Searched refs:imageSubresource (Results 1 - 7 of 7) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 406 const auto& imageSubresource = bufferImageCopy.imageSubresource; in BlitArray() local 408 const uint32_t mip = imageSubresource.mipLevel; in BlitArray() 418 const uint32_t layerCount = imageSubresource.baseArrayLayer + imageSubresource.layerCount; in BlitArray() 419 for (uint32_t layer = imageSubresource.baseArrayLayer; layer < layerCount; layer++) { in BlitArray() 422 device_.CompressedTexSubImage3D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset3D, extent3D, in BlitArray() 425 device_.TexSubImage3D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset3D, extent3D, in BlitArray() 437 const auto& imageSubresource = bufferImageCopy.imageSubresource; in Blit2D() local 461 const auto& imageSubresource = bufferImageCopy.imageSubresource; Blit3D() local 491 const auto& imageSubresource = bufferImageCopy.imageSubresource; BlitCube() local [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_staging.cpp | 204 const uint32_t currentMipLevel = copyRef.imageSubresource.mipLevel; in CopyBuffersToImages() 211 cmdList, imageDesc, ref.dstHandle.GetHandle(), copyRef.imageSubresource.mipLevel); in CopyBuffersToImages() 601 imageSubresourceLayers, // imageSubresource in ClearImages()
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 931 ImageSubresourceLayers imageSubresource; member
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/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 1346 srcImgLayers = nextRc.bufferImageCopy.imageSubresource; 1347 dstImgLayers = nextRc.bufferImageCopy.imageSubresource;
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1517 }, // imageSubresource in ImportTexture() 2220 bufferCopy.imageSubresource.imageAspectFlags = CORE_IMAGE_ASPECT_COLOR_BIT; in PrepareImageData() 2221 bufferCopy.imageSubresource.mipLevel = (uint32_t)mipIndex; in PrepareImageData() 2222 bufferCopy.imageSubresource.baseArrayLayer = 0; in PrepareImageData() 2223 bufferCopy.imageSubresource.layerCount = imageDesc.layerCount; in PrepareImageData()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_manager.cpp | 217 const uint32_t mip = copy.imageSubresource.mipLevel; in ValidateGpuImageCopy()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.cpp | 1606 const ImageSubresourceLayers& subresourceLayer = bufferImageCopy.imageSubresource;
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