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Searched refs:lowLevelGpuQueues_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.cpp639 PLUGIN_ASSERT_MSG(!lowLevelGpuQueues_.graphicsQueues.empty(), "default queue not initialized");
640 if (!lowLevelGpuQueues_.graphicsQueues.empty()) {
641 lowLevelGpuQueues_.defaultQueue = lowLevelGpuQueues_.graphicsQueues[0];
647 static_cast<uint32_t>(lowLevelGpuQueues_.computeQueues.size() + lowLevelGpuQueues_.graphicsQueues.size() +
648 lowLevelGpuQueues_.transferQueues.size());
874 EmplaceDeviceQueue(plat_.device, ref, lowLevelGpuQueues_.computeQueues); in SortAvailableQueues()
876 EmplaceDeviceQueue(plat_.device, ref, lowLevelGpuQueues_.graphicsQueues); in SortAvailableQueues()
878 EmplaceDeviceQueue(plat_.device, ref, lowLevelGpuQueues_ in SortAvailableQueues()
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H A Ddevice_vk.h263 LowLevelGpuQueues lowLevelGpuQueues_; member in final

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