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Searched refs:jsonInputs_ (Results 1 - 25 of 42) sorted by relevance

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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp173 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
174 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame()
189 (jsonInputs_.defaultOutputImage != DefaultOutputImage::INPUT_OUTPUT_COPY)) { in ExecuteFrame()
194 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame()
195 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ExecuteFrame()
197 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
198 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
200 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteFrame()
201 dispatchResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.dispatchResources); in ExecuteFrame()
217 (jsonInputs_ in GetExecuteFlags()
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H A Drender_node_compute_generic.cpp62 useDataStoreShaderSpecialization_ = !jsonInputs_.renderDataStoreSpecialization.dataStoreName.empty(); in InitNode()
97 (!jsonInputs_.renderDataStore.dataStoreName.empty()) && in InitNode()
98 (!jsonInputs_.renderDataStore.configurationName.empty()); in InitNode()
113 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
114 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
117 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteFrame()
118 dispatchResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.dispatchResources); in ExecuteFrame()
158 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName.c_str())); in ExecuteFrame()
160 const auto dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ExecuteFrame()
184 renderDataStoreMgr.GetRenderDataStore(jsonInputs_ in GetPsoHandle()
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H A Drender_node_fullscreen_generic.cpp45 useDataStoreShaderSpecialization_ = !jsonInputs_.renderDataStoreSpecialization.dataStoreName.empty(); in InitNode()
81 (!jsonInputs_.renderDataStore.dataStoreName.empty()) && in InitNode()
82 (!jsonInputs_.renderDataStore.configurationName.empty()); in InitNode()
97 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame()
98 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ExecuteFrame()
100 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
101 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
145 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in ExecuteFrame()
147 const auto dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ExecuteFrame()
166 renderDataStoreMgr.GetRenderDataStore(jsonInputs_ in GetPsoHandle()
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H A Drender_node_single_post_process.cpp162 const bool needsShader = NeedsShader(jsonInputs_.ppName); in InitNode()
215 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
216 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame()
248 (jsonInputs_.defaultOutputImage != DefaultOutputImage::INPUT_OUTPUT_COPY)) { in ExecuteFrame()
266 } else if (jsonInputs_.defaultOutputImage == DefaultOutputImage::INPUT_OUTPUT_COPY) { in ExecuteFrame()
274 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteSinglePostProcess()
275 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ExecuteSinglePostProcess()
277 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteSinglePostProcess()
281 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteSinglePostProcess()
282 dispatchResources_ = renderNodeUtil.CreateInputResources(jsonInputs_ in ExecuteSinglePostProcess()
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H A Drender_node_bloom.cpp68 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
71 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in InitNode()
73 jsonInputs_.renderDataStore.typeName.data(), RenderDataStorePod::TYPE_NAME); in InitNode()
95 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
96 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame()
124 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration()
125 if (const IRenderDataStore* ds = dataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName); in ProcessPostProcessConfiguration()
127 if (jsonInputs_.renderDataStore.typeName == RenderDataStorePod::TYPE_NAME) { in ProcessPostProcessConfiguration()
129 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration()
142 jsonInputs_ in ParseRenderNodeInputs()
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H A Drender_node_back_buffer.cpp75 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
98 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame()
99 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ExecuteFrame()
101 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
102 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
160 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in GetPostProcessConfiguration()
162 dataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in GetPostProcessConfiguration()
164 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in GetPostProcessConfiguration()
210 jsonInputs_.renderPass = parserUtil.GetInputRenderPass(jsonVal, "renderPass"); in ParseRenderNodeInputs()
211 jsonInputs_ in ParseRenderNodeInputs()
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H A Drender_node_create_gpu_buffers.cpp51 if (jsonInputs_.gpuBufferDescs.empty()) { in InitNode()
56 descs_.reserve(jsonInputs_.gpuBufferDescs.size()); in InitNode()
57 for (const auto& ref : jsonInputs_.gpuBufferDescs) { in InitNode()
114 jsonInputs_.gpuBufferDescs = parserUtil.GetGpuBufferDescs(jsonVal, "gpuBufferDescs"); in ParseRenderNodeInputs()
H A Drender_node_shader_passes_generic.cpp80 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
81 if (jsonInputs_.renderDataStore.typeName != RenderDataStoreShaderPasses::TYPE_NAME) { in InitNode()
84 jsonInputs_.renderDataStore.typeName.c_str()); in InitNode()
88 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
90 jsonInputs_.renderDataStore.dataStoreName = RenderDataStoreShaderPasses::TYPE_NAME; in InitNode()
91 jsonInputs_.renderDataStore.typeName = RenderDataStoreShaderPasses::TYPE_NAME; in InitNode()
99 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in PreExecuteFrame()
127 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in ExecuteFrame()
373 jsonInputs_.renderDataStore = parserUtil.GetRenderDataStore(jsonVal, "renderDataStore"); in ParseRenderNodeInputs()
H A Drender_node_create_gpu_images.cpp159 if (jsonInputs_.gpuImageDescs.empty()) { in InitNode()
164 descs_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
165 dependencyHandles_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
166 dependencyList_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
167 shadingRateTexelSizes_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
168 for (const auto& ref : jsonInputs_.gpuImageDescs) { in InitNode()
265 jsonInputs_.gpuImageDescs = parserUtil.GetGpuImageDescs(jsonVal, "gpuImageDescs"); in ParseRenderNodeInputs()
H A Drender_node_bloom.h67 JsonInputs jsonInputs_; member in final
H A Drender_node_back_buffer.h71 JsonInputs jsonInputs_; member in final
H A Drender_node_compute_generic.h70 JsonInputs jsonInputs_; member in final
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_single_post_process.cpp231 const uint32_t postProcessFlag = GetPostProcessFlag(jsonInputs_.ppName); in InitNode()
261 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
262 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame()
272 (jsonInputs_.defaultOutputImage != DefaultOutputImage::INPUT_OUTPUT_COPY)) { in ExecuteFrame()
278 } else if (jsonInputs_.defaultOutputImage == DefaultOutputImage::INPUT_OUTPUT_COPY) { in ExecuteFrame()
286 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteSinglePostProcess()
287 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ExecuteSinglePostProcess()
289 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteSinglePostProcess()
293 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteSinglePostProcess()
294 dispatchResources_ = renderNodeUtil.CreateInputResources(jsonInputs_ in ExecuteSinglePostProcess()
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H A Drender_node_default_depth_render_slot.cpp109 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()
185 const RenderSubmeshFlags submeshFlags = currSubmesh.submeshFlags | jsonInputs_.nodeSubmeshExtraFlags; in RenderSubmeshes()
190 ((jsonInputs_.nodeFlags & RENDER_SCENE_DISCARD_MATERIAL_BIT) && in RenderSubmeshes()
296 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene()
298 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in UpdateCurrentScene()
308 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
309 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene()
311 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
312 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraName); in UpdateCurrentScene()
347 const IShaderManager::RenderSlotData shaderRsd = shaderMgr.GetRenderSlotData(jsonInputs_ in CreateDefaultShaderData()
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H A Drender_node_default_material_render_slot.cpp194 if ((jsonInputs_.nodeFlags & RenderSceneFlagBits::RENDER_SCENE_DIRECT_POST_PROCESS_BIT) && in InitNode()
195 jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
225 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()
316 const RenderSubmeshFlags submeshFlags = currSubmesh.submeshFlags | jsonInputs_.nodeSubmeshExtraFlags; in RenderSubmeshes()
321 ((jsonInputs_.nodeFlags & RENDER_SCENE_DISCARD_MATERIAL_BIT) && in RenderSubmeshes()
568 if (jsonInputs_.nodeFlags & RenderSceneFlagBits::RENDER_SCENE_DIRECT_POST_PROCESS_BIT) { in UpdatePostProcessConfiguration()
569 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in UpdatePostProcessConfiguration()
571 if (const IRenderDataStore* ds = dsMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName); ds) { in UpdatePostProcessConfiguration()
572 if (jsonInputs_.renderDataStore.typeName == POST_PROCESS_DATA_STORE_TYPE_NAME) { in UpdatePostProcessConfiguration()
574 auto const dataView = dataStore->Get(jsonInputs_ in UpdatePostProcessConfiguration()
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H A Drender_node_create_default_camera_gpu_images.cpp44 if (jsonInputs_.gpuImageDescs.empty()) { in InitNode()
48 descs_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
49 resourceHandles_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
52 for (const auto& ref : jsonInputs_.gpuImageDescs) { in InitNode()
80 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in PreExecuteFrame()
81 cameraIndex = dataStoreCamera->GetCameraIndex(jsonInputs_.customCameraId); in PreExecuteFrame()
82 } else if (!(jsonInputs_.customCameraName.empty())) { in PreExecuteFrame()
83 cameraIndex = dataStoreCamera->GetCameraIndex(jsonInputs_.customCameraName); in PreExecuteFrame()
118 jsonInputs_.gpuImageDescs = parserUtil.GetGpuImageDescs(jsonVal, "gpuImageDescs"); in ParseRenderNodeInputs()
119 jsonInputs_ in ParseRenderNodeInputs()
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H A Drender_node_default_env.cpp116 if ((jsonInputs_.nodeFlags & RenderSceneFlagBits::RENDER_SCENE_DIRECT_POST_PROCESS_BIT) && in InitNode()
117 jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
311 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene()
313 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in UpdateCurrentScene()
323 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
324 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene()
326 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
327 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraName); in UpdateCurrentScene()
351 if (jsonInputs_.nodeFlags & RenderSceneFlagBits::RENDER_SCENE_DISABLE_FOG_BIT) { in UpdateCurrentScene()
432 if (jsonInputs_ in UpdatePostProcessConfiguration()
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H A Drender_node_default_material_deferred_shading.cpp112 if ((jsonInputs_.nodeFlags & RenderSceneFlagBits::RENDER_SCENE_DIRECT_POST_PROCESS_BIT) && in InitNode()
113 jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
157 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
158 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
303 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene()
305 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in UpdateCurrentScene()
313 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
314 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene()
316 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
317 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_ in UpdateCurrentScene()
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H A Drender_node_camera_cubemap.cpp400 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
401 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene()
402 currentScene_.cameraName = to_string(jsonInputs_.customCameraId); in UpdateCurrentScene()
403 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
404 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraName); in UpdateCurrentScene()
405 currentScene_.cameraName = jsonInputs_.customCameraName; in UpdateCurrentScene()
433 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration()
435 if (const IRenderDataStore* ds = dsMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName); ds) { in ProcessPostProcessConfiguration()
436 if (jsonInputs_.renderDataStore.typeName == RENDER_DATA_STORE_POST_PROCESS_NAME) { in ProcessPostProcessConfiguration()
438 ppLocalConfig_ = dataStore->Get(jsonInputs_ in ProcessPostProcessConfiguration()
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H A Drender_node_default_camera_post_process_controller.cpp104 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in InitNode()
105 currentScene_.customCameraId = jsonInputs_.customCameraId; in InitNode()
106 } else if (!jsonInputs_.customCameraName.empty()) { in InitNode()
107 currentScene_.customCameraName = jsonInputs_.customCameraName; in InitNode()
203 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
204 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene()
205 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
206 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraName); in UpdateCurrentScene()
245 jsonInputs_.customCameraName = parserUtil.GetStringValue(jsonVal, "customCameraName"); in ParseRenderNodeInputs()
246 jsonInputs_ in ParseRenderNodeInputs()
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H A Drender_node_default_shadow_render_slot.cpp178 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()
436 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(jsonInputs_.renderSlotId); in CreateDefaultShaderData()
450 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(jsonInputs_.renderSlotVsmId); in CreateDefaultShaderData()
652 ? jsonInputs_.renderSlotVsmId in UpdateCurrentScene()
653 : jsonInputs_.renderSlotId; in UpdateCurrentScene()
696 const IRenderNodeSceneUtil::RenderSlotInfo rsi { currentScene_.renderSlotId, jsonInputs_.sortType, in ProcessSlotSubmeshes()
697 jsonInputs_.cullType, 0 }; in ProcessSlotSubmeshes()
707 jsonInputs_.sortType = parserUtil.GetRenderSlotSortType(jsonVal, "renderSlotSortType"); in ParseRenderNodeInputs()
708 jsonInputs_.cullType = parserUtil.GetRenderSlotCullType(jsonVal, "renderSlotCullType"); in ParseRenderNodeInputs()
709 jsonInputs_ in ParseRenderNodeInputs()
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H A Drender_node_default_camera_post_process_controller.h61 JsonInputs jsonInputs_; member in final
H A Drender_node_create_default_camera_gpu_images.h64 JsonInputs jsonInputs_; member in final
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp147 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in Init()
150 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in Init()
152 jsonInputs_.renderDataStore.typeName.data(), RenderDataStorePod::TYPE_NAME); in Init()
201 if ((!jsonInputs_.resources.customOutputImages.empty()) && (!inputResources_.customOutputImages.empty()) && in Init()
205 jsonInputs_.resources.customOutputImages[0u].name, inputResources_.customOutputImages[0u].handle); in Init()
217 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecute()
218 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecute()
414 if ((!jsonInputs_.resources.customOutputImages.empty()) && (!inputResources_.customOutputImages.empty()) && in PreExecute()
418 jsonInputs_.resources.customOutputImages[0u].name, inputResources_.customOutputImages[0u].handle); in PreExecute()
921 if (!jsonInputs_ in ProcessPostProcessConfiguration()
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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.cpp68 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in InitNode()
107 jsonInputs_.renderPass = parserUtil.GetInputRenderPass(jsonVal, "renderPass"); in ParseRenderNodeInputs()

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