/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
H A D | rs_magnifier_shader_filter.cpp | 78 offsetX_ = magnifierPara_->offsetY_ * scaleX_; in SetMagnifierOffset() 79 offsetY_ = -magnifierPara_->offsetX_ * scaleY_; in SetMagnifierOffset() 86 offsetY_ = -magnifierPara_->offsetY_ * scaleY_; in SetMagnifierOffset() 92 offsetX_ = -magnifierPara_->offsetY_ * scaleX_; in SetMagnifierOffset() 93 offsetY_ = magnifierPara_->offsetX_ * scaleY_; in SetMagnifierOffset() 99 offsetY_ = magnifierPara_->offsetY_ * scaleY_; in SetMagnifierOffset()
|
H A D | rs_colorful_shadow_filter.cpp | 25 : RSForegroundEffectFilter(blurRadius), blurRadius_(blurRadius), offsetX_(offsetX), offsetY_(offsetY) in RSColorfulShadowFilter() 51 canvas.Translate(offsetX_, offsetY_); in DrawImageRect() 53 canvas.Translate(-offsetX_, -offsetY_); in DrawImageRect()
|
H A D | rs_distortion_shader_filter.cpp | 35 hash_ = SkOpts::hash(&offsetY_, sizeof(offsetY_), hash_); in RSDistortionFilter() 44 ", offsetY: " + std::to_string(offsetY_); in GetDescription() 113 distortBuilder->SetUniform("offset", offsetX_, offsetY_); in DrawDistortion()
|
H A D | rs_mesa_blur_shader_filter.cpp | 68 hash_ = SkOpts::hash(&localParams->offsetY_, sizeof(localParams->offsetY_), hash_); in CalculateHash() 84 filterString = filterString + ", offsetY: " + std::to_string(localParams->offsetY_); in GetDetailedDescription() 103 mesaFilter->SetParam("OFFSET_Y", localParams->offsetY_); in GenerateGEVisualEffect()
|
H A D | rs_shadow.cpp | 38 offsetY_ = offsetY; in SetOffsetY() 88 return offsetY_; in GetOffsetY()
|
/foundation/arkui/ace_engine/frameworks/core/components/clip/ |
H A D | render_clip.cpp | 38 offsetY_ = NormalizeToPx(clip->GetOffsetY()); in Update() 148 return clip->offsetY_; in GetFloatPropertyGetterMap() 176 return Rect(offset.GetX() + offsetX_, offset.GetY() + offsetY_, clipWidth, clipHeight); in GetClipRect() 197 renderBox->SetPaintSize(GetLayoutSize() - Size(offsetX_, offsetY_)); in UpdateBoxForShadowAnimation() 198 renderBox->SetPosition(shadowBoxOffset_ + Offset(offsetX_, offsetY_)); in UpdateBoxForShadowAnimation() 200 SetPosition(Offset(-offsetX_, -offsetY_)); in UpdateBoxForShadowAnimation() 207 DumpLog::GetInstance().AddDesc(std::string("Clip Offset: ").append(Offset(offsetX_, offsetY_).ToString())); in Dump()
|
H A D | clip_component.h | 68 return offsetY_; in GetOffsetY() 73 offsetY_ = offsetY; in SetOffsetY() 148 Dimension offsetY_ = Dimension(0.0); member in OHOS::Ace::ClipComponent
|
H A D | render_clip.h | 54 offsetY_ = offsetY; in SetOffsetY() 103 double offsetY_ = 0.0; member in OHOS::Ace::RenderClip
|
H A D | rosen_render_clip.cpp | 68 Offset clipOffset = paintOffset + Offset(offsetX_, offsetY_); in SyncGeometryProperties()
|
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/ |
H A D | rs_magnifier_shader_filter.h | 34 float GetMagnifierOffsetY() const { return offsetY_; } in GetMagnifierOffsetY() 40 float offsetY_ = 0.f; member in OHOS::Rosen::RSMagnifierShaderFilter
|
H A D | rs_pixel_stretch_params.h | 29 offsetX_(offsetX), offsetY_(offsetY), offsetZ_(offsetZ), offsetW_(offsetW), in RSPixelStretchParams() 36 float offsetY_ = 0.0; member in OHOS::Rosen::RSPixelStretchParams
|
H A D | rs_magnifier_para.h | 35 float offsetY_ = 0.f; member in OHOS::Rosen::RSMagnifierParams 57 out += " offsetY:" + std::to_string(offsetY_) + " shadowOffsetX:" + std::to_string(shadowOffsetX_); in Dump()
|
H A D | rs_colorful_shadow_filter.h | 41 float offsetY_{};
|
H A D | rs_distortion_shader_filter.h | 47 float offsetY_ = 0.0f; member in OHOS::Rosen::RSDistortionFilter
|
H A D | rs_shadow.h | 74 float offsetY_ = DEFAULT_SHADOW_OFFSET_Y; member in OHOS::Rosen::RSShadow
|
/foundation/window/window_manager/dmserver/src/ |
H A D | abstract_display.cpp | 123 return offsetY_;
in GetOffsetY() 133 offsetY_ = offsetY;
in SetOffsetY() 165 offsetY_ = offsetY;
in SetOffset() 248 offsetY_ = point.posY_;
in BindAbstractScreen() 288 displayInfo->SetOffsetY(offsetY_);
in ConvertToDisplayInfo()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/ |
H A D | base_gesture_event.h | 91 offsetY_ = offsetY; in SetOffsetY() 96 return offsetY_; in GetOffsetY() 121 double offsetY_ = 0.0; member in OHOS::Ace::PanGestureEvent
|
/foundation/window/window_manager/window_scene/session/screen/src/ |
H A D | screen_property.cpp | 225 static_cast<float>(offsetY_); in SetScreenRotation() 230 static_cast<float>(offsetY_); in SetScreenRotation() 368 offsetY_ = offsetY; in SetOffsetY() 373 return offsetY_; in GetOffsetY() 379 offsetY_ = offsetY; in SetOffset()
|
/foundation/arkui/ace_engine/frameworks/base/window/ |
H A D | drag_window.h | 80 offsetY_ = offsetY; in SetOffset() 93 int32_t offsetY_ = 0; member in OHOS::Ace::DragWindow
|
/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | gesture_event.h | 55 offsetY_ = offsetY; in SetOffsetY() 60 return offsetY_; in GetOffsetY() 342 double offsetY_ = 0.0; member in OHOS::OHOS::Ace::GestureEvent
|
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/params/ |
H A D | rs_display_render_params.cpp | 177 targetDisplayParams->offsetY_ = offsetY_; in OnSync() 204 ret += RENDER_BASIC_PARAM_TO_STRING(offsetY_); in ToString()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/ |
H A D | magnifier_controller.cpp | 68 float offsetY_ = 0.f; in UpdateMagnifierOffsetY() local 87 offsetY_ = std::clamp(magnifierY, 0.f, static_cast<float>(MAGNIFIER_OFFSETY.ConvertToPx())); in UpdateMagnifierOffsetY() 88 auto magnifierPaintOffsetY = magnifierY - offsetY_; in UpdateMagnifierOffsetY() 92 magnifierOffset.y = offsetY_; in UpdateMagnifierOffsetY() 120 params_.offsetY_ = magnifierOffset.y; in UpdateMagnifierOffset()
|
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/params/ |
H A D | rs_display_render_params.h | 46 return offsetY_; in GetDisplayOffsetY() 166 int32_t offsetY_ = -1; member in OHOS::Rosen::RSDisplayRenderParams
|
/foundation/window/window_manager/utils/src/ |
H A D | display_info.cpp | 34 parcel.WriteInt32(offsetX_) && parcel.WriteInt32(offsetY_) && in Marshalling() 66 parcel.ReadInt32(displayInfo->offsetX_) && parcel.ReadInt32(displayInfo->offsetY_) && in Unmarshalling()
|
/foundation/window/window_manager/wmserver/include/ |
H A D | window_system_effect.h | 30 float offsetY_; member
|