/foundation/arkui/ace_engine/interfaces/napi/kits/componentutils/ |
H A D | js_component_utils.cpp | 83 const int m01 = 1; in JSGetRectangleById() local 133 napi_create_double(env, rectangle.matrix4[m01], &matrix4[m10]); in JSGetRectangleById() 136 napi_create_double(env, rectangle.matrix4[m10], &matrix4[m01]); in JSGetRectangleById() 150 napi_set_element(env, transform, m01, matrix4[m10]); in JSGetRectangleById() 153 napi_set_element(env, transform, m10, matrix4[m01]); in JSGetRectangleById()
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/foundation/arkui/ace_engine/frameworks/base/geometry/ |
H A D | matrix4.cpp | 68 Matrix4 Matrix4::CreateMatrix2D(double m00, double m10, double m01, double m11, double m03, double m13) in CreateMatrix2D() argument 70 return Matrix4(m00, m01, 0.0f, m03, m10, m11, 0.0f, m13, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f); in CreateMatrix2D() 141 Matrix4::Matrix4(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, in Matrix4() argument 145 matrix4x4_[1][0] = m01; in Matrix4() 367 double m01 = matrix4x4_[0][1]; in Determinant() local 383 double b00 = m00 * m11 - m01 * m10; in Determinant() 386 double b03 = m01 * m12 - m02 * m11; in Determinant() 387 double b04 = m01 * m13 - m03 * m11; in Determinant()
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H A D | matrix4.h | 41 static Matrix4 CreateMatrix2D(double m00, double m10, double m01, double m11, double m03, double m13); 59 double m00, double m01, double m02, double m03,
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/ |
H A D | graphic_math.h | 350 * @param m01 Indicates the element in row 1 and column 2 of the matrix. 361 Matrix3(T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22); 473 Matrix3<T>::Matrix3(T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22) in Matrix3() argument 476 data_[1] = m01; in Matrix3() 631 Matrix4(T m00, T m01, T m02, T m03, T m10, T m11, T m12, T m13, 739 Matrix4<T>::Matrix4(T m00, T m01, T m02, T m03, T m10, T m11, T m12, T m13, in Matrix4() argument 743 data_[1] = m01; // 1 : index in Matrix4()
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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | quaternion_util.h | 105 const float m01 = right.y; in LookRotation() local 129 z = std::copysign(z, m01 - m10); in LookRotation()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/ |
H A D | rs_matrix3.h | 35 Matrix3(T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22); 95 Matrix3<T>::Matrix3(T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22) in Matrix3() argument 98 data_[1] = m01; in Matrix3()
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/foundation/multimodalinput/input/util/common/include/ |
H A D | mmi_matrix3.h | 36 Matrix3(T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22); 97 Matrix3<T>::Matrix3(T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22) in Matrix3() argument 100 data_[1] = m01; in Matrix3()
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