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Help
Searched
refs:isSample
(Results
1 - 2
of
2
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H
A
D
gpu_image_gles.cpp
183
const bool
isSample
= (desc_.usageFlags & CORE_IMAGE_USAGE_SAMPLED_BIT);
in GpuImageGLES()
local
189
if ((!isSrc) && (!isDst) && (!
isSample
) && (!isStorage) && (!isInput)) {
in GpuImageGLES()
H
A
D
node_context_pool_manager_gles.cpp
287
const bool
isSample
= (desc.usageFlags & CORE_IMAGE_USAGE_SAMPLED_BIT);
in BindToFbo()
local
295
PLUGIN_UNUSED(
isSample
);
in BindToFbo()
299
PLUGIN_ASSERT((!isSrc) && (!isDst) && (!
isSample
) && (!isStorage) && (!isInput));
in BindToFbo()
339
const bool
isSample
= (desc.usageFlags & CORE_IMAGE_USAGE_SAMPLED_BIT);
in BindToFboMultisampled()
local
347
PLUGIN_UNUSED(
isSample
);
in BindToFboMultisampled()
352
PLUGIN_ASSERT((!isSrc) && (!isDst) && (!
isSample
) && (!isStorage) && (!isInput));
in BindToFboMultisampled()
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