Searched refs:nodeWk (Results 1 - 3 of 3) sorted by relevance
/foundation/arkui/ace_engine/interfaces/napi/kits/promptaction/ |
H A D | prompt_action.cpp | 2203 int32_t dialogId, const WeakPtr<NG::UINode>& nodeWk, std::function<void(int32_t)>& contentCallback) in CloseCustomDialog() 2213 delegate->CloseCustomDialog(nodeWk, std::move(contentCallback)); in CloseCustomDialog() 2225 SubwindowManager::GetInstance()->CloseCustomDialogNG(nodeWk, std::move(contentCallback)); in CloseCustomDialog() 2234 delegate->CloseCustomDialog(nodeWk, std::move(contentCallback)); in CloseCustomDialog() 2250 WeakPtr<NG::UINode> nodeWk; in JSPromptCloseCustomDialog() local 2282 nodeWk = AceType::WeakClaim(uiNodePtr); in JSPromptCloseCustomDialog() 2292 CloseCustomDialog(env, asyncContext, useDialogId, dialogId, nodeWk, contentCallback); in JSPromptCloseCustomDialog() 2298 PromptDialogAttr& promptDialogAttr, const WeakPtr<NG::UINode>& nodeWk, in UpdateCustomDialog() 2306 delegate->UpdateCustomDialog(nodeWk, promptDialogAttr, std::move(contentCallback)); in UpdateCustomDialog() 2314 SubwindowManager::GetInstance()->UpdateCustomDialogNG(nodeWk, promptDialogAtt in UpdateCustomDialog() 2202 CloseCustomDialog(napi_env env, std::shared_ptr<PromptAsyncContext>& asyncContext, bool useDialogId, int32_t dialogId, const WeakPtr<NG::UINode>& nodeWk, std::function<void(int32_t)>& contentCallback) CloseCustomDialog() argument 2297 UpdateCustomDialog(napi_env env, std::shared_ptr<PromptAsyncContext>& asyncContext, PromptDialogAttr& promptDialogAttr, const WeakPtr<NG::UINode>& nodeWk, std::function<void(int32_t)>& contentCallback) UpdateCustomDialog() argument 2333 WeakPtr<NG::UINode> nodeWk; JSPromptUpdateCustomDialog() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
H A D | overlay_manager.cpp | 727 void OverlayManager::PostDialogFinishEvent(const WeakPtr<FrameNode>& nodeWk) in PostDialogFinishEvent() argument 736 [weak = WeakClaim(this), nodeWk, id = Container::CurrentId()]() { in PostDialogFinishEvent() 739 auto node = nodeWk.Upgrade(); in PostDialogFinishEvent() 907 [weak = WeakClaim(this), nodeWk = WeakPtr<FrameNode>(node), dialogPattern, id = Container::CurrentId()] { in CloseDialogAnimation() 911 overlayManager->PostDialogFinishEvent(nodeWk); in CloseDialogAnimation() 991 [weak = WeakClaim(this), nodeWk = WeakPtr<FrameNode>(node), id = Container::CurrentId()] { in CloseDialogMatchTransition() 995 overlayManager->PostDialogFinishEvent(nodeWk); in CloseDialogMatchTransition() 996 auto node = nodeWk.Upgrade(); in CloseDialogMatchTransition() 1006 auto nodeWk = WeakPtr<FrameNode>(node); in CloseDialogMatchTransition() local 1007 overlayManager->PostDialogFinishEvent(nodeWk); in CloseDialogMatchTransition() [all...] |
H A D | overlay_manager.h | 701 void PostDialogFinishEvent(const WeakPtr<FrameNode>& nodeWk);
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