Searched refs:isAddHapPath (Results 1 - 12 of 12) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/common/rosen/ |
H A D | rosen_asset_manager.cpp | 44 std::string RSAssetManager::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument 47 std::string path = provider->GetAssetPath(assetName, isAddHapPath); in GetAssetPath()
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H A D | rosen_asset_manager.h | 88 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
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/foundation/arkui/ace_engine/frameworks/core/components/plugin/ |
H A D | hap_asset_provider_impl.cpp | 64 std::string HapAssetProviderImpl::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument 74 return isAddHapPath ? (hapPath_ + "/" + basePath) : fileName; in GetAssetPath()
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H A D | hap_asset_provider.cpp | 64 std::string HapAssetProvider::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument 74 return isAddHapPath? (hapPath_ + "/" + basePath) : fileName; in GetAssetPath()
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H A D | hap_asset_provider_impl.h | 51 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
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/foundation/arkui/ace_engine/frameworks/base/resource/ |
H A D | asset_manager.h | 43 virtual std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) = 0; 71 virtual std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) = 0;
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/foundation/arkui/ace_engine/frameworks/core/common/ |
H A D | asset_manager_impl.cpp | 91 std::string AssetManagerImpl::GetAssetPath(const std::string& assetName, bool isAddHapPath)
in GetAssetPath() argument 94 std::string assetPath = assetProvider->GetAssetPath(assetName, isAddHapPath);
in GetAssetPath()
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H A D | asset_manager_impl.h | 58 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
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/foundation/arkui/ace_engine/adapter/ohos/entrance/ |
H A D | hap_asset_provider_impl.cpp | 104 std::string HapAssetProviderImpl::GetAssetPath(const std::string& assetName, bool isAddHapPath) in GetAssetPath() argument 114 return isAddHapPath ? (hapPath_ + "/" + basePath) : fileName; in GetAssetPath()
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H A D | hap_asset_provider_impl.h | 42 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
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H A D | file_asset_provider_impl.h | 44 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override;
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/foundation/arkui/ace_engine/adapter/preview/entrance/ |
H A D | rs_dir_asset_provider.h | 102 std::string GetAssetPath(const std::string& assetName, bool isAddHapPath) override
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