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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.cpp152 const size_t maxVertexCount = rings * sectors; in GenerateSphereGeometry() local
155 vertices.reserve(maxVertexCount); in GenerateSphereGeometry()
156 normals.reserve(maxVertexCount); in GenerateSphereGeometry()
157 uvs.reserve(maxVertexCount); in GenerateSphereGeometry()
244 const size_t maxVertexCount = (2 * static_cast<size_t>(sectors)) + 2u; in GenerateConeGeometry() local
247 vertices.reserve(maxVertexCount); in GenerateConeGeometry()
248 normals.reserve(maxVertexCount); in GenerateConeGeometry()
249 uvs.reserve(maxVertexCount); in GenerateConeGeometry()
317 const size_t maxVertexCount = static_cast<size_t>(majorSectors) * static_cast<size_t>(minorSectors); in GenerateTorusGeometry() local
318 const size_t maxIndexCount = maxVertexCount * in GenerateTorusGeometry()
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