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Searched refs:mipImage (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.cpp58 imageData_.mipImage = blurInfo.blurTarget.handle; in Init()
88 imageData_.mipImage = blurInfo.blurTarget.handle; in PreExecute()
92 const GpuImageDesc imageDesc = gpuResourceMgr.GetImageDescriptor(imageData_.mipImage); in PreExecute()
104 if (!RenderHandleUtil::IsGpuImage(imageData_.mipImage)) { in Execute()
116 renderPass.renderPassDesc.attachmentHandles[0] = imageData_.mipImage; in Execute()
191 const GpuImageDesc imageDesc = renderNodeContextMgr.GetGpuResourceManager().GetImageDescriptor(imageData_.mipImage); in RenderData()
218 cmdList.CustomImageBarrier(imageData_.mipImage, SRC_UNDEFINED, COL_ATTACHMENT, imageSubresourceRange); in RenderData()
221 cmdList.CustomImageBarrier(imageData_.mipImage, SHDR_READ, imageSubresourceRange); in RenderData()
223 cmdList.CustomImageBarrier(imageData_.mipImage, COL_ATTACHMENT, SHDR_READ, imageSubresourceRange); in RenderData()
240 binder.BindImage(1, { imageData_.mipImage, inputMipLeve in RenderData()
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H A Drender_blur.h63 RenderHandle mipImage; member

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