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Searched
refs:letterH
(Results
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/foundation/arkui/ui_lite/frameworks/draw/
H
A
D
draw_utils.cpp
187
uint16_t
letterH
= node.rows;
in DrawColorLetter()
local
192
posY = letterInfo.pos.y + (lineHeight -
letterH
) / 2 + letterInfo.offsetY;
in DrawColorLetter()
210
(posY +
letterH
<= letterInfo.mask.GetBottom()) ?
letterH
: (letterInfo.mask.GetBottom() - posY + 1);
in DrawColorLetter()
215
Rect srcRect(posX, posY, posX + letterW - 1, posY +
letterH
- 1);
in DrawColorLetter()
234
uint16_t
letterH
= node.rows;
in DrawNormalLetter()
local
274
(posY +
letterH
< letterInfo.mask.GetTop()) || (posY > letterInfo.mask.GetBottom())) {
in DrawNormalLetter()
280
(posY +
letterH
<= letterInfo.mask.GetBottom()) ?
letterH
: (letterInfo.mask.GetBottom() - posY + 1);
in DrawNormalLetter()
285
Rect srcRect(posX, posY, posX + letterW - 1, posY +
letterH
in DrawNormalLetter()
[all...]
Completed in 3 milliseconds