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Searched refs:obr (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/property/
H A Dconstruct_property.h55 Property<T> ConstructProperty(IObjectRegistry& obr, BASE_NS::string_view name, const T& value = {}, in ConstructProperty() argument
58 Property<T> p(NOCHECK, obr.GetPropertyRegister().Create(ClassId::StackProperty, name));
81 auto& obr = GetObjectRegistry(); local
82 Property<typename T::TypePtr> p(NOCHECK, obr.GetPropertyRegister().Create(ClassId::StackProperty, name));
84 auto obj = obr.Create<IAny>(T::ID);
H A Dconstruct_array_property.h26 ArrayProperty<T> ConstructArrayProperty(IObjectRegistry& obr, BASE_NS::string_view name, in ConstructArrayProperty() argument
29 ArrayProperty<T> p(NOCHECK, obr.GetPropertyRegister().Create(ClassId::StackProperty, name));
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dpostprocess_impl.cpp75 auto& obr = META_NS::GetObjectRegistry(); variable
76 if (auto bloom = obr.Create<SCENE_NS::IBloom>(SCENE_NS::ClassId::Bloom)) {
80 if (auto blur = obr.Create<SCENE_NS::IBlur>(SCENE_NS::ClassId::Blur)) {
85 obr.Create<SCENE_NS::IColorConversion>(SCENE_NS::ClassId::ColorConversion)) {
90 obr.Create<SCENE_NS::IColorFringe>(SCENE_NS::ClassId::ColorFringe)) {
95 obr.Create<SCENE_NS::IDepthOfField>(SCENE_NS::ClassId::DepthOfField)) {
99 if (auto dither = obr.Create<SCENE_NS::IDither>(SCENE_NS::ClassId::Dither)) {
103 if (auto fxaaSettings = obr.Create<SCENE_NS::IFxaa>(SCENE_NS::ClassId::Fxaa)) {
107 if (auto blur = obr.Create<SCENE_NS::IMotionBlur>(SCENE_NS::ClassId::MotionBlur)) {
111 if (auto taaSettings = obr
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H A Dmaterial_impl.cpp1045 auto& obr = GetObjectRegistry(); in SynchronizeInputsFromMetadata() local
1046 auto params = obr.ConstructMetadata(); in SynchronizeInputsFromMetadata()
1060 info = obr.Create<SCENE_NS::ITextureInfo>(SCENE_NS::ClassId::TextureInfo, params); in SynchronizeInputsFromMetadata()
/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_adapter.cpp202 auto& obr = META_NS::GetObjectRegistry(); in InitEngine() local
206 engineThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in InitEngine()
211 ioThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in InitEngine()
216 auto& obr = META_NS::GetObjectRegistry(); in InitEngine()
258 auto doc = interface_cast<META_NS::IMetadata>(obr.GetDefaultObjectContext()); in InitEngine()
384 auto &obr = META_NS::GetObjectRegistry(); in DeinitRenderThread()
385 auto doc = interface_cast<META_NS::IMetadata>(obr.GetDefaultObjectContext()); in DeinitRenderThread()
415 auto &obr = META_NS::GetObjectRegistry(); in RenderFunction() local
416 auto doc = interface_cast<META_NS::IMetadata>(obr.GetDefaultObjectContext()); in RenderFunction()
/foundation/graphic/graphic_3d/kits/js/src/
H A DSceneJS.cpp269 auto &obr = META_NS::GetObjectRegistry(); in Load() local
270 releaseThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in Load()
320 auto& obr = META_NS::GetObjectRegistry(); in Load()
321 auto params = interface_pointer_cast<META_NS::IMetadata>(obr.GetDefaultObjectContext()); in Load()
322 auto scene = interface_pointer_cast<SCENE_NS::IScene>(obr.Create(SCENE_NS::ClassId::Scene, params)); in Load()
346 auto& obr = META_NS::GetObjectRegistry(); in Load()
351 rc = obr.Create<SCENE_NS::IRenderConfiguration>(SCENE_NS::ClassId::RenderConfiguration); in Load()
362 auto params = interface_pointer_cast<META_NS::IMetadata>(obr.GetDefaultObjectContext()); in Load()
467 auto& obr = META_NS::GetObjectRegistry(); in SceneJS()
468 auto params = interface_pointer_cast<META_NS::IMetadata>(obr in SceneJS()
983 auto& obr = META_NS::GetObjectRegistry(); CreateImage() local
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H A DBaseObjectJS.cpp166 auto& obr = GetObjectRegistry(); in StoreJsObj() local
/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H A Dtest_runner.cpp197 auto& obr = META_NS::GetObjectRegistry(); in InitEngine() local
201 engineThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in InitEngine()
206 ioThread = obr.Create<META_NS::ITaskQueue>(META_NS::ClassId::ThreadedTaskQueue); in InitEngine()
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/api/
H A Dutil.h62 inline IProperty::Ptr DuplicatePropertyType(IObjectRegistry& obr, IProperty::ConstPtr p, BASE_NS::string_view name = {}) in DuplicatePropertyType() argument
67 dup = obr.GetPropertyRegister().Create(obj->GetClassId(), name.empty() ? p->GetName() : name);

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