/foundation/window/window_manager/window_scene/session/host/include/ |
H A D | session_utils.h | 47 int32_t& minWidth, int32_t& maxWidth, int32_t& minHeight, int32_t& maxHeight) in CalcFloatWindowRectLimits() 51 minHeight = limits.minHeight_; in CalcFloatWindowRectLimits() 55 minHeight = std::max(minHeight, static_cast<int32_t>(MIN_FLOATING_HEIGHT * vpr)); in CalcFloatWindowRectLimits() 46 CalcFloatWindowRectLimits(const WindowLimits& limits, uint32_t maxFloatingWindowSize, float vpr, int32_t& minWidth, int32_t& maxWidth, int32_t& minHeight, int32_t& maxHeight) CalcFloatWindowRectLimits() argument
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/foundation/arkui/ace_engine/frameworks/core/components_v2/water_flow/ |
H A D | water_flow_component.cpp | 101 void WaterFlowComponent::SetMinHeight(const Dimension& minHeight) in SetMinHeight() argument 103 if (LessNotEqual(minHeight.Value(), 0.0)) { in SetMinHeight() 104 LOGW("Invalid minHeight, use 0.0px"); in SetMinHeight() 108 minHeight_ = minHeight; in SetMinHeight()
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H A D | water_flow_component.h | 50 void SetMinHeight(const Dimension& minHeight);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | extension_handler.cpp | 27 auto minHeight = floor(layoutConstraintF.minSize.Height()); in Create() local 34 minHeight = maxHeight; in Create() 38 return { maxWidth, minWidth, maxHeight, minHeight, parentIdealWidth, parentIdealHeight }; in Create()
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H A D | extension_handler.h | 34 int32_t minHeight { 0 };
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/foundation/arkui/ace_engine/frameworks/core/components/box/ |
H A D | render_box_base.cpp | 322 double minHeight = ConvertVerticalDimensionToPx(minHeight_, true); 325 if (LessOrEqual(minWidth, 0.0) && LessOrEqual(minHeight, 0.0) && LessOrEqual(maxWidth, 0.0) && 332 if (GreatNotEqual(minHeight, 0.0) && NearZero(maxHeight)) { 338 if (LessNotEqual(maxHeight, minHeight)) { 339 maxHeight = minHeight; 341 if (GreatNotEqual(minWidth, 0.0) || GreatNotEqual(minHeight, 0.0)) { 344 Size minSize = Size(minWidth, minHeight); 472 auto minHeight = selfLayout.GetMinSize().Height(); 496 if (selfMaxHeight_ < minHeight) { 497 selfMaxHeight_ = minHeight; [all...] |
H A D | box_base_component.h | 184 void SetMinHeight(const CalcDimension& minHeight) in SetMinHeight() argument 186 minHeight_ = minHeight; in SetMinHeight()
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/foundation/arkui/ace_engine/frameworks/core/components/flex/ |
H A D | flex_item_component.h | 137 void SetMinHeight(const Dimension& minHeight) in SetMinHeight() argument 139 minHeight_ = minHeight; in SetMinHeight()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | water_flow_model_impl.cpp | 76 void WaterFlowModelImpl::SetItemMinHeight(const Dimension& minHeight) in SetItemMinHeight() argument 78 JSViewSetProperty(&V2::WaterFlowComponent::SetMinHeight, minHeight); in SetItemMinHeight()
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H A D | water_flow_model_impl.h | 35 void SetItemMinHeight(const Dimension& minHeight) override;
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | extension_custom_node.cpp | 23 param.minSize = SizeF(layoutConstraint.minWidth, layoutConstraint.minHeight); in OnMeasure()
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_panel_ffi.cpp | 73 Dimension minHeight = Dimension(height, static_cast<DimensionUnit>(unit)); in FfiOHOSAceFrameworkPanelMiniHeight() local 74 SlidingPanelModel::GetInstance()->SetMiniHeight(minHeight); in FfiOHOSAceFrameworkPanelMiniHeight()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/waterflow/layout/top_down/ |
H A D | water_flow_layout_info.cpp | 209 auto minHeight = -1.0f; in GetCrossIndexForNextItem() local 220 if (NearEqual(minHeight, -1.0f)) { in GetCrossIndexForNextItem() 221 minHeight = lastOffset; in GetCrossIndexForNextItem() 225 if (LessNotEqual(lastOffset, minHeight)) { in GetCrossIndexForNextItem() 228 minHeight = lastOffset; in GetCrossIndexForNextItem() 230 if (NearZero(minHeight)) { in GetCrossIndexForNextItem()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/navigation/ |
H A D | title_bar_test_ng.cpp | 373 * @tc.desc: Test GetTempTitleBarHeight after scrolling and the target height is smaller than the minHeight 433 * @tc.steps: step3. start dragging to minHeight in HWTEST_F() 434 * and check whether tempTitleBarHeight is equal to minHeight. in HWTEST_F() 708 * @tc.desc: Test GetTempTitleOffsetY interface after scrolling and the target height is smaller than the minHeight 769 * @tc.steps: step3. start dragging to minHeight in HWTEST_F() 770 * and check whether tempTitleOffsetY is equal to minHeight. in HWTEST_F() 781 * and check whether tempTitleOffsetY is equal to minHeight. in HWTEST_F() 1084 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); in HWTEST_F() local 1085 float lastCordScrollOffset = minHeight - titleBarPattern->defaultTitleBarHeight_ - 10.00f; in HWTEST_F() 1087 EXPECT_TRUE(LessOrEqual(titleBarPattern->defaultTitleBarHeight_ + lastCordScrollOffset, minHeight)); in HWTEST_F() 1106 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local 1131 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local 1180 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local 1205 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local 1231 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local 1254 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local 1280 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); HWTEST_F() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/ |
H A D | title_bar_pattern.cpp | 1173 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); in OnCoordScrollUpdate() local 1175 if (LessNotEqual(defaultTitleBarHeight_ + titleBarOffset, minHeight)) { in OnCoordScrollUpdate() 1176 // The target height is smaller than the minHeight, so the titleBarOffset is adjusted to modify the height to in OnCoordScrollUpdate() 1177 // the minHeight. in OnCoordScrollUpdate() 1178 titleBarOffset = minHeight - defaultTitleBarHeight_; in OnCoordScrollUpdate() 1186 // The target height is between the minHeight and the maxTitleBarHeight_. in OnCoordScrollUpdate() 1209 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); in OnCoordScrollEnd() local 1213 if (GreatNotEqual(finalHeight, minHeight) && LessOrEqual(finalHeight, middleHeight)) { in OnCoordScrollEnd() 1214 // The finalHeight is between the minHeight and the middleHeight, so animate to min title. in OnCoordScrollEnd() 1320 float minHeight in CalculateHandledOffsetMinTitle() local 1340 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); CalculateHandledOffsetMaxTitle() local 1360 float minHeight = static_cast<float>(SINGLE_LINE_TITLEBAR_HEIGHT.ConvertToPx()); CalculateHandledOffsetBetweenMinAndMaxTitle() local [all...] |
/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | native_node_extented.cpp | 47 layoutConstraint->minHeight = constraint->minHeight; in OH_ArkUI_LayoutConstraint_Copy() 65 layoutConstraint->minHeight = event->event->data[NUM_1]; in OH_ArkUI_NodeCustomEvent_GetLayoutConstraintInMeasure() 271 return constraint->minHeight; in OH_ArkUI_LayoutConstraint_GetMinHeight() 303 constraint->minHeight = value; in OH_ArkUI_LayoutConstraint_SetMinHeight()
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/foundation/window/window_manager/wmserver/src/ |
H A D | drag_controller.cpp | 369 uint32_t minHeight = static_cast<uint32_t>(MIN_FLOATING_HEIGHT * vpr); in CalculateNewWindowRect() local 383 if (diffY > static_cast<int32_t>(startPointRect.height_ - minHeight)) { in CalculateNewWindowRect() 384 diffY = static_cast<int32_t>(startPointRect.height_ - minHeight); in CalculateNewWindowRect() 389 if (diffY < 0 && (-diffY > static_cast<int32_t>(startPointRect.height_ - minHeight))) { in CalculateNewWindowRect() 390 diffY = -(static_cast<int32_t>(startPointRect.height_ - minHeight)); in CalculateNewWindowRect()
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/foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
H A D | scroll_bar.h | 131 void SetMinHeight(const Dimension& minHeight) in SetMinHeight() argument 133 minHeight_ = minHeight; in SetMinHeight()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/waterflow/ |
H A D | water_flow_model_ng.h | 37 void SetItemMinHeight(const Dimension& minHeight) override; 75 static void SetItemMinHeight(FrameNode* frameNode, const Dimension& minHeight);
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H A D | water_flow_model.h | 46 virtual void SetItemMinHeight(const Dimension& minHeight) = 0;
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | main_session.cpp | 209 uint32_t minHeight = GetSystemConfig().miniHeightOfMainWindow_; in RectCheck() local 211 RectSizeCheckProcess(curWidth, curHeight, minWidth, minHeight, maxFloatingWindowSize); in RectCheck()
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H A D | sub_session.cpp | 180 uint32_t minHeight = GetSystemConfig().miniHeightOfSubWindow_; in RectCheck() local 182 RectSizeCheckProcess(curWidth, curHeight, minWidth, minHeight, maxFloatingWindowSize); in RectCheck()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/button/ |
H A D | button_layout_algorithm.cpp | 261 auto minHeight = layoutContraint->minSize.Height(); in PerformMeasureSelf() local 264 actualHeight = std::max(actualHeight, minHeight); in PerformMeasureSelf() 415 auto minHeight = layoutContraint->minSize.Height(); in NeedAgingMeasure() local 418 actualHeight = std::max(actualHeight, minHeight); in NeedAgingMeasure()
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/foundation/window/window_manager/previewer/include/ |
H A D | wm_common.h | 666 WindowLimits(uint32_t maxWidth, uint32_t maxHeight, uint32_t minWidth, uint32_t minHeight, float maxRatio, in WindowLimits() 667 float minRatio) : maxWidth_(maxWidth), maxHeight_(maxHeight), minWidth_(minWidth), minHeight_(minHeight), in WindowLimits() 669 WindowLimits(uint32_t maxWidth, uint32_t maxHeight, uint32_t minWidth, uint32_t minHeight, float maxRatio, in WindowLimits() 671 minHeight_(minHeight), maxRatio_(maxRatio), minRatio_(minRatio), vpRatio_(vpRatio) {} in WindowLimits()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/inner/ |
H A D | scroll_bar.h | 112 void SetMinHeight(const Dimension& minHeight) in SetMinHeight() argument 114 minHeight_ = minHeight; in SetMinHeight()
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