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Searched refs:isWindowAttached_ (Results 1 - 4 of 4) sorted by relevance

/foundation/ability/ability_lite/frameworks/ability_lite/src/
H A Dability_window.cpp45 isWindowAttached_ = true; in SetRootView()
50 if (!isWindowAttached_ || (window_ == nullptr)) { in EnsureLatestUIAttached()
/foundation/ability/ability_lite/frameworks/ability_lite/include/
H A Dability_window.h39 bool isWindowAttached_ { false };
/foundation/ability/ability_runtime/services/abilitymgr/src/
H A Dability_record.cpp1488 isWindowAttached_ = false; in SetScheduler()
1554 return isWindowAttached_; in IsWindowAttached()
2339 std::to_string(isWindowAttached_) + " launcher #" + std::to_string(isLauncherAbility_); in Dump()
2398 std::to_string(isWindowAttached_) + " launcher #" + std::to_string(isLauncherAbility_); in DumpAbilityState()
2547 isWindowAttached_ = false; in OnSchedulerDied()
2579 isWindowAttached_ = false; in OnProcessDied()
/foundation/ability/ability_runtime/services/abilitymgr/include/
H A Dability_record.h1245 bool isWindowAttached_ = false; // Is window of this ability attached? member in OHOS::AAFwk::AbilityRecord

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