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Searched
refs:isBackGround
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/foundation/multimedia/image_effect/frameworks/native/render_environment/
H
A
D
render_environment.h
213
RenderMesh *CreateMeshMT(RenderParam *param, bool
isBackGround
, RenderGeneralProgram *shader);
H
A
D
render_environment.cpp
75
RenderMesh *RenderEnvironment::CreateMeshMT(RenderParam *param, bool
isBackGround
, RenderGeneralProgram *shader)
in CreateMeshMT()
argument
77
const std::vector<std::vector<float>> meshData =
isBackGround
? DEFAULT_FLIP_VERTEX_DATA : DEFAULT_VERTEX_DATA;
in CreateMeshMT()
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