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Searched
refs:maskedArea
(Results
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1
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/foundation/arkui/ui_lite/frameworks/draw/
H
A
D
draw_utils.cpp
100
Rect
maskedArea
;
in DrawColorArea()
local
101
if (!
maskedArea
.Intersect(area, mask)) {
in DrawColorArea()
105
BaseGfxEngine::GetInstance()->Fill(gfxDstBuffer,
maskedArea
, color, opa);
in DrawColorArea()
389
Rect
maskedArea
;
in DrawImage()
local
390
if (!
maskedArea
.Intersect(area, mask)) {
in DrawImage()
394
int16_t imageX =
maskedArea
.GetLeft() - area.GetLeft();
in DrawImage()
395
int16_t imageY =
maskedArea
.GetTop() - area.GetTop();
in DrawImage()
402
src.rect = {imageX, imageY, static_cast<int16_t>(imageX +
maskedArea
.GetWidth() - 1),
in DrawImage()
403
static_cast<int16_t>(imageY +
maskedArea
.GetHeight() - 1)};
in DrawImage()
410
Point dstPos = {
maskedArea
in DrawImage()
[all...]
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