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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp1642 auto materialCollectionIndex = scene_->GetSubCollectionIndex("GLTF_Materials"); in DestroyEntity() local
1643 if (materialCollectionIndex != -1) { in DestroyEntity()
1644 auto materialCollection = scene_->GetSubCollection(materialCollectionIndex); in DestroyEntity()

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