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Searched refs:msPerSecond (Results 1 - 3 of 3) sorted by relevance

/foundation/resourceschedule/ffrt/src/queue/
H A Deventhandler_interactive_queue.cpp38 int msPerSecond = 1000; in Push() local
40 task->label, delayUs / msPerSecond, static_cast<Priority>(prio), static_cast<uintptr_t>(task->gid)); in Push()
/foundation/distributedhardware/distributed_camera/services/data_process/src/pipeline_node/fpscontroller/
H A Dfps_controller_process.cpp143 const float msPerSecond = 1000; in UpdateFrameRateCorrectionFactor() local
146 float instantaneousFrameRate = msPerSecond / recentFrameTimeSpanMs_; in UpdateFrameRateCorrectionFactor()
226 const float msPerSecond = 1000; in CalculateFrameRate() local
235 return validFramesNumber * msPerSecond / validTotalTimeInterval + frameRateCorrectionFactor_; in CalculateFrameRate()
/foundation/communication/nfc/interfaces/inner_api/common/
H A Dnfc_sdk_common.cpp214 constexpr int64_t msPerSecond = 1000; in GetRelativeTime() local
219 return ((times.tv_sec * msPerSecond) + (times.tv_nsec / nsPerMs)); in GetRelativeTime()

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