Home
last modified time | relevance | path

Searched refs:needRecordSequence (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_surface/surface/test/fuzztest/bufferqueue_fuzzer/
H A Dbufferqueue_fuzzer.cpp140 bool needRecordSequence = GetData<bool>(); in BufferQueueFuzzTest1() local
141 bufferqueue->GetLastFlushedBuffer(buffer, syncFence, matrix, matrixSize, isUseNewMatrix, needRecordSequence); in BufferQueueFuzzTest1()
/foundation/graphic/graphic_surface/surface/include/
H A Dbuffer_queue.h97 float matrix[16], uint32_t matrixSize, bool isUseNewMatrix, bool needRecordSequence = false);
/foundation/graphic/graphic_surface/surface/src/
H A Dbuffer_queue.cpp651 sptr<SyncFence>& fence, float matrix[16], uint32_t matrixSize, bool isUseNewMatrix, bool needRecordSequence) in GetLastFlushedBuffer()
654 if (needRecordSequence && acquireLastFlushedBufSequence_ != INVALID_SEQUENCE) { in GetLastFlushedBuffer()
689 if (needRecordSequence) { in GetLastFlushedBuffer()
691 SURFACE_TRACE_NAME_FMT("GetLastFlushedBuffer(needRecordSequence) name: %s queueId: %" PRIu64 " seq: %u", in GetLastFlushedBuffer()
650 GetLastFlushedBuffer(sptr<SurfaceBuffer>& buffer, sptr<SyncFence>& fence, float matrix[16], uint32_t matrixSize, bool isUseNewMatrix, bool needRecordSequence) GetLastFlushedBuffer() argument

Completed in 4 milliseconds