Searched refs:needRecordSequence (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_surface/surface/test/fuzztest/bufferqueue_fuzzer/ |
H A D | bufferqueue_fuzzer.cpp | 140 bool needRecordSequence = GetData<bool>(); in BufferQueueFuzzTest1() local 141 bufferqueue->GetLastFlushedBuffer(buffer, syncFence, matrix, matrixSize, isUseNewMatrix, needRecordSequence); in BufferQueueFuzzTest1()
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/foundation/graphic/graphic_surface/surface/include/ |
H A D | buffer_queue.h | 97 float matrix[16], uint32_t matrixSize, bool isUseNewMatrix, bool needRecordSequence = false);
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/foundation/graphic/graphic_surface/surface/src/ |
H A D | buffer_queue.cpp | 651 sptr<SyncFence>& fence, float matrix[16], uint32_t matrixSize, bool isUseNewMatrix, bool needRecordSequence) in GetLastFlushedBuffer() 654 if (needRecordSequence && acquireLastFlushedBufSequence_ != INVALID_SEQUENCE) { in GetLastFlushedBuffer() 689 if (needRecordSequence) { in GetLastFlushedBuffer() 691 SURFACE_TRACE_NAME_FMT("GetLastFlushedBuffer(needRecordSequence) name: %s queueId: %" PRIu64 " seq: %u", in GetLastFlushedBuffer() 650 GetLastFlushedBuffer(sptr<SurfaceBuffer>& buffer, sptr<SyncFence>& fence, float matrix[16], uint32_t matrixSize, bool isUseNewMatrix, bool needRecordSequence) GetLastFlushedBuffer() argument
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