Searched refs:modelPath (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/3d_widget_adapter/test/ |
H A D | 3d_widget_adapter_test.h | 50 void LoadSceneModel(const std::string &modelPath) override; 51 void LoadEnvModel(const std::string &modelPath, BackgroundType type) override;
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H A D | 3d_widget_adapter_test.cpp | 73 void EngineTest::LoadSceneModel(const std::string &modelPath) in LoadSceneModel() argument 75 (void)(modelPath); in LoadSceneModel() 78 void EngineTest::LoadEnvModel(const std::string &modelPath, BackgroundType type) in LoadEnvModel() argument 80 (void)(modelPath); in LoadEnvModel()
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/foundation/graphic/graphic_3d/3d_widget_adapter/include/ |
H A D | i_engine.h | 57 virtual void LoadSceneModel(const std::string& modelPath) = 0; 58 virtual void LoadEnvModel(const std::string& modelPath, BackgroundType type) = 0;
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/foundation/ai/ai_engine/services/common/platform/os_wrapper/engine_hal/interfaces/ |
H A D | engine_adapter.h | 36 virtual int32_t Init(const char *modelPath, intptr_t &handle) = 0;
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/foundation/ai/neural_network_runtime/interfaces/kits/c/neural_network_runtime/ |
H A D | neural_network_core.h | 88 * @param modelPath Offline model file path. 93 OH_NNCompilation *OH_NNCompilation_ConstructWithOfflineModelFile(const char *modelPath);
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/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/ |
H A D | lume_common.h | 131 void LoadEnvModel(const std::string& modelPath, BackgroundType type) override; 132 void LoadSceneModel(const std::string& modelPath) override;
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/foundation/ai/neural_network_runtime/frameworks/native/neural_network_core/ |
H A D | neural_network_core.cpp | 134 NNRT_API OH_NNCompilation *OH_NNCompilation_ConstructWithOfflineModelFile(const char *modelPath) in OH_NNCompilation_ConstructWithOfflineModelFile() argument 136 if (modelPath == nullptr) { in OH_NNCompilation_ConstructWithOfflineModelFile() 137 LOGE("OH_NNCompilation_ConstructWithOfflineModelFile failed, passed nullptr to modelPath."); in OH_NNCompilation_ConstructWithOfflineModelFile() 147 compilation->offlineModelPath = const_cast<char*>(modelPath); in OH_NNCompilation_ConstructWithOfflineModelFile()
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/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 1021 void LumeCommon::LoadEnvModel(const std::string& modelPath, BackgroundType type) in LoadEnvModel() argument 1025 GltfImportInfo file { modelPath.c_str(), GltfImportInfo::AnimateImportedScene, in LoadEnvModel() 1051 void LumeCommon::LoadSceneModel(const std::string& modelPath) in LoadSceneModel() argument 1058 GltfImportInfo file { modelPath.c_str(), GltfImportInfo::AnimateImportedScene, resourceImportFlags, in LoadSceneModel()
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