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Searched refs:minY (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_utils_lite/frameworks/
H A Dgeometry2d.cpp191 int16_t minY = vertexes_[0].y_; in MakeAABB() local
200 if (minY > vertexes_[i].y_) { in MakeAABB()
201 minY = vertexes_[i].y_; in MakeAABB()
207 return Rect(minX, minY, maxX, maxY); in MakeAABB()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_image.cpp433 int minY = 0; in DrawImageRepeatRect() local
436 CalcRepeatBounds(minX, maxX, minY, maxY); in DrawImageRepeatRect()
446 for (int j = minY; j <= maxY; ++j) { in DrawImageRepeatRect()
466 void RSImage::CalcRepeatBounds(int& minX, int& maxX, int& minY, int& maxY) in CalcRepeatBounds() argument
483 while (dstRect_.top_ + minY * dstRect_.height_ > top + eps) { in CalcRepeatBounds()
484 --minY; in CalcRepeatBounds()
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_chart.cpp469 double minY = pointVec[0].GetPointInfo().GetY(); in UpdateTopBottomPoint() local
473 if (iter.GetPointInfo().GetY() <= minY) { in UpdateTopBottomPoint()
476 minY = iter.GetPointInfo().GetY(); in UpdateTopBottomPoint()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/
H A Drs_image.h144 void CalcRepeatBounds(int& minX, int& maxX, int& minY, int& maxY);
/foundation/arkui/ace_engine/frameworks/core/components/image/
H A Drender_image.cpp691 int32_t minY = 0; in GenerateImageRects() local
706 minY = 0; in GenerateImageRects()
709 minY = std::floor((-imageRenderPosition_.GetY()) / imageRenderSize_.Height()); in GenerateImageRects()
715 for (int32_t i = minY; i <= maxY; ++i) { in GenerateImageRects()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/animation/
H A Drs_render_particle.cpp753 float minY = position.y_; in CalculateParticlePosition() local
755 positionY = GetRandomValue(minY, maxY); in CalculateParticlePosition()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h108 float minY { 0.0f };

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