/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/linear_layout/ |
H A D | linear_layout_utils.cpp | 22 float GetChildMainAxisSize(LayoutWrapper* layoutWrapper, bool isVertical) in GetChildMainAxisSize() argument 25 if (!isVertical) { in GetChildMainAxisSize() 33 float GetChildCrossAxisSize(LayoutWrapper* layoutWrapper, bool isVertical) in GetChildCrossAxisSize() argument 36 if (!isVertical) { in GetChildCrossAxisSize() 44 float GetMainAxisSize(const SizeF& size, bool isVertical) in GetMainAxisSize() argument 46 if (!isVertical) { in GetMainAxisSize() 52 void SetIdealMainSize(LayoutConstraintF& origin, float value, bool isVertical) in SetIdealMainSize() argument 55 if (!isVertical) { in SetIdealMainSize() 62 SizeF CreateSize(float mainSize, float crossSize, bool isVertical) in CreateSize() argument 64 if (!isVertical) { in CreateSize() 104 Measure(LayoutWrapper* layoutWrapper, bool isVertical) Measure() argument 190 Layout(LayoutWrapper* layoutWrapper, bool isVertical, FlexAlign crossAlign, FlexAlign mainAlign) Layout() argument [all...] |
H A D | linear_layout_utils.h | 39 bool isVertical = true; member 54 static void Measure(LayoutWrapper* layoutWrapper, bool isVertical); 57 static void Layout(LayoutWrapper* layoutWrapper, bool isVertical, FlexAlign crossAlign, FlexAlign mainAlign);
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H A D | linear_layout_property.h | 33 explicit LinearLayoutProperty(bool isVertical) : isVertical_(isVertical) in LinearLayoutProperty() argument 53 void SetIsVertical(bool isVertical) in SetIsVertical() argument 55 isVertical_ = isVertical; in SetIsVertical()
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H A D | linear_layout_pattern.h | 31 explicit LinearLayoutPattern(bool isVertical) : isVertical_(isVertical) {}; in LinearLayoutPattern() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/effect/ |
H A D | scroll_fade_effect.cpp | 78 auto const isVertical = axis == Axis::VERTICAL; in SetPaintDirection() local 81 if (isVertical && Negative(overScroll)) { in SetPaintDirection() 87 } else if (isVertical && Positive(overScroll)) { in SetPaintDirection() 107 if (isVertical && Negative(overScroll)) { in SetPaintDirection() 109 } else if (isVertical && Positive(overScroll)) { in SetPaintDirection()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/ |
H A D | security_component_layout_element.h | 75 void Init(bool isVertical, bool isSetSize, double size, double minSize) in Init() argument 77 isVertical_ = isVertical; in Init() 80 if (isVertical) { in Init() 153 void DoMeasure(bool isVertical, float minWidth, float leftSpace);
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_divider_ffi.cpp | 34 void FfiOHOSAceFrameworkDividerSetVertical(bool isVertical) in FfiOHOSAceFrameworkDividerSetVertical() argument 36 DividerModel::GetInstance()->Vertical(isVertical); in FfiOHOSAceFrameworkDividerSetVertical()
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H A D | cj_divider_ffi.h | 24 CJ_EXPORT void FfiOHOSAceFrameworkDividerSetVertical(bool isVertical);
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/foundation/arkui/ace_engine/frameworks/core/components/list/ |
H A D | rosen_render_list_item.cpp | 210 bool isVertical = IsListVertical(); in PaintItemDivider() local 214 double width = isVertical ? layoutSize.Width() : layoutSize.Width() - dividerWidth; in PaintItemDivider() 215 double height = isVertical ? layoutSize.Height() - dividerWidth : layoutSize.Height(); in PaintItemDivider() 219 double startPointOffset = isVertical ? std::min(startOrigin, width) : std::min(startOrigin, height); in PaintItemDivider() 220 double startPointX = isVertical ? position.GetX() + startPointOffset : position.GetX() + width; in PaintItemDivider() 221 double startPointY = isVertical ? position.GetY() + height : position.GetY() + startPointOffset; in PaintItemDivider() 226 length = isVertical ? width : height; in PaintItemDivider() 228 double endPointX = isVertical ? position.GetX() + std::min(width, startOrigin + length) : startPointX; in PaintItemDivider() 229 double endPointY = isVertical ? startPointY : position.GetY() + std::min(height, startOrigin + length); in PaintItemDivider() 243 if (isVertical) { in PaintItemDivider() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_v2/list/ |
H A D | rosen_render_list.h | 46 void DrawDividerOnNode(const std::shared_ptr<RSNode>& rsNode, const SkPaint& paint, bool isVertical, 49 void DrawDividerOnNode(const std::shared_ptr<RSNode>& rsNode, const RSPen& pen, bool isVertical,
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H A D | rosen_render_list.cpp | 38 void RosenRenderList::DrawDividerOnNode(const std::shared_ptr<RSNode>& rsNode, const SkPaint& paint, bool isVertical, in DrawDividerOnNode() argument 42 [isVertical = vertical_, startX = startCrossAxis, startY = mainAxis, endX = endCrossAxis, endY = mainAxis, in DrawDividerOnNode() 48 if (!isVertical) { in DrawDividerOnNode() 57 bool isVertical, double startCrossAxis, double mainAxis, double endCrossAxis) in DrawDividerOnNode() 60 [isVertical = vertical_, startX = startCrossAxis, startY = mainAxis, endX = endCrossAxis, endY = mainAxis, in DrawDividerOnNode() 66 if (!isVertical) { in DrawDividerOnNode() 56 DrawDividerOnNode(const std::shared_ptr<RSNode>& rsNode, const RSPen& pen, bool isVertical, double startCrossAxis, double mainAxis, double endCrossAxis) DrawDividerOnNode() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/grid/grid_scroll/ |
H A D | grid_scroll_with_options_layout_algorithm.cpp | 52 bool isVertical = gridLayoutInfo_.axis_ == Axis::VERTICAL; in AdjustRowColSpan() local 54 irregualItemInfo.mainStart = isVertical ? currentItemRowStart_ : currentItemColStart_; in AdjustRowColSpan() 55 irregualItemInfo.mainEnd = isVertical ? currentItemRowEnd_ : currentItemColEnd_; in AdjustRowColSpan() 56 irregualItemInfo.mainSpan = isVertical ? currentItemRowSpan_ : currentItemColSpan_; in AdjustRowColSpan() 57 irregualItemInfo.crossStart = isVertical ? currentItemColStart_ : currentItemRowStart_; in AdjustRowColSpan() 58 irregualItemInfo.crossEnd = isVertical ? currentItemColEnd_ : currentItemRowEnd_; in AdjustRowColSpan() 59 irregualItemInfo.crossSpan = isVertical ? currentItemColSpan_ : currentItemRowSpan_; in AdjustRowColSpan()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | tabs_model_impl.cpp | 102 void TabsModelImpl::SetIsVertical(bool isVertical) in SetIsVertical() argument 106 if (isVertical) { in SetIsVertical() 113 tabBar->SetVertical(isVertical); in SetIsVertical() 117 tabContent->SetVertical(isVertical); in SetIsVertical()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/swiper/ |
H A D | swiper_paint_method.cpp | 57 bool isVertical = (axis_ == Axis::VERTICAL); in PaintFade() local 67 if (isVertical) { in PaintFade() 83 if (isVertical) { in PaintFade() 105 if (isVertical) { in PaintFade()
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/foundation/arkui/ace_engine/frameworks/core/components/tab_bar/ |
H A D | tab_content_component.h | 61 void SetVertical(bool isVertical) in SetVertical() argument 63 vertical_ = isVertical; in SetVertical()
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H A D | tab_bar_component.h | 52 void SetVertical(bool isVertical) in SetVertical() argument 54 vertical_ = isVertical; in SetVertical()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/list/ |
H A D | list_content_modifier.h | 51 void SetDividerPainter(float width, bool isVertical, Color color) in SetDividerPainter() argument 54 isVertical_ = isVertical; in SetDividerPainter()
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H A D | list_paint_method.cpp | 79 .isVertical = vertical_,
in UpdateContentModifier() 99 dividerInfo.constrainStrokeWidth, dividerInfo.isVertical, dividerInfo.color);
in UpdateDividerList() 148 if (dividerInfo.isVertical) {
in HandleDividerList() 162 OffsetF offset = dividerInfo.isVertical ? OffsetF(mainPos, crossPos) : OffsetF(crossPos, mainPos);
in HandleDividerList() 178 if (dividerInfo.isVertical) {
in HandleLastLineIndex() 191 OffsetF offset = dividerInfo.isVertical ? OffsetF(mainPos, crossPos) : OffsetF(crossPos, mainPos);
in HandleLastLineIndex()
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/foundation/arkui/ace_engine/frameworks/core/components/scroll/ |
H A D | scroll_fade_effect.cpp | 82 auto const isVertical = axis == Axis::VERTICAL; in SetPaintDirection() local 83 if (isVertical && overScroll < 0.0) { in SetPaintDirection() 85 } else if (isVertical && overScroll > 0.0) { in SetPaintDirection()
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H A D | render_scroll.cpp | 541 const auto isVertical = (axis_ == Axis::VERTICAL); in ResetScrollable() local 542 auto&& callback = [weakScroll = AceType::WeakClaim(this), isVertical](double value, int32_t source) { in ResetScrollable() 554 if (isVertical) { in ResetScrollable() 576 if (isVertical) { in ResetScrollable() 869 auto isVertical = (axis_ == Axis::VERTICAL); in InitScrollBarProxy() local 870 auto&& scrollCallback = [weakScroll = AceType::WeakClaim(this), isVertical](double value, int32_t source) { in InitScrollBarProxy() 877 if (isVertical) { in InitScrollBarProxy() 891 void RenderScroll::SetBarCallBack(bool isVertical) in SetBarCallBack() argument 894 auto&& barEndCallback = [weakScroll = AceType::WeakClaim(this), isVertical](int32_t value) { in SetBarCallBack() 903 auto&& scrollEndCallback = [weakScroll = AceType::WeakClaim(this), isVertical]() { in SetBarCallBack() 963 HandleRotate(double rotateValue, bool isVertical) HandleRotate() argument [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
H A D | focus_hub.h | 305 ScopeFocusAlgorithm(bool isVertical, bool isLeftToRight, ScopeType scopeType) in ScopeFocusAlgorithm() 306 : isVertical(isVertical), isLeftToRight(isLeftToRight), scopeType(scopeType) in ScopeFocusAlgorithm() 308 ScopeFocusAlgorithm(bool isVertical, bool isLeftToRight, ScopeType scopeType, GetNextFocusNodeFunc&& function) in ScopeFocusAlgorithm() 309 : isVertical(isVertical), isLeftToRight(isLeftToRight), scopeType(scopeType), in ScopeFocusAlgorithm() 312 ScopeFocusAlgorithm(ScopeFocusDirection direction, bool isVertical, bool isLeftToRight, ScopeType scopeType) in ScopeFocusAlgorithm() 313 : direction(direction), isVertical(isVertical), isLeftToRight(isLeftToRight), scopeType(scopeType) in ScopeFocusAlgorithm() 315 ScopeFocusAlgorithm(ScopeFocusDirection direction, bool isVertical, boo in ScopeFocusAlgorithm() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/flex/ |
H A D | flex_layout_pattern.h | 71 bool isVertical = false; variable 73 isVertical = property->GetFlexDirection().value() == FlexDirection::COLUMN || 76 return { isVertical, true, isWrap_ ? ScopeType::PROJECT_AREA : ScopeType::FLEX };
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_divider.h | 27 static void SetVertical(bool isVertical);
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H A D | js_divider.cpp | 50 void JSDivider::SetVertical(bool isVertical) in SetVertical() argument 52 DividerModel::GetInstance()->Vertical(isVertical); in SetVertical()
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/foundation/arkui/ace_engine/frameworks/core/components/navigation_bar/ |
H A D | navigation_bar_component_base.cpp | 56 RefPtr<PaddingComponent> NavigationBarComponentBase::BuildPadding(double size, bool isVertical) in BuildPadding() argument 60 if (isVertical) { in BuildPadding()
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