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Searched refs:loadNode (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp589 auto* loadNode = originalRootNode; in GltfImportFinished() local
591 loadNode = originalRootNode->LookupNodeByPath(entityPath); in GltfImportFinished()
592 if (!loadNode || loadNode->GetEntity() == Entity {}) { in GltfImportFinished()
597 if (!loadNode || loadNode->GetEntity() == Entity {}) { in GltfImportFinished()
604 Entity entity = loadNode->GetEntity(); in GltfImportFinished()
611 loadNode->SetParent(nodeSystem->GetRootNode()); in GltfImportFinished()
613 for (auto* child : loadNode->GetChildren()) { in GltfImportFinished()
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_loader.cpp471 auto* loadNode = originalRootNode; in GltfImportFinished() local
472 Entity entity = loadNode->GetEntity(); in GltfImportFinished()

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