cpp328 RefPtr<OverlayManager> overlay; in CheckPageNeedAvoidKeyboard() local
332 overlay = pattern->GetOverlayManager(); in CheckPageNeedAvoidKeyboard()
338 overlay = pattern->GetOverlayManager(); in CheckPageNeedAvoidKeyboard()
340 CHECK_NULL_RETURN(overlay, true); in CheckPageNeedAvoidKeyboard()
341 return overlay->CheckPageNeedAvoidKeyboard(); in CheckPageNeedAvoidKeyboard()
/foundation/arkui/ace_engine/frameworks/base/subwindow/
H A Dsubwindow_manager.cpp150 // get the subwindow which overlay node in, not current in DeleteHotAreas()
356 // get the subwindow which overlay node in, not current in ClearMenuNG()
375 // get the subwindow which overlay node in, not current in ClearPopupInSubwindow()
407 // get the subwindow which overlay node in, not current in HidePopupNG()
491 // get the subwindow which overlay node in, not current in SetHotAreas()
553 for (auto &overlay : GetAllSubOverlayManager()) { in CloseCustomDialogNG()
554 CHECK_NULL_VOID(overlay); in CloseCustomDialogNG()
555 if (overlay->GetDialogMap().find(dialogId) != overlay->GetDialogMap().end()) { in CloseCustomDialogNG()
556 return overlay in CloseCustomDialogNG()
597 auto overlay = subwindow->GetOverlayManager(); HideDialogSubWindow() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/app_bar/
H A Datomic_service_pattern.cpp98 auto overlay = AceType::DynamicCast<FrameNode>(atom->GetChildAtIndex(index)); in UpdateOverlayLayout() local
99 CHECK_NULL_VOID(overlay); in UpdateOverlayLayout()
100 auto overlayRender = overlay->GetRenderContext(); in UpdateOverlayLayout()
102 overlay->MarkModifyDone(); in UpdateOverlayLayout()
103 overlay->MarkDirtyNode(); in UpdateOverlayLayout()
/foundation/arkui/ace_engine/frameworks/core/components/rich_text/
H A Drender_rich_text.cpp225 void RenderRichText::MarkNeedRender(bool overlay) in MarkNeedRender() argument
227 RenderNode::MarkNeedRender(overlay); in MarkNeedRender()
H A Drender_rich_text.h37 void MarkNeedRender(bool overlay = false);

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